Profile


Ashblaze_Icons.png

Ashblaze

Ashblaze is the warrior of many names. Though she is most commonly just referred to by her true name or “Turnclaw”, she is also known as Grimm, and to the long distanced FallenClan her spirit is known Only as “The Wanderer”. Her prefix 'Ash’ is representative of her grey coat and how it stood out during her birth against the blood. The suffix 'blaze’ was given to her for her personality and spunk on the battlefield, one of the only kindnesses she's ever been shown. She is one of the most deadly cats ever known to PineClan and the Rogue Clan, and is deeply respected by almost every opponent who knows her true strength. It is they who give her the nicknames "Warrior" and "Soldier", and Juno, leader of the Rogue Clan, in particular addresses her as "Turnclaw's Daughter", "Daughter", and "Rogue Princess", sometimes even just "Princess", monikers she hates but puts up with out of necessity.

Name
Ashblaze
Gender
Female
Ethnicity
N/A
Species
Felis catus
Age
30 Moons
Height
9 Inches
Body
Underweight
Style
N/A
World
A Traitor’s Stand
Home
PineClan
Job
Turnclaw’s Kin
Sexuality
Asexual

Ashblaze is and always has been a spitfire, a cat whose emotions run hot and close to the surface. For a Turnclaw's Kin, this is a particularly dangerous personality to have, and Ashblaze has received many and more punishments for speaking out of turn and making comments she simply should have held back. As she has gotten older, her ability to hide her emotions and keep them tempered and even close them off completely has grown immensely. The young warrior who once could never be silenced resides in almost complete muteness, her voice turning cracked and raspy from disuse and mistreatment. When she speaks, it is most often only to repeat certain phrases to show her loyalty to the clan or emphasize her place, which is why she so often would tell Cinderkit that she was "the daughter of a traitor, unworthy of company or companionship". Painfully, dangerously brave, she has turned almost suicidally disconnected in relation to her life during battles, and deadly apathetic in other areas of life. The emotions which once burned under her skin so strongly that she could do nothing to hold back her words no longer rise at all, and she simply lives her life as a routiene- wake up, patrol, kill whatever asked to, sleep again.

Under the surface, she cares very strongly about right and wrong. She has a moral code that, though deeply hidden and constantly forcibly overruled, causes her to question the things she does when she has moments of clarity and mourning. She wonders, treasonously, if she deserves the punishment she receives for her father's betrayal, wonders if the cats she's killing are deserving of their deaths, wonders if the words on the wind that she hears from rogue whispers may have some truth behind them. She never voices her thoughts, never does so much more than think them and then hate herself for thinking them, but they are there... tiny seeds of doubt that bring her mind unrest in the darkest of nights. She is also, somehow, inexplicably, naive about much of the world. She knows the consequences to each of her actions better than any warrior, but she has no concept of friendship, of love or connection. She does not understand what it means to love someone so much to give her live for them without thought, does not understand what it means to want to protect someone with every fiber of her being... she knows only hate and fear, anything else that comes her way she believes to be a trick... to be a betrayal waiting to happen. Her soul has been warped to hatred, mistrust, and fear... anything she sees she knows could be a trick, knows could be used against her to punish her for imagined wrongdoings or made up failures that allow PineClan to show all who live under their rule what happens to Turnclaws and their family. When true kindness is shown to her, there will be nothing to stop her from falling completely under its spell, without a second thought.

Fierce Conflicted Loyal Strong

  • Solitude
  • Hawks
  • Silence
  • Hunting
  • Rain
  • Other Cats
  • Sunny Days
  • Rogues
  • Killing
  • Burial
  • Battle
  • Tracking
  • Acting
  • Hunting
  • Running
  • Hunting
  • Killing
  • Studying Rogues
  • Visiting Token
  • Training

"Everyone must pick their battles. I promise you that this was mine."

Ashblaze's story begins with her kithood. Her father, a warrior name Shadowfang, had taken a mate who was named Finchsong. Finchsong and Shadowfang were thrilled to be expecting their first litter, but tragedy struck when Finchsong ran into complications with her labor. It was a long labor and she bled far too much even with the raspberry leaf the Shaman kept feeding her. Weakened significantly by this, when she finally delivered her only daughter, she had not the strength to finish cleaning the little kit off. She died curled around the small grey kitten. Shadowfang was left mateless with only his daughter to provide solace, and he named her Ashkit for the way her grey pelt stood out against the red of her mother's blood. Shadowfang remained a large part of Ashkit's life, consistently visiting her and feeding her every tidbit of knowledge he possibly could. It was obvious he was very happy being a father, and Ashkit adored him. She had no consistent mother figure, simply suckling off of random queens before she self-weaned at an early age.

Ashkit's young moons were the best of her life, but they were not to last. Shadowfang spoke to her about things she didn't really understand- he spoke of a clan in the stars made of the spirits of the dead, and of PineClan in a way she didn't truly understand then. To Ashkit, PineClan was still the structure of right and wrong that she would stew in for many moons to come- the three commandments, Serve, Obey, Trust- they were what the queens who took turns feeding her and looking after her while Shadowfang patrolled drilled into her. But then at night, when Shadowfang spoke with her, he went against the things she had been taught during the day... and on top of that he made her swear never to repeat these things to anyone at all, no matter who asked.

Of course, knowing only her father's word, Ashkit never repeated the things he said to her. She grew quickly, and became Ashpaw before she even knew it. She was set to train under a warrior she came to greatly look up to, a tom named Dewdrop. Dewdrop was an older warrior, experienced and strong, and he made Ashpaw work hard but was fair to her. She often told her father about what she had done in training each day when she shared a meal with him in the evening. Things would only last in this time of peace for her for a single moon.

Ashpaw was seven moons old when she returned to camp to see that there was something very obviously wrong. She could hear shouting and yowling, a large ring consisting of most of PineClan taking up much of the camp's recreational space. Dewdrop seemed to know what was happening immediately and when Brokensnow and Jaystep broke away from the crowd, rushing towards Ashpaw, he made an attempt to stop them and talk them down. It did nothing, of course, and Ashpaw was bundled away to a deep, dark den, her head spinning. It took awhile, but she eventually realized what was happening- she was being interrogated to find out if she were a Turnclaw... a Turnclaw like her father had been.

For days Ashpaw was held in the dark, beaten until her grey coat was a mess of blood and rumpled fur and her skin was bruised and blackened. Food and water were withheld and every hour the apprentice wondered if this would be how she died. Her interrogators, the Guards, were merciless in their inquiries, trying to get her to reveal anything about her involvement in Shadowfang's dealings, but she refuted every claim. She remembered her father's warnings when she was a kit... she should have known then, but she had been too blinded by her love for him. Now that he was dead, and she was orphaned (a point the Guards rubbed into her fresh wounds every few questions), she was alone in her struggle. By some miracle, Ashpaw managed to survive the ordeal. Three days following her original imprisonment, she was released with a new rank- Turnclaw's Kin.

The only positive she could find in her plight is that Dewdrop remained her mentor. He cleaned her up, promised her that he would stand by her through whatever he could because she was a good kid, and proceeded to continue to provide her with the best education he could as a mentor. It was only days after her release and recovery that she killed her first rouge. They were another Trainee, likely very close to her own age. He cried when she tore out his throat.

She was consumed by her hate and her fury, her torn emotions over her father's death and the horror of discovering he had been a traitor to PineClan- it made her numb. She didn't shed a tear as she carried his body across the border and tore gashes in his hide to entice the carrion birds.

By eight moons old, she had killed a second rogue, this one a young adult warrior. By fifteen moons old, when she earned her full name, she had killed twelve rogues, and with each body she left in her wake the further her emotions receded from her grasp. She was named Ashblaze, for her spunk and personality on the battlefield. She looked awful even then, littered with scars and gashed ears, scrawny and undersized from eating only the bare minimum. Of course, as her rank would remain that of a Turnclaw's Kin, she was forbidden from taking a token quest, but it seemed that a hawk had different ideas.

While she never made an attempt to take a token quest, a strange occurrance seemed to happen only more and more often. A pale cream and white hawk, one she presumed was a Red-Tailed Hawk like was common in PineClan's territory, would land nearby to her when she was alone. Even though she tried on many occasions to kill it, the thing just wouldn't leave her alone. It even took to following her on patrols and as she went about her daily business. When Ashblaze gave up trying to kill the thing, it pulled from its wing a primary feather and left it at her paws. She tried to leave the feather there, but it seemed to turn up in places she wouldn't suspect, and when it finally cropped up in her nest, nearly giving her a heart attack and incriminating her as a Turnclaw even when she wasn't, she gave in. Want it or not, Ashblaze had received a token. She hid it in an old hollow partway up a tree, flooded with the knowledge that she would never be buried with her token as she should.

Things began to go even further south for Ashblaze on the fateful day a patrol ended up taking the life of Sparrow, the mate of Juno, Lieutenant to the Rogue Clan. The PineClan patrol, consisting of Ashblaze, Ryestorm, Ratclaw, and Jaystep was outnumbered by Juno's patrol, which was five cats strong. Jaystep, the Guard and supposed bravest of them, vanished, leaving Ashblaze, Ryestorm, and Ratclaw, who's pregnant mate was home in camp, to battle three versus five. Of course Ashblaze singled out Juno almost instantly, considering the pair had had altercations previously and neither one harbored much love for the other. They skirmished, and a second warrior, Swallow, came in to help Juno who was having a bit of a tough time dealing with Ashblaze. Despite Juno's reputation, she was never any sort of unbeatable goddess. She was just Juno, and she was fighting an equally experienced (despite Ashblaze's younger age) veteran of battle, at a disadvantage because of her missing eye.

A trainee joined the fray not long after, Ashblaze holding back three opponents while Ryestorm and Ratclaw did their best to hold their own behind her. Ashblaze managed to pin Sparrow, preparing herself to slaughter him, leaving both Juno and the trainee at an unpleasant impasse. They could attack, but Ashblaze would kill Sparrow instantly if they tried. On the other paw, if they do nothing, Ashblaze would kill him anyway. Unfortunately, she realized then that Ryestorm was in a spot of trouble. One of the rouges had her pinned, about to cripple her, and Ratclaw was too far and distracted by a bad cut over his eyes to help.

Ashblaze left Swallow to drive off Ryestorm’s attacker. She managed to get them off when Juno began to scream for a retreat. She turned to see Jaystep rising from Swallow’s dead body, mouth stained with blood, the rest of the rogues fleeing. Jaystep ordered Ashblaze to bring the body across the border and prepare it for the crows while he helped to return the two injured cats to camp.

She scooped Swallow onto her back, and realized almost immediately just how little he is. He may have been an adult but he was still a little cat, and not a huge amount older than herself. Ashblaze carried his body to the border, and instead of blooding it for the crows, she called out several times to inform the rogues of his location, leaving them to bury him. When she returned to camp, Ashblaze was greeted by a beating from Jaystep as punishment for not going for the kill with Sparrow. She couldn't help but feel a swirl of bitterness rise in her- if she had killed Sparrow, she would have been punished for abandoning Ryestorm. The entire thing was a trap, no decision she ever made would ever be right, she would always be punished simply for having the audacity to exist.

A few days later, in an attempt to avoid the sounds of Greyfeather screaming in agony as she gave birth to three kits, Ashblaze left camp in the evening, going to the border. It was there that she witnessed from a great distance their ceremony of burning the dead. She couldn't make out who the small shapes were from such a distance, but she hoped to whatever afterlife there was that Juno had found Sparrow and was burning him there. The hawk is there on a branch above her, and it cries out at her, sounding betrayed. Heart aching, she apologized for not being able to carry the token it gave her, and the creature cried out at her before leaping away, leaving her alone at the border, the silence biting into her extremities.

Some time later, Ashblaze made the decision to visit her token in the dead of night. When she arrived, gently cleaning the feather and the area around it, she was greeted with an unpleasant sight. Juno stood a few branches away, silhouetted in moonlight. It was dark, and Juno very easily navigated the tree branches, whereas Ashblaze was a lot more clumsy. PineClan didn't utilize the trees that filled their territory- Ashblaze had learned to climb from watching Rogue Clan cats in battle and practicing alone, in secret. She almost fell in shock at Juno's appearance.

Juno questioned her about her token, and Ashblaze was accusing about it in return, aggressive towards Juno- but Juno wasn't afraid. The trees were her terf, after all. Ashblaze was very protective of the hollow in which her token was hidden, but Juno was just amused. A Turnclaw’s Kin with a token was unheard of, and about as illegal as it could get. Juno made her comments, hinting at the past of PineClan, and before she left she thanked Ashblaze for returning Sparrow’s body. Ashblaze was left to contemplate what had just happened, and before the moon begins to set, she returned to camp to sleep.

W o r d s

Strength
 
 
 
Luck
 
 
 
Magic
 
 
 
 
 
Intelligence
 
 
Wisdom
 
 
 
Charisma
 
 
 
 
 
Dexterity
 
 
Constitution
 
 
 
Agility
 
 
 
 
 
Attack
 
 
Defense
 
 
Resilience
 
 
 
 
 
● The figure whom stories are told about in FallenClan known as “The Wanderer” is a caricature of Ashblaze's spirit after her untimely death.● Ashblaze is very heavily scarred. The nature of the scars changes from piece to piece, though her ears are perpetually nicked● Ashblaze is incredibly skinny, you can see almost every bone in her body, particularly her ribs. This is due to insufficient and inconsistent meals● Ashblaze is very small, partially from the reasons written above● Ashblaze spends so much time fighting against unfair odds that she is incredibly proficient in fighting and her sense of fear has all but left, having been replaced with cold anger● Ashblaze's token, a pale feather from a leucistic hawk, is illegal by the Turnclaw Code. The hawk who forced her to take the feather is a symbol in FallenClan myth and legend, due to a long forgotten prophecy that when it returned to FallenClan territory it would bring with it their ability to return to the home that was stolen from them so long ago● Ashblaze's theme songs are Saints by Echos, Polarize by Twenty One Pilots, and Dying in LA by Panic! At The Disco

Cinderdust Ashblaze's only companion, her cousin and apprentice. Cinderdust took to Ashblaze when she was only about a month and a half old, and hasn't left her alone since, much to the clan's disliking. Ashblaze would do anything, absolutely anything, to protect Cinderdust, and when this is put to the test she comes through.

Juno Ashblaze's arch nemesis, and eventually her greatest hope for redemption. Juno constantly harasses Ashblaze with nicknames and taunts, but despite this when push comes to shove, the rogue lieutenant is there for her when no one else could be.

Shadowfang Ashblaze's father, who she hates more than anyone else in her world. He is the cause of her rank as a Turnclaw's Kin, and not only does he abandon her for a rogue clan and a bunch of ‘spirits’ in the night sky, but he has the audacity to pretend he was always looking out for her and only had her best interests at heart. He is the ultimate cause of her death.

 

profile html by Hukiolukio profile idea by BigBreaker