the moonless mercenary
🔮 🐱 🌙 🐱 🔮
her shifted appearance is the same as above, except…
With her gift of the gab and her charming exterior, Cordelia has amassed plenty of friends. She has a sharp, snarky, witty tongue and is well-read enough to carry a conversation about almost any topic. She's extremely resourceful and can make the best out of any situation. She's also observant and exceedingly empathetic to other's moods. What most don't know, however, is that this social butterfly persona is played up to mask her more negative traits. Cordelia expects the worst out of everyone and thinks very little of people as a whole. She is exceedingly adept at manipulating others, always working to get the upper hand. She's also extremely quick to anger, and has no problem lashing out, verbally or physically, if she feels she's been wronged.
The being that would be known as Cordelia Nejem had a disorienting start to her existence. Her earliest memories are marred and muddled under a haze of pain and hunger, and she would not be able to tell you of her life before.
Her first clear memory is waking in a tent, swaddled in several blankets, and a man standing by with a warm plate of food. The man introduced himself as Felix Valentus, leader of a group of adventurers, scouting the area for a quest to complete. After letting Cordelia eat her fill, he made her an offer. Stay with him and his party for a while, have some food and semblance of shelter, maybe learn a few skills from them, and if at any time she wanted to bail, they’d let her go in the next town, no questions asked. As Cordelia had nowhere else to go, she hesitantly accepted and became part of the group.
At first, she was just the decoy, distracting guards from their duties so the party could sneak in. However, she soon proved to be invaluable, with her penchant for sneaking and her keen eye for traps, and it wasn’t too long before she became a proper member of the party. It was far from ideal, but Cordelia grew a strange sort of content with her new life.
That was turned on its head with the arrival of the Peacekeepers. A vicious, militarized cult of the deity that would be known as the Exiled One, they were determined to finish their deity’s work spreading pestilence and ruination across the land, razing community after community to the ground, only sparing their fresh converts from their onslaught. The party took a quest that resulted in the death of a high-ranking Peacekeeper, and from there the party’s fate was sealed.
The Peacekeepers’ revenge was swift and brutal, ambushing the party in broad daylight. With the cult’s eldritch powers and sheer numbers, the party had no chance. Cordelia and the party’s bard, Chae, barely escaped with their lives as their friends succumbed to the Peacekeepers’ onslaught.
Knowing the cult would be out to complete their revenge, Cordelia and Chae kept their heads down while they plotted their own. Joining another group determined to bring the Peacekeepers down, they wore down the cult member by member, hideout by hideout until they came face to face with the cult’s elders. The elders’ powers had been weakened significantly by the group’s efforts, so they did not put up much of a fight as Cordelia and Chae made quick work of them.
With their vengeance complete and the Peacekeepers’ infrastructure crumbling, the two adventurers parted ways with the group and each other, with Chae deciding to return to her homeland. Cordelia remained in the area, hiring herself out as a bodyguard and mercenary while stomping out any remnants of the Peacekeepers she came across. She soon grew weary of this, and when she heard of sanctuary cities opening themselves to the public, she gathered the last of her savings and made a beeline for Vivariiium.
Now working as a humble bouncer, Cordelia considers her past dead and buried. She puts in an honest day’s work, keeps her nose clean, and does her damnedest to ignore the allure of money and adventure.