Ghost's Comments


i see a cool character with DID, i clicc fave

YELLS!!!!!! THANK YOUU
im still working on their new profile so the stuff thats in here is out of date ajjdfgd but youll get a notif when its ready!!!!!

i love ghost and vivi tho... they have some other alters/parts but they dont have very good communication with them

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oh hey again! it's no problem at all - i really appreciate you reaching out!

as far as the quotations go, normally i don't use those in typical conversation about those topics or the character, but it was something i added in due to the writing style we adopted for profiles (more storylike and proper than relaxed writing, we revised each others writing back and forth several times jfjjff) and the fact that someone who might be reading it might not understand what it is or that it's a borrowed term!
it's a little confusing, trying to put words to it, but i did do it on purpose!
mainly because i know terminology varies between system to system, and also because the game won't focus in detail on the system stuff, as it's not a story centered around ghost and their system, if that makes sense!
like - when i'd say, get around to making profile cards for the game, i might change/code it to instead be different colored text for the word that clicking will give you a definition for, if that makes sense? something like that!
i apologize for the potentially alienating language! profiles haven't been edited in quite some time either (been too focused on stuff IRL and trying to make money, i wanna get back to this once M and i are employed though so i can focus less on selling and more on creating) and i will keep this in mind, but i just wanted to at least give you a quick explanation first!

as for the game stuff, i will send this to M and let them read it over! ^^ (they don't check our toyhouse very often)

so i showed M, and we had a small discussion on the topic! here is what she had to say:

"so due to a lack of ability to really differentiate ghost and vivi's combat from each other (no small thanks to them having the same goal of Please Dont Kill Me) and of course the fact that we are likely not going to be able to implement a more sophisticated switching system and worries of depicting switches in a less than flattering manner they will not have gameplay differences
there will be different voice clips for each one, and some small animation changes that will not affect gameplay"

basically: certain moves with voice clips in ghost's voice or vivi's voice, winposes and such for each of them, maybe a cofronting one, etc.
i initially wanted to make vivi a kind of echo fighter as well but we decided that it would be too difficult to sprite and code such a thing ;;
a lot of extra work for functionally the same characters gameplay-wise, when it would be more in character for them to work in sychronicity instead!

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