Nimue Jakande



1 year, 3 months ago

Basic Info

Setting notes and disclaimer:

Part of the "Charahub Exodus". Originally made in 2008. In 2016 she evolved into the more successful spinoff of Contemporary!Nimue Jakande, but this one here is the OG.


Nimue Jakande

Blind healer-wannabe with a sixth sense

  • Birthday: 22nd of March
  • Zodiac: The Ram
  • Occupation: Aspiring healer
  • Species: Human
  • Gender: Female
  • Sexuality Straight till proven otherwise
  • Setting: Any medieval fantasy
  • Playlist: Gelid Game/Grim Chaost
  • Personality

    She treats people with above-average cynicism and suspicion, sometimes even coming off as passive-aggressive. At times Nimue has overreacted on metaphors or statements that put importance on sight. She's had bad experiences with people who've tricked her in some way or used her lack of sight for cheap laughs and something like this is hard to forget. Nonetheless she tries hard to be of use, loving the feeling of being needed. Her personal philosophy seems to be along the lines that the world might suck, along with people in it, but she doesn't have to fall to their level and perhaps, with enough work, it'll take a turn for the better. Even though Nimue may come off as distant or bitter at times she's actually very compassionate.

  • Appearance

    Nimue’s skin appears ambiguously brown and her hair – which are cropped short for comfort purposes – is raven black. The woman’s features are soft – her face round, with discernible african influences visible in the shape of the nose and eyes. However her eyes, in strong contrast with the rest of her natural color scheme, appear pale blue in color, the pupil visible only as a darker gray spot in the middle of the retina. Their foggy gaze is aimed into emptiness by default and whenever the need arises to ,,look’’ at something – for example to indicate which person the young woman’s talking to – she tends to turn her whole head instead of just her eyes.

    Nimue’s body is covered by a wide variety of tattoos, spelling out myths and legends in the forms of flowing pictograms or stylized illustrations. Most of them are covered by her clothes, but two - a pair of eyes etched onto her upper eyelids - are visible whenever she blinks or lays down to sleep.

  • Likes Spicy food, hot chocolate, coffee, warm weather, overgrown pathways and forests, dogs, being useful, people who understand her condition.
  • Dislikes Salty or tasteless food, cold, snow, assassins, people who'se idea of entertainment is making fun of the blind girl, being pitied, cities and indoor areas
  • Backstory

    Her backstory changes according to the roleplay, but the one with which I've come up with for the Gelid-game is as follows:

    Nimue was born near the southern border of the caliphate of Alzheva - a great, arabian-like desert civilization that stretches to the south of the more traditional medieval-fantasy kingdoms. She has been blind since birth, never having experienced colors nor even light and darkness. Since she was near-useless at physical labor the girl started to educate herself, grabbing information on religion, far-away places and the properties of plants or medicines from wherever she could. Mainly, though, she was taught by an old family friend, Khadijah Jidi, with whom she learned to read and write. Nimue started gradually attaining tattoos, not entirely voluntarily. Some of them were believed to be wards, some were warnings, blessings, protections.

    In her early puberty - when she was about 12 or 13 – a great drought forced her family to, after many hardships, pack their things and head for the capital city. On their way though...something...happened. The experience changed her. Awakened something. And from that day onwards she could feel the presence of living creatures, as shapeless auras. It was like seeing without eyes, not being subject to any descriptive terms used by sighted people. Her talent extended to plants as well as animals and thus the barren desert country had given birth to a young woman who loved forests and meadows over everything else, because there she felt as if her handicap didn't exist.

    Most of her tattoos - the ones picturing legends and mythical creatures - stem from her teenage years. Nimue's relatives were growing increasingly superstitious of her, looking for help amongst both the wisemen and witchdoctors. The tattoos were possibly an attempt to call some sort of a purpose on her...either this, or they were honestly trying to turn her body into an art exhibit. The two final tattoos - a pair of eyes on her eyelids - were made to symbolize her sixth sense.

    Nimue on the other hand grew increasingly uneasy with her treatment. She had continued to learn the arts of herbology and healing under the hands of a medicine woman called Ibrah Tenba and was about to finish her apprenticeship. Yet even her mentor believed the superstitions regarding her, often even encouraging them. She was starting to realize that many aspects of her upbringing were false, believed wholeheartedly that there is no difference between human and animal souls and got into increasingly escalating arguments with her relatives. Eventually, when she deemed her grasp of the northern languages, the ability to survive and recognize herbs enough, she set out to prove that she has worth apart from her sixth sense.

    Unfortunately, this is no longer fully canon because the timeline and details change according to my GM's whim and as the plots demands.

  • As-of-roleplay story

    She's been in two roleplays so far, both equally important in her character development.

    Grim Chaos (2009): It was found out that she had enough untapped magic potential to be sent to study in the Guild of Mages. There she learned to use her sixth sense to ''feel'' lifeless objects and colors, made a friend and was generally happy...until the Guild called a curse upon itself and she had to flee both that place and the continent. Then she became the target of a prophecy, was reborn, got back her vision and by that time I was pissed and the GM had lost interest.

    The Gelid-Game (2011): She came from her homeland to the kingdom of Geli, hoping to enroll into the Healer's Guild as an apprentice and share some of the healing wisdom of the northern lands with her semi-arabic homeland. But during her first night at an inn she inadvertedly became the only witness to a gruesome assassination and was dragged into a political deathmatch. With this, the country's slavery problem and a mysterious Order who's about to arrive in search of new members things are just about to get interesting.

  • Dehnga Jakande Paternal uncle

    A caravan driver visiting once or twice a year, always bringing along sweets from faraway places.

  • Adi Jakande Mother

    Nimues mother. A nomad in "Grim Chaos" and an assassin in the "Gelid-game" roleplay.

  • Jairus Jakande Father

    Nimues father. A nomad in "Grim Chaos" and an assassin in the "Gelid-game" roleplay.

  • Favorite color?

    If asked she'll reply with ''green'' because that's the color of many of the things she likes, such as plants or curry.

  • Kind of clothing?

    Dresses, shawls, long skirts with dull colors that don't catch the eye. She also carries around a bit of violet fabric, which she uses according to situation as a blindfold, a scarf or a clothbelt. And finally she likes to carry around a herder's staff, using it as a walkingstick.

  • First memory?

    Running from her neighbor's pet fennec, which she was scared of because of the noises it made

  • Favorite animal?


  • Least favorite animal?


  • What element would they be?


  • Theme song?

    Gypsy King - Lord of the Dance

  • Alignment?

    Neutral good

  • Deadly sin that best represents them?


  • Which animal would they be?

    Mexican redknee tarantula

  • Socioeconomic level?

    Poor, just enough money for food and shelter

  • Socioeconomic level as a child?


  • Special skills / talents?

    She can identify most of the common medicines by smell or taste alone and can ''feel'' living creatures that are close-by.

  • Regrets?

    The two tattoos on her eyelids - all they do is look weird and alienate people

  • Favorite place?

    The gardens of Mer-Thalak in the country of Alzheva

  • Favorite foods?

    Curry, bambara, kibbeh, steamed rice, spiced coffee, fried bread with honey.

  • Dream place to live?

    Her own house out of the edge of some larger city. Where everything would stay where she puts it, where people would come for aid when their injuries needed tending but where she'd get peace and quiet when necessary.

  • Mode of transportation?

    On foot or at the back of a cart. If my GM happens to read this: Hint-hint, I'd like a camel please.

  • Weapon

    A spear or a staff - something long with a blunt tip

  • Most appropriate TV trope(s)?

    Ambiguously Brown, prophet eyes, storyboard body

  • How do they feel about love?

    It keeps the world from going down the drain, but it's not something one is supposed to look for conciously.

  • Quote / catchphrase

    To be blind is not miserable; not to be able to bear blindness, that is miserable.

  • Least favorite color?

    If someone asks, then she'll say red, but only because that's the opposite of green

  • Home town?

    She moved between Mer-Thalak and Aberas for most of her youth and considers them both to bear that title equally

  • Where they live now?

    The city of Geli, though she's planning on returning eventually

  • Makes a living by?

    She sold exotic herbs that she had taken with herself. Apart from that she has no income and if she doesn't get into the healers guild she'll be stuck on the streets

  • Race, ethnicity and nationality?

    She's of a mixed race and from the Caliphate of Alzheva.

  • Music they listen to?

    Sitars, flutes and arabic-style music, but she's also fascinated by violins.

  • What turns them on?

    Muscles, smooth skin, deep voice.

  • What turns them off?

    Sweat, grime, pimples

  • If they transitioned from their world to ours, how would they react?

    She'd attain an iPod and harass Siri until the battery ran out.

  • Does their universe have a god?

    In Grim Chaos? Yes, there were Chaos and Order, plus a lot of demi-gods created by these two. In The Gelid-Game? No definite answer, but religion does exist.

  • Personal problems?

    Cultural and religious differences, values dissonance in general, blindness in a strange environment, the fact that (in the Gelid-roleplay) she witnessed a murder and the murderer knows where to find her.

  • Religious and to what extent? Any spiritual beliefs?

    She was once closely acquited with both the rain worshippers and the main religion of Alzheva, but discarded both for a belief in an abstract god. She thinks that everything living has a soul and takes her ability to ''feel'' living creatures as a proof of that.

  • Kind of student if they attend/were to attend school? (e.g. class clown, straight A)

    She'd be the kid who doesn't seek contact with her peers, instead arguing with the teacher, but who nonetheless remains popular in the class because she lets everyone copy her homework.

  • Random fact!

    Sclerocornea along with a malformed optic nerve. Thanks for asking.

  • Do ghosts or supernatural entities exist in their’ world?


  • What ONE item would they take to an uninhabited island?

    A spear

  • Outlook on life?

    Life sucks, but perhaps she can do something to make it better.

  • What or who inspired you to create them?

    She was inspired by an OC that belonged to someone on the Strays webcomic forum. He was an albino boy who could tell whether people were good or bad by their auras. Unfortunately the forum is gone now, so I can't link to a source.

  • Favorite object?

    A ragged, purple blindfold-scarf. She's had it so long that she's grown accustomed to it.

  • If your character has a significant other, what would their song be?

    Wolfsheim - Blind. Seriously. Listen to it, that song was made to be sung to a blind's love interest.

  • What (if they can) does your character eat?

    She's not picky and eats anything given to her.

  • What is something other people assume about your character?

    She often gets assumed to be helpless.

  • Your character is now anime! Reaction?

    I can't wait to read the fanfictions!

  • Nervous habits?

    She picks on the edges of her clothes and bites her lower lip.

  • Languages spoken

    Alzhevian as a first language, gelidian (common) as second language and a few words of nyumbanian.

  • Close friends?

    Not yet.

  • As a child, what did they want to be when they grew up?

    A traveller, or possibly a trader.

  • Glass half full or half empty?

    Half empty.

  • Belief in an afterlife?


  • Views on gambling, lying, killing, etc...?

    Taking another's life is the worst crime...apart from rape. Gambling is not a sin and lying just shows that the person in question is not worth talking to.

  • Wants to get married?

    She has nothing against getting married...once she has established her worth and attained a steady income. And found love, obviously.

  • Wants to have kids, raise a family?

    If the prerequisites in the previous question have been met, then sure.

  • What's their one big kink?


  • How has their look/design changed over time?

    Her skin color has darkened. The facial features have taken on a more exotic, african, appearance. She's changed her yellow dress for a checkered skirt and long-shirt and the spikes on top of her staff have gone as well.

  • Most traumatic experience?

    The incident that caused her sixth sense to manifest for the first time. The details are foggy, but it involved getting stranded in the desert and dehydration. The manifestation aided her in making her way to vegetation and thus finding water.

  • Are they ticklish?

    Yes, very ticklish. Especially on the stomach and the soles of the feet.

  • If they could have one thing in the world?

    She'd like the experience of a sunset. Nimue is interested in colors, even though she's never seen them and has trouble grasping the concept. The woman does not wish to permanently regain sight, finding that she can do anything she likes even without it, but things that she can't grasp nor experience, such as the hues of the sky, are nonetheless fascinating for her and she wishes she could experience them.

  • Would they dare kill someone?

    No, she thinks of herself as a healer, not a killer. She gives life, not takes it.

  • Involved with magic or witchcraft?

    The sixth sense is a type of inborn magic.

  • Body modifications? (Piercings, implants, tattoos etc.)

    Most of her body is covered by tattoos.

  • How are you gonna teach someone about the birds and the bees?

    She'd tell it like it is. She's a healer, after all - if she's not even comfortable with the idea of sex, then what good is she?

  • Can they speak any accents?

    It's harder not to speak in an accent. She speaks gelidian in a strong alzhevian accent (which likely sounds a bit arabic).

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