Pramen Kasazh

Xamag

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Created
4 years, 8 months ago
Creator
Xamag
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"A fool can't help but be a fool, but when others follow, he makes a fool of us all." - DaShanne Stokes

Basic info

PRONOUNSHe/him (agender)
BLOOD CASTEIndigo Midnight (#101020) 
TROLL TAGnovaturientShepherd
SIGILSoot
OCCUPATIONQuever's right hand, no pun intended. Aside from that, usually does some chimney sweeping and herding for the rural folk.
STRIFE SPECIBUSChimneybrushkind
You can be sure that it scrapes well.
FETCH MODUSFurnace
Extremely spacious, with one limitation: the only items it keeps must start with letters A, C, E, F, N, R and U. The rest get incinerated immideately. Oh, and better keep gloves on when getting them out.
HIVEOne of the mushroom hives in Quever's church commune.
LUSUSSheep
Pramen is a rare exception because he has not one, but a whole herd of lusii. They're small obedient fellas who pretty much accept everything that's going on around them. Will follow their child wherever he goes.
INTERESTSTravelling, lots of travelling. Pramen has a bit of a fascination with windmills and is practically guaranteed to stay at a place that has them. He knows a little bit of medicine and is often the one other trolls ask for help, despite not really being qualified enough. He also plays a flute, even though it's not easy to do with one hand. Enjoys making kites for kids.
QUIRKCapitalization:
- first letter of a sentence: yes
- after a period: no
- names: no
- "I": no
Punctuation:
- commas: no
- periods at the end of a line: no
- apostrophes: yes
Replacement: "e" with "ee"
Other:
- strings sentences together with "+"

NS: Heey, thanks for thee heelp + that was fun
NS: I'm glad you makee theesee creetas + i like your pots + it's not an eeasy job
CLASSPECTMaid of Breath

PERSONALITY

Pramen is nosy, but only because he wants to know what's going on and if he can help. Well, maybe he gets a bit too invested. Unfortunately, he gets irresponsibly carried away by the smallest breeze around him. It's very easy for him to join a cause, any cause whatsoever, as long as people leading it are persuasive enough, and he himself, in turn, is able to get others to follow. Raising money for a village? Easy. Joining an angry mob to burn someone's hive? Sounds legit. He immediately gets infatuated with almost any thought he's offered with no concern for the consequences. 

There's no ill objective, he just finds other people's emotions and ideas to be very contagious. He has no solid explanation for doing things he regrets later, aside from "it seemed like a good idea at the time". He doesn't question the logistics and can't exactly control his own impulses. People like him are extremely easy to manipulate and rile up against anything, even seemingly most ridiculous concepts. 

Pramen is easy to befriend, but isn't very good at staying in contact with friends he left behind, and if someone gets mad at him for whatever he's done he'd rather run away in shame and ghost them; the concept of bonding intimidates him quite a lot for that reason. He quickly gets tired of doing the same thing, can't stand having a routine or long-term obligations and doesn't live at one place for too long, especially if it's associated with bad memories. 


  Good/neutral traits

  • adaptable, spontaneous;
  • curious;
  • easygoing;
  • passionate, proactive;
  • friendly, helpful, obedient;
  • persuasive;
  • trusting

  Bad traits

  • impulsive, flaky, disloyal;
  • nosy;
  • irresponsible, cowardly;
  • impatient;
  • subservient;
  • pushy;
  • gullible, ignorant

RELATIONSHIPS

  Quever Efirce: Respects him a lot and considers him to be the good influence he's always needed, one that can get a proper grip on his wild nature and direct him onto the right path that leads to salvation and forgiveness.
  Cretas Mglina: Cretas is like a little brother to him. Pramen thinks he's a good earnest kid and relates to his impulsve behavior.

  Gerbat Batrav: ???

MUSIC

  ??? - ???

Credit: Xamag