Kieran Ó Cathasaigh (Kieran Grystmayne - D&D)

Absinthium

Info


Created
11 months, 7 days ago
Creator
Absinthium
Favorites
0

Profile


Kieran
Ó Cathasaigh 

  • Death Knight
  • Class
  • Haunted One
  • Background
  • 5
  • Level
  • Werewolf
  • Race
  • Lawful Neutral
  • Alignment
  • Their EXP
  • Experience Points

Strength

18

+4

Dexterity

14

+2

Constitution

14

+2

Intelligence

13

+1

Wisdom

15

+2

Charisma

16

+3

+3
Proficiency
0
Inspiration
Saving Throws
+4Strength
+2Dexterity
+5Constitution
+1Intelligence
+2Wisdom
+6Charisma
Skills
+2Acrobatics (Dex)
+5Animal Handling (Wis)
+1Arcana (Int)
+7Athletics (Str)
+3Deception (Cha)
+1History (Int)
+5Insight (Wis)
+6Intimidation (Cha)
+1Investigation (Int)
+2Medicine (Wis)
+1Nature (Int)
+5Perception (Wis)
+3Performance (Cha)
+3Persuasion (Cha)
+4Religion (Int)
+2Sleight of Hand (Dex)
+2Stealth (Dex)
+5Survival (Wis)

17

Armor

+2

Initiative

30ft

Speed

Hit Points
55
Hit Dice
5d10
Favorite Attacks
NameBonusDamageType
Bite Attack+71d6Piercing
Claw Attack+71d4Slashing
Saber +71d8Slashing
Attack Name+01d4Thunder
Equipment
NameSummaryAttuned
Rune BladesTwo swords inscribed with strange runes that allow Kieran to channel his magic.
Horn of Winter

Quisque ipsum elit, ultrices vitae justo eu.
Item Name
Item Name
Money
CPSPEPGPPP
0003470
Proficiencies
Light Armour
Medium Armour
Heavy Armour
Simple Weapons
Martial Weapons
Shields
Common
Celestial
Land Vehicles
Tool set
Game Set
Instrument
About

Personality Traits


You were born under a dark star. You can feel it watching you, coldly and distantly. Sometimes it beckons you in the dead of night.
Temples make him uncomfortable as do people of Celestial origin.
I put no trust in divine beings.

Ideals


I will no longer allow the chains of destiny to bind me. My power is my own, as is my life.

Bonds


There’s evil in me, I can feel it. It must never be set free. I have a child to protect. I must make the world a safer place.

Flaws


I feel no compassion for the dead. They’re the lucky ones.
I have horrible nightmares which plague me of the evils I committed.
I fear that the amulet given to me by Cyrus for protection against forces who could claim my will won't hold. (The amulet is a placebo and he believes it works)

Storage
Item
Item
Item
Item
Item
Item
Item
Item
Item
Item
Racial Traits
Two Forms: Each day, for a number of hours equal to half your total levels, you can assume the form of a human. These hours need not be consecutive. Entering combat (i.e. rolling initiative) immediately reverts you back to your Worgen form with no penalty.

Darkvision: Accustomed to dark forests, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Fear of Silver: Silvered weapons deal 1d10 extra damage when they hit you.
Unnatural Fortitude:  When you take damage that would not reduce you to zero or fewer Hit Points, and you are conscious, you may use your reaction to immediately heal for half the damage received, rounded down. You may not use this feature if the damage was dealt by a silvered weapon or has the radiant keyword. Once you use this feature you may not use it again until you have had a long rest.

This is Nothing: When you would suffer a level of exhaustion you may choose not to. Once you use this ability you may not use it again until you have had a long rest, food & drink, and have no levels of exhaustion.

Backstory


Appearance
  • 70-80
  • Age
  • Their Height
  • Height
  • Their Weight
  • Weight
  • Their Marks
  • Distinguishing Marks
  • Their Eyes
  • Eyes
  • Their Skin
  • Skin
  • Their Hair
  • Hair
  • Their Scars
  • Scars


Class Features
  • Extra Attack1st lvl

Beginning at 5th level, you can attack twice, instead of once, whenever you take the Attack action on your turn.

  • Two Weapon Fighting                                                             3rd lvl

When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.

  • Life Siphon 1st lvl

Starting at level 1 the Death Knight may harvest the remaining vital energy of a dying foe. Upon dealing a killing blow, the Death Knight may use it's reaction to siphon the target's vitality. You regain hit points equal to 1d10 + your death knight level, as well as filling one expended rune. The target is killed in the process. This can only be used once per long rest.

  • Feature Name 5th lvl

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  • Feature Name 8th lvl

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  • Feature Name 15th lvl

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  • Feature Name 20th lvl

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Spell ATK Bonus
6
Spell Save DC
14
Cantrips Known
0
Cantrips and Spells Known
0Cantrip Name
0Cantrip Name
0Cantrip Name
1stSpell Name
1stSpell Name
1stSpell Name
2ndSpell Name
2ndSpell Name
3rdSpell Name
4thSpell Name

Empty

Empty

Empty

Empty

Empty

Empty
Favorite Spells
NameRangeDurationSave
Bane15ftInstantWisdom
Spell NameTouch1 hourDexterity
Spell Name120ftInstantIntelligence
Spell Name60ftInstantConstitution
Spell NameSelfInstantN/A
Spell Name40ft1 minuteCharisma
Magic Item
NameSummaryAttuned
Item NameSuspendisse lobortis ex at libero porttitor elementum.
Item NameSuspendisse non vulputate nulla.
Item NameQuisque ipsum elit, ultrices vitae justo eu.
Item NameMaecenas ac vulputate quam.
Runes
1st lvl
2nd lvl

3rd lvl

4th lvl

5th lvl

6th lvl
7th lvl
8th lvl

9th lvl

Component Pouch