Sage

Sycamorre

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Created
4 years, 1 month ago
Creator
Sycamorre
Favorites
15

Profile




Enchanted Waters

where the • LIGHT • strikes the sea


 Name:
Sage
 Titles:
None Earned
 Age:
Adult
 Gender:
Female
 Race:
Erdhuf (Marsh/Mountain)
 Height:
~1.4m at the shoulder | #20
 Build:
Baroque
 Color:
Silver Bay Sabino
 Orientation:
Heterosexual*
 Playlist:
 Role:
Enchanter
 TEF Picto:

A daughter thought to be lost, but found.
 Touched by shadow, but protected by light.
 A budding enchantress looking to make her mark on the world in one way or another.

Updates

Physical: Healthy
Emotional: Content
Magic: Stable

02/03/2021 —


A lot has happened, so to make a long story short:

  • In the middle of her work at the Arcane Halls, has worked with the grandmaster to release the effect of Neirin's deity that still clung to her soul and kept her from using some of the stronger magic she was capable of. Had a bit of a rough time with the effects of this change afterwards, but she was good enough now with her magic that it was not threatening to become unstable again. At least not yet as far as she can tell.
  • Lost a lot of her light-based magic as a result, but gained a new set of abilities: mana manipulation. She can now create things out of pure magic, manipulate magic in the area immediately around her, use pure magic for offensive/defensive spells, etc.
  • Helped Nathaniel and his mate, Nicolai, in their pursuit of having children of their own. Used her new mana manipulation abilities to help direct the magic/aether of the parents in order to create new life in the form of magic-based eggs. Was unsure if this would work, but it seemed successful. Time will only tell how many of the eggs would hatch. Found that the procedure took a lot out of her magically and had to go through a recovery process
  • A few weeks after, brought Glen to Maistale at his request to show him the Arcane Halls and give him a chance to learn to his hearts content there.
  • Has been watching over the eggs in the forest when she has been visiting, checking on them and keeping magic protections refreshed on the nest.


10/20/2020 —

Took some time away from the forest to finish up the last of her studies and to become a full time researcher and member of the Arcane Halls leadership. Well, kind of. She's still considered too young to hold significant positions, but she has connections now, including the grandmaster herself. She has their respect at least. But with most of her base studies out of the way, she is going to be looking forward to a bit more freedom in how she spends her time and energy, and she's looking forward to researching and finding new ways to apply magic and enchantments. Doing a bit more alchemy these days as well.

Started returning to the forest in her downtime, in part to study some of the magic properties of the environment there and also to see familiar faces. Reunited with Glen and picked right back up on his lessons, honing in magical protection and a few healing abilities, as he seems to be getting particularly interested in them. Making a note to herself to find some books on these topics as well as some things on souls, as that topic had come up as well. Also spoke to Nat the next day about something he wanted to look into, something that essentially involved creating life. It was not something Sage knew a lot about in particular and it worried her a bit, if she was completely honest, but for Nat she would look into it. Through their talks she got a couple of theories that they could start from. Eventually was interrupted by Mischief and Nat took his leave. Almost started Water War II before Mercy showed up and Sage got an introduction. Ended up watching over Mercy for a while. Intrigued by the kid's odd essence.

Got a painted skull from Verve a few days later, offered her own services in return should she ever need it. Noted the talk about a holiday season, and is getting increasingly interested in getting involved closer to the day of. Getting a number of appropriate enchanted items together and even asked Glen if he wanted to help paint those that come and ask for enchanted paint, since he is much better at it than her.

Seriously considering taking the kid on as an official apprentice, since he is getting much stronger and she is done with all of her own remaining studies. A research assistant would be very helpful in the next couple of months... Especially one that seems to have a connection to souls.



7/3/2020 —


Downright pissed.

Was looking forward to a pretty calm day, but got alerted by Nadur that he had found Theon up in a tree. Went to investigate, found the little griffon bloodied and injured. Immediate panic and wanted to see the extent of his injuries, encouraged him to come down along with a little friend that showed up as well (Malachi). Spent a decent amount of time fixing what she could with magic, and using some of the healing salves she had just restocked. Got a bit more information on the attack, found herself angrier and angrier as time went on. Once he was in a better state, managed to get him to Nat's nest where she knew he would be safe. Let Theon send Nadur out to find his parents while she had to step away for a while and take care of other business.

Eventually returned and found a high point close to the ruins and Nat's nest to keep an eye on the area. Wondered if she should invest in some armor, given the number of attacks she's seeing in the forest lately. Eventually joined by a doe (Aleta). Didn't speak a word to her, but the presence helped to get her mind off of her stewing thoughts for a time and forced her to calm down in case a conversation did come up. Eventually left for Maistale again, putting healing salves back on her to-do list. Maybe she should start doubling up on that, too...



6/20/2020 —


Things have thankfully calmed down in the past couple weeks. Got to meet up with Sub and Nat again, very happy to see the latter up and about. Received a bottle of sweet wine from Sub that was promised to her in thanks. Nathaniel also gave her a lantern and a pair of gemstone stud earrings. Very grateful for the gifts but really was more grateful to get the chance to see everyone was okay. It meant that her efforts hadn't been in vain, even if she was not a healer in even the most basic sense, and she did feel a sense of pride in that.

A few days later, she also got to Glennrosa again, who also had a gift for her: an enchanted tome. It had a mix of magic and alchemy notes already included in the pages, but most of it was still blank. However, it was enchanted to float. She was absolutly floored at the gift, and now has plans to create a set of enchanted quills and inks for him to use with his own projects. In the meantime, she is letting him borrow her other magic books that she keeps stashed in the forest so he can study them when she's not around. Did spend some time with him to give him another magic lesson, this time on manipulating the snow to flurry around them and even started teaching him how to create ice crystals. Also got to spend a bit of time with Theon on a different rainy day, who she has not seen since the Spring Rally. Answered some... interesting questions about romantic relationship and finding a partner but made it through without too much awkwardness. Questions about books and magical theory? She's a walking tome. Anything even remotely related to romance? Not exactly her area of expertise. Totally too busy for all that, she says.

though speaking of romance Sage got to briefly talk to Maritus and got hints that Mari and Neirin were a THING now and she's kinda giddy because she's a hypocrite sometimes

Character

 Strength:
 Intelligence:
 Wisdom:
 Dexterity:
 Constitution:
 Charisma:

Outside

An ERDHUF: a species that appears to be equal parts equine and cervid. Sage in particular is of a baroque build, with a few sturdier features. Most notably, her back is smooth and level, while her legs have a good amount of bone to them and her hooves are noticably wider in comparison. Her neck has a natural arch to it and her muzzle features a slight convex profile. She currently keeps her mane short, and trims it about two-thirds up her neck, but keeps her feathering around her hooves longer. Her tail is long, with the longer hairs beginning about halfway down, and she often ties it up to keep it from dragging. For simplicity's sake, think of her build as similar to that of a Friesian Horse, with movements to match.

Sage's color is most similar to silver sabino bay. Most of her body is a medium brown that leans towards a warmer hue, almost a red/purple tone. The hairs of her mane and tail are a light cream, and the same cream can be found in large splotches along her underside. Where white does not cover it, dark points around the muzzle and lowers legs can be seen with the brown areas. Along the middle of her spine are a few rows of blue-green scales, matching a few that start just behind her eyes.

Her antlers begin from a single base, with one tine pointing forward and the remainder of her antlers splitting off as they go back. Two long tines come up from these branched sides, and a few others curl forwards and have been magically manipulated into creating loops. Two longer canines poke out from her mouth and can also be used offensively if given the right oppurtunity.

Inside

Stubborn and prideful, but kind at heart despite her occasioal hubris. Though only raised in Maistale for part of her youth, she comes from a culture that puts great emphasis on pride and vanity, and it susceptible to both. She enjoys the praises of others, as much as she refuses to admit it. Her drive for both the approval of those she looks up to and to see the positive reactions of those around her have given her a strong perfectionist streak, and doubts haunt her often. Easily frustrated if she feels like she has no control over a situation she finds herself in.

While she is very intelligent and naturally gifted, she can sometimes be quicker to speak or act than she is to think. Words will leave her mouth before she thinks about what she is saying. She's trying to work on this, but she has her bad days. Is not one to run from a complicated situation, however. Once she makes herself slow down, she is good at puzzling through things and finding creative solutions. Strangely enough, finding that she enjoys passing along knowledge to others, but has a hard time considering herself a teacher in any capacity. Has a soft spot for younger creatures with magical ability who are eager to learn as she was.

Fiercely loyal, but prides herself on being independent. While not the most social, isn't afraid to approach others if she has something to say or finds them interesting. Is currently not particularly interested in romance, as she believes it would distract her from honing her skills, but she's not against it.

History

Born into a decent lineage. Her mother (Jael) was an ambassador from the mountain clans, while her father (Enki) was a temple scholar of the marshlands. Her first couple months of life were spent with her family in the capital city of the marshlands, but as she was getting bigger, Jael decided it was time to visit her other home in the mountains. Jael was an experienced traveler and thought they would be safe and left with a caravan, leaving Enki behind to finish some work before he would start his travels, but they never made it to their destination. After weeks of searching by both Enki and Jael's father, Solomon, both mother and child were assumed dead.

Sage awoke in a very different, endless forest, with very little memory of what had happened. She was safe for the time being, and with the help of new friends she would make, would continue to grow and learn. Any faint memories she had slowly faded away until she could not remember anything at all before coming to the forest. And for some time, everything was fine. She would even be gifted a small copper egg that later hatched into the small dragon familiar, Nadur. But as she found her magical abilities and began to practice, a darkness started to grow within her. The magic was growing too rapidly for her small body and it caused her to become sick. It was at this point that Neirin stepped up to save her life, and as a result of divine intervention in the form of his deity, a small spark of divine energy replaced parts of her spirit that were being eaten away by the corrupted magic, halting its effects while she continued to grow. This small spark is still present today, though Sage is only vaguely aware of this.

A miracle would soon happen, as Enki found a lead in the disappearance of his mate and child, which was just enough to construct a way to the forest that Sage had been transported to. He would come with Solomon, and they would reunite with the daughter that had no memory of them. But still, she went with them to their homeworld of Maistale, where she would live out the rest of her youth. She would learn to fight with the temple guardians, but would ultimately become an apprentice under the mages at the Arcane Halls of Maistale, where she would specialize with enchantments but would also learn about elemental and light magic, the latter of which she found she had a talent with, to her own surprise. The High Arcanist of the Halls herself has speculated that this is due to the divine spark that still lingers in her.

By the time she was skilled enough with enchantments and magic to begin traveling on her own, mostly to sell things to make an income for herself and collect resources for the Arcane Halls, she had found the key to returning to the forest that she spent so much of her fawnhood in. With her father's blessing, she began to travel between the worlds as well, and has continued to strengthen relationships there and serves the forest as a source of enchanting and other magic-related needs.

Nadur

A tiny, copper, autumnal dragon familiar that has been Sage's loyal companion since fawnhood. Given to her as an egg by Maritus and raised by Sage.


  • Always close by. Often seen riding her back or running around her hooves. If not seen, he is likely flying overhead or perched at a high point.
  • About the size of a domestic cat and will not grow any larger. Has a personality similar to a cat as well.
  • Can cast three spells: Fog, Calm Emotions, and Haste.
  • Sage can see and/or hear from Nadur's perspective if she uses magic. Becomes blind and deaf to what is immediately around her, however.
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Magic

  • Erdhuf magic is naturally strongly affiliated with both elemental and natural/druidic magic. However, they can branch out with practice.
  • Sage specifically has her strongest affinities with water/ice magic and light/radiant magic due to the influences she had growing up.
  • Can also use plant-based, earth, and a tiny bit of air magic, but they are nowhere near as strong as water and light spells. In addition, she can use general magic spells that are not necessarily related to a certain element such creating shield with mana or creating illusions.
  • Will never willingly use fire spells, as they are considered taboo for her people. Can sometimes be a bit uncomfortable around magic fire.
  • Has developed a talent for enchanting through her studies at the Arcane Halls in Maistale. Most of her magic energy currently goes to this.
  • Some training with using magic offensively, but has yet to use it in a true combat situation.
  • Her passive magical ability, from her Marsh heritage, is the ability to walk on water for decent periods of time. Wants to eventually learn how to actually morph herself into water for travel purposes, but that will take quite some time to unlock that ability from within herself.

Notes

  • Omnivore, with a diet of plants and fish mostly.
  • Characters who can detect magic would be able to sense her. Some may even be able to tell her affinity with water, or could possibly see a touch of both divine and dark energy around her.
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Relationships

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