Myra Dreadmire

Lord_Karoshi

Info


Created
3 years, 11 months ago
Creator
Lord_Karoshi
Favorites
22

Basic Info


Name

Myra Sypha Dreadmire

Alias

Captain Dreadmire | Dreadmire the Terror

Age

40000 +/- 10000

Species

Cyborg (Artifical Humanoid)

Alignment

CN with Evil Tendancies

Profile


HISTORY

Her history prior to becoming a Space Pirate is shrouded in mystery. It is known she use to  be a human-like species (Her origin species is not truly human, though with divergent evolution it is almost identical) based on her vague description of herself and  that she retains all her memories of said time. She also has extensive  fighting experience and combat training hinting at some sort of prior military service. At some point she had either been so heavily augmented  that she became more robot than human or she had died and had her consciousness transferred into a cybernetic body. All of this is irrelevant as all others who know the truth have long past away and  whatever prove of the truth has long turned to dust. 

Commanding  the Heavy Weight Starship (HWSS) Thunderstrike, a massive ship more gun then spacecraft, she flies throughout the galaxy raiding ships and  being an outright menace. She claims whatever riches she finds, recruits  any she deems worthy and terrorizes the rest. The only time she isn't raiding she is acting as a mercenary or as a arms dealer selling off ill gotten gains.

PERSONALITY

Being a leader of a band of space pirates, Captain Dreadmire is bashful towards all and ruthless towards her enemies. The type of woman to solve  all her issues with her fists, she is usually the first to start the  fight and always the one to end them as well. She tries to be as  intimidating as possible, even designing her power armor for looks more then functionality. Despite being a pirate who loves a good scrape, she prefers not to kill and would rather scare weaklings off. While she no longer breaths, eats or sleeps; she is a heavy drinker. This is more out of habit then a traditional alcoholic who have a chemical dependency.

She is not completely wicked or vile, more so putting up a front to ensure people take her seriously. Having a soft spot for children and animals, she will not harm them if at all possible and will occasionally go out of her way to help them when they are in need. She will cover it up though and claim that there is a self serving goal when doing so however as she feels she cannot appear soft or weak even for a moment knowing that she holds many rivals who would gladly take her place as the captain of the HWSS Thunderstrike. Myra is still a pirate and not even this soft spot enough to deter her if the prize is great enough.

PHYSICAL DESCRIPTION

Being 250cm tall (8'2") and weighting 250kg without her suit (1000kg with it), Myra is a juggernaut with an amazonian physique. Being a  cyborg of sorts, her robotic body is covered with artificial flesh  leaving no flaws on her light brown skin. Falling into the uncanny  valley, most are off-put by her almost realistic appearance. Even her  eyes are wrong as she never blinks as they shift slightly as the analyze  her surroundings. Points of her body are so heavily mechanical she  resembles a ball joint doll more then a real person. The only part the  looks real is her red hair, though feeling it quickly reveals it is made out of a synthetic silk like substance.

VOICE

Having a thuggish tone, it is apparent immediately that she is one to start fights. Her accent is fairy noticeable when she gets mad. That said she can sound softer when she is talking to friends.
Voice: Here

EQUIPMENT

TODO
Mark 1 Myriad Power Armor: This modular armor is Myra's primary offensive and defensive tool. Being composed of a Platinum/Iridium alloy as well has having trace amounts of alien metals, the suit is deceptively light weight and much harder then one might expect. The suit was designed for effectiveness for intimidating would be victims, as such is made to be bulkier then necessary as well as having a skull motive in the chest piece. The suit houses a ton of miscellaneous amount of utility functions such as voice modulation but noticeably lacks any form of life support. Despite the suit itself being able to withstand the the hardships of space and most planetary environments, the armor itself is not a space suit. This is because the user the suit was designed for, Captain Dreadmire, has no need for it as she can survive the vacuum of space without it being an advanced cyborg. Some noticeable combat features include:
⇒Dreadnought Barrier System: A defensive system that goes throughout her suit, the DBS creates a energy based force field around the suit upon detecting kinetic or energy based trauma. The energy and system conduit goes throughout the entirety of the suit and can redirect energy instantaneously leaving no part unprotected. The suit is designed to survive the harshest of environments including but not limited too: highly irradiated planets, magma, ocean depths, vacuum of space, and even asteroid fields. The last one is the most impressive since some meteors can even reach Mach 200 and while she can't take a continuous barrage being able to withstand one even once is saying something. The suit does have a limited energy supply and when it is depleted the suit is comparable to Earth alloys.
⇒Arm Cannon: A customized modification only found in her particular armor and only available with her physiology. Over the course of 20 seconds, her robotics in her left arm and the corresponding mechanical armor shift and reconfigure into being an arm cannon. The arm cannon is powered by both the suits generator as well as her internal one. Being able to shoot three different types of projectiles, Graviton, Plasma and Sonic. Each type has the capability of charging up or be fired in rapid succession with the exception of Sonic Shot which can only be fired when charged.
     ⇒ Graviton Shot: This shot fires concentrated gravitons that strike at a foe with concussive damage. This is her basic shot and is capable of breaking down walls in only a few shots. When fully charged, it creates a slow moving but large orb that draws matter to it. This false black hole is strong enough to lift thousands of Kilograms at once and explodes when there is enough mass to prevent it from continuing onto its path.
     ⇒ Plasma Shot: Her most straight forward projectile. This fires blazing hot plasma in a concentrated beam that is both hot enough to melt steel and with enough force to ensure its effectiveness. When fully charged it becomes a continuous stream that will burn anything in its path.
     ⇒ Sonic Shot: This shot is a short ranged focused cone that fires white noise. This travels throughout any matter in its path and generally ignores any defense as it ripples through. Only having a range of twenty meters and losing oomph each meter it travels, this shot is designed to be used in close quarters combat.  
⇒Forearm Blaster: Configuring her arm into a cannon takes time. Sometimes it is not efficient or practical to use enough fire power to level a small building. As such her standard configuration has small blasters hidden in the compartment on her forearms. These blasters lack the oomph her arm cannon does are and meant to take down opponents nonleathally. The energy projectiles it fires are equivalent to being shot with a riot gun.
⇒Jet Thrusters:
Valkyrie Jump Suit: Body/Armor Interface.
⇒Stealth capabilities
⇒Hologram Projector
⇒Machine Interface
- Cybernetic Body:
⇒AI Units
⇒Cybernetic Eyes
⇒Rocket Punch
⇒Auto-Repair Systems

Bio needs to be fleshed out/completed. Age is a referance to T260-G from SaGa Frontier.