Info
- Created
- 3 years, 5 months ago
- Creator
- Ranunculin
- Favorites
- 4
Profile
Chara
AGE: | 25 yrs |
GENDER: | Nonbinary |
ORIENTATION: | Bisexual |
HEIGHT: | 6'2" |
BUILD: | Fit |
OCCUPATION: | Composer |
LOCATION: | Immitheus |
MASTERLIST: | #MYO-049 |
THEME: |
Efficient |
Observant |
Reliable |
Curious |
Independent |
Peaceable |
Stubborn |
Impulsive |
Distrustful |
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Notable History
This section is meant to describe your character's history. If you prefer, there's a bulleted list below to fill out instead! Or, alternatively, you can use the bulleted list to keep track of RP-event history as it happens. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Mauris non nibh quis magna placerat porttitor. Morbi ac enim at eros scelerisque pretium. Nam elit enim, fermentum et nunc ut, laoreet sollicitudin nibh. Nunc at sodales turpis. Quisque vulputate vel nisi eu condimentum. Sed ultrices velit a ante tristique aliquet. Maecenas nec volutpat leo, ac cursus dui. Sed malesuada ipsum sit amet odio tincidunt, vel congue enim sagittis. Cras venenatis ut tellus nec consectetur. Pellentesque pretium ex sit amet magna ultrices commodo.
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Title text
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Seekers' Circle |
Researcher - Leader |
" Space for a quote from your character about their feelings on the circle. Can be used instead to summarize how they joined, their general circle duties, etc. This box scrolls when filled, but try not to put too much! Lorem ipsum dolor sit amet, consectetur adipiscing elit. Mauris non nibh quis magna placerat porttitor. Morbi ac enim at eros scelerisque pretium. Nam elit enim, fermentum et nunc ut, laoreet sollicitudin nibh. Nunc at sodales turpis. Quisque vulputate vel nisi eu condimentum. Sed ultrices velit a ante tristique aliquet. "
V
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Chara found V during one of their first trips into the ruins beyond Ichorrai. The guy was alone and not exactly shaped for fighting, and Chara almost immediately got attached. They take him with them everywhere; he's almost always at their hip or trying to climb onto their back.
Oisin
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Chara met Oisin around the age of 15 as he was trying to weasel into some ruins. Both were out of their depth (though Oisin a bit more so), but they shared a love of creating that they could bond over. They've been good friends since, and still get a decent amount of hangout time.
Arlo
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Chara mentored Arlo when he first joined the Composer's Circle. They think he's sweet, though his tendency towards anxiety worries them. There's a decent chance of each conversation ending in some form of "please take a nap."
Mount Name |
Species (and gender) |
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Pet Name |
Species (and gender) |
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The marrow element is one of two types of change elements. Marrow represents adaptation and change against the natural order of things. Marrow users are often shapeshifters, between either set or various forms and they shift with emotion. Marrow is the opposite of blood.
CYCLE
HIBERNAL
AWOKEN
The alloy element is one of two types of progress elements. Alloy-ists conduct fysa through themselves to create something new. It includes the creation of plasts. Alloy is the opposite of clay.
SYNTHESIS
COMPOSITION
NATURE
Talent
Talent is a part of the Synthesis Aspect of the Alloy Fysa. All humans start with this fysa.
This can be either an active or passive fysa. Every user has a unique effect based off their personality and their life experiences. Some examples are fishermen who subtly manipulate the waves, gamblers with high luck, or gardeners with a green thumb. A talent can even go as far as mimicking the effects of other elements-- shooting fire out of a fingertip, filtering fysa out of the air, or changing eye color at will.
Analyze
Analyze is a part of the Composition Aspect of the Alloy Fysa. All esprits start with this fysa.
This is a passive fysa. The user can inherently understand some of the circuitry of magic, being able to deconstruct how it works. Magitech may whisper to them instructions on how to use it. They can sense the presence of active magitech even at a distance of 100 meters (109 yards).
Beast Form
Beast Form is a part of the Cycle Aspect of the Marrow Fysa. All leyr start with this fysa.
This is a passive fysa. Transformation occurs when an individual is experiencing high emotion or stress, and is meant to be a defense mechanism against attack. Some users keep a tight hold on their emotions, while others who prefer their beast forms purposefully put themselves into un-ideal situations to trigger the magic. Beast form is normally roughly 2 feet taller than the size of the user, but this is a soft limit depending on build and other factors (and you can use less if you'd like).
Transformation can also occur in meditative states, or in strong exposure to magic. Consuming pure magic to change is not recommended, as magic has a tough strain on the body.
Once transformed, users can choose when to return to humanoid form.
Circuitry
Circuitry is a part of the Composition Aspect of the Alloy Fysa.
This is an active fysa. The user can pass their soul into a machine in order to work it. There are some limitations:
-They cannot do anything with the machine that the machine cannot do on its own, they simply operate the machine more quickly or without an interface panel
-If they have a physical body, their body must maintain contact with the machine. It loses consciousness when they enter it, becoming vulnerable
If their body loses contact by being moved, they are jolted out of the machine
esprits, who can completely enter a machine, do not need to worry about this
-They cannot see/hear/smell/etc if the machine does not have sensors
-If they are an esprit, they can only move through a network if it is wired-- they cannot move wirelessly from device to device
-For older technology, they may be limited by security (passwords, firewalls, etc) installed on such devices
-They cannot use a device if it is broken or does not have power
-While operating with this fysa is faster than manual operation, manual operators override fysa operators. For example, if a crane is being moved up by someone using this fysa and a manual operator moves it down, the crane will go down rather than up.
Ward
This is an active fysa. Users can use magitech to create wards which shield against one specified type of fysa magic. Active magic cannot pass through the barrier, nor be used inside of it. Wards are invisible up until the moment a person or magic touches it, at which point it shimmers around the point of contact.
Lesser wards can also be created which do not stop the use of magic, but act as an alarm. The creator of the ward will know immediately if their ward is tripped. These wards follow the same rules for creation in regards to size, but last until the alarm is tripped. Around 3 of these can be placed a day before an individual grows tired.
Wards can also be used to create firewalls, passwords, and other security measures within software. It can block access to those using circuitry. It can also set traps for individuals using circuitry, binding them inside a machine until it is broken.
PERSONALITY TYPES
MBTI: | ENFP-T |
ENNEAGRAM: | Type 3w4 |
BLOODTYPE: | A |
TEMPERAMENT: | Choleric |
ALIGNMENT: | Neutral Good |
Trivia
- Playlist
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Inventory
Item Name |
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Item Name
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Artifact Name |
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Item Name |
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Nunc at sodales turpis. Quisque vulputate vel nisi eu condimentum. Sed ultrices velit a ante tristique aliquet. Nunc at sodales turpis. Quisque vulputate vel nisi eu condimentum. Sed ultrices velit a ante tristique aliquet. Nunc at sodales turpis. Quisque vulputate vel nisi eu condimentum. Sed ultrices velit a ante tristique aliquet.
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