Esk have telepathic and telekinetic capabilities. They can also travel through time and teleport. Takkobat is aware of these powers but uses them carefully
Esk are nature spirits. Each esk has at least one nature feature that is part of their manifestation and a boundary where they are in full power. Takkobat has multiple- driftwood, beach grass, and beach morning glory Her Boundary, that is, the source of her power, is the tide line, the place on the beach where debris washes up at high tide. As she is an abnormal Esk, she can be seen walking the tideline anywhere in the world. While most esk lose power and their nature features when outside of their boundary, Takkobat is an abnormal, and is free. If you draw her out of sight of land or sea, however, you may make her fragmentation more drastic. She is a being of the in-between, and more unstable the further towards the land or sea she gets
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Things to keep in mind: Esk do not have a mouth, ears, or a nose. They only have three toes on each foot, and no pawpads. Esk have no eyelids, but can scrunch up their faces to form expressions or blink with a nictating membrane (like a bird or reptile). Esk tails have no underlying structure, so they drag limply like that of a horse.
Your art earns me points in the game. Consider her like a video game character who levels up by being drawn. Each time you draw her it earns points towards giving her new special abilities and progressing his story, as long as it is at least a sketch headshot decorated with his nature feature. I do have to link all art of her to her tracker.You will be properly credited to the best of my ability. Please let me know if you are not okay with this, and I will not link your art. Takkobat is one of my special-project esks- the majority of points she earns will be gifted away for others.
For more information on esk lore, click this link to access the species guide:
TWWM Guide--
Esk Deviantart Group--
Link
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