So sorry! School and work have kept me preoccupied;
I have two worlds I have developed, the primary differences being one has magic and one does not.
The older of the two is the one with magic. There are gods, though they are far weaker or stronger depending on when in the timeline, countless spirits, minor gods, and demigods. This is also where all of my shifting characters are, any human with any sort of changing shape ability, super power, or being able to become an animal. Those that have any sort of power, from shifting to breathing underwater, means they have god blood in them, though it could have been 100 generations back. It is most like our society, and shifters are secret, and everyone has forgotten about the gods in modern time. Any unnantural designs and colour is fair game, like winged dogs or purple cats. The second world had magic, and was just like the first, but magic was ripped out of the world forcefully generations ago. This caused every one who had even a drop of shifter blood in them to become permanetly anthro, no longer able to change form or have any sort of unnatural power. All anthro are only of colour or pattern that are found naturally, and hybrids are allowed but unable to reproduce. So a dog with cheetah spots or a goat/rabbit hybrid would be allowed, but no dragons, blue cats, or more than two species in a single hybrid. Dying fur and tatoos and body modification are all entirely allowed, but it must be something possible in real life. So things like being a cyborg or having wngs put on are not allowed.
I do, however, have a "non canon" version where there are anthro and shifters living together, of any colour or species, but this is more for personal muses than a world i want to give too much time and effort to.
@SpunkySkunk