Homestuck classpecting

Posted 5 years, 1 month ago (Edited 5 years, 1 month ago) by circlejourney

You know the drill: twelve classes divided into six active/passive pairs, and twelve aspects, divided into six opposing pairs.

  • My interpretations are based on canon and incorporate several popular fan theories.
  • Even so, I do synthesise my own understanding of the mythological roles from what I've read, my chief addition being this: people often overlook linguistic relevance in classpect typings--symbolic objects, puns, wordplay, double entendres with thematic words and entities--as we observe with many characters, class and aspect are an ostinato, quietly-reiterated, through each character's life, and I draw heavily upon in this for my characters' class and aspect typings
  • Very often, it is very easy to match an aspect to the character's powers, and that does tend to take priority.
  • I reject the gender exclusivity of classes.
  • I take the active/passive dichotomy as being related to the dichotomy between exploiting the aspect for oneself like wielder of a weapon vs. allowing the aspect to act through oneself on others like an emanator of an aura--and by extension, deliberate action vs. instinctive influence.
  • I do take spoilery facts into account, but I don't describe them explicitly here.



Adelaide circlejourney

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Seer of Life

One of the easiest classpect typings. On a literal, surface level, Adelaide reads the code of life as if it were written in a large book, translating and manipulating the information/data that encodes life itself. If Homestuck had obvious references to genetics, Sburb Player Adelaide takes that reference and beats you over the head with it.

The classpect lines up perfectly with her role as a gatherer of knowledge about not just biology, but also life in general, and all its workings--a role she is constantly playing throughout the story. Considering Adelaide's role as a nigh human encyclopedia, it is obvious to me that she would be one of the knowledge classes. She's in no way an active player, with a personality that barely acknowledges the existence of her self, let alone seeks selfish benefit. Her powers are almost designed specifically never to be actively weaponised, working best slowly and on a large scale.

Artur circlejourney

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Prince of Doom

Doom seemed a clear choice for Artur's aspect: his entire arc concerns futility and death, acting in the light of the fact that nothing you do means anything. The class was harder, but it seemed he might be a Prince, the active "destroy" class. This does paint quite a nihilistic image in combination, which is, well, perfect for him.

Artur as a manipulator of the flow of liquids and gases, which in and of itself seems breath-like, but shouldn't be taken by itself. In a world where nothing is worth building up (or so he staunchly believes), he becomes an agent of Doom, putting his powers use to propel entropy's relentless forward march--that is, in destructive ways: breaking, crushing, inundating, suffocating. Even at his most selfless, his powers cannot aid others, except through the destruction of that which threatens them: his control is much too crude to be put to use in aid or repair.

Hong Yi circlejourney

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Page of Space

Hong Yi's gravity powers do concern the literal manipulation of space(-time)--but even beyond that, Space is the aspect concerned with the fabric of the story and the location where it plays out, and as a character who represents the writer almost as closely as can be, originating from the world known by both writer and audience, and its surrogate in a sense, it seemed inevitable he would be the Space player.

He does eventually play a very important role in the overaraching plot, of which I'll say no more. Space players tend to be the dreamers of and doers, the ones who have a bigger-picture vision, seeing the plot rather than the events or beats.

Following the trends in Homestuck proper, Pages...are nerds. I mean, they're characterised by immense potential that is out of reach because of personality flaws. In this case, if you think about it, Hong Yi's powers are potentially and literally reality-bending, but he's incapable of committing to the their full realisation, constantly fleeing from or being distracted from them. "Potential" in general seems to be the operative term for pages, the possibility of greatness, nascent, sometimes accidentally wielded, and often emerging to the aid of others.

In combination, what we get is someone who could be so much, toying with the universe itself, if only he knew how to grasp it. That's him alright.

Dorian circlejourney

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Knight of Blood

Literally speaking, Dorian has the title of Knight and protector. His job is to defend his Duchess, after all, which plays perfectly upon the Knight class' role (as widely fan theorised) of protection and service.

But beyond that, it is quite clear that Dorian's backstory and most of his motivations concern kinship, loyalty to his house, family and siblings. He's all about blood ties and bonds, and in particular, with defending and protecting them. His ever key action in the story so far has been dictated by his relationship to a loved one, or someone to whom he has pledged allegiance, some of these binding and some of these entrapping.  This is the Knight of Blood in essence.

Felix circlejourney

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Heir of Light

This is appropriate on several levels and I'm quite proud of it: Felix literally manipulates light, making Light a natural choice of aspect. Beneath that, the Light aspect is associated with fortune, and he is heir to a great fortune--a literal Heir of Light. (The fortune reference is also, literally, in his name.)

More abstractly, the Heir seems to be associated with becoming, or inheriting on a figurative level: born of it, to become it someday--and, passively, to make use of it in an evasive fashion. He does wear the figurative Lightness on his person, with the gold motifs and the propensity for knowing more than he should, a background knowledge that keeps him afloat at all times. Felix uses his extensive knowledge of how people operate to preempt their behaviour and work his way around them, and the overall role of Heir of Light suggests a tendency to evade bad things out of sheer luck, which he absolutely does. His motto: sufficient knowledge and planning is indistinguishable from luck.

Marcia circlejourney

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Thief of Heart

As a natural flirt, you can bet Marcia steals a lot of hearts.

Beyond that, she is also in some way a purveyor of many identities, changing them, switching between them, and certainly taking them. With powers that allow her to manipulate emotions and convictions, she can "steal" a person's identity by having them act not under her control but through her suggestion--on top of her simply being able to manipulate them verbally and literally.

Even then she's definitely active: for powers so well-suited to aiding others, she uses them in a very conscious, sometimes crudely violent way, deliberating on the how and why of every action she takes like the strategist she is. Identity is the core theme of her character conflict: she has multiple names and a fragmented personal history, and she doesn't quite know where she belongs.

Orobelle circlejourney

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Muse of Hope

Hope I think concerns, at its farthest extent, belief and existence, and the ways that belief breathes essence into the existence of things and compels them to resist destruction and entropy. I daresay Hope/Rage is, based on this definition, the "operative aspect pair" of Revolving Door, not Space/Time.

The Muse, a master class, is the one through which all else emerges and grows, the one who inspires the universe. Orobelle's role in the story is one of inspiration: the sheer aura of her existence compels others to act, and really, compels the story to be (she is the reason RD exists). She is the one whose consciousness is the reason existence persists, passively the bearer of existence, creative (or sustaining) rather than destructive.

For this combination of utter importance and utter passivity she is also forced into a state of objecthood: the one for whom others act, but not truly one who can act herself.

Vesper circlejourney

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Witch of Rage

If anyone's a Witch, it's Vesper. She's completely an active type; even as a leader and protector, she asserts her will upon everyone else. The witch class entails extreme and far-reaching control over the aspect, and using it to break rules. Rage is associated with overzealous belief, supercharging one's powers, and this certainly describes Vesper's mode of action. She breaks the rules of her particular setting, subtly shifting the course of the war through force of personality. She tramples over poor odds and turns fate in her favour.

Just like several of the Rage players in Homestuck proper, she could kill hundreds in a heartbeat. But the clincher was that (according to the Wiki) Rage is supposedly associated with lightning and storms, appearing whenever those powers are in use. Thunder and lightning are, after all, symbolic of anger in various mythologies.

Liss circlejourney

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Lord of Void

This is not a very obvious one.

Liss is very clearly a Lord, one who conquers and controls all of her aspect. She is absolutely the most active class, a little like Caliborn in that regard in fact, somehow getting everything she wants simply because she wants it enough, and acts upon that desire.

This, and Orobelle's class, also embody the central tension between them in the story: beyond "unstoppable force vs immovable object" it's one of two minds who represent incompatible concepts of how reality operates--stable and eternal, or defined ad-hoc.

That given, Liss could realistically have been many of the aspects, if all she did was control it completely--Rage and Doom were very close contenders. But I went with Void, because it was satisfying to me, to figure out that the true mechanisms of her operation are structured around the use of knowledge and its obfuscation.

Literally speaking, her powers of matter-energy conversion do complete obliterate the object she weaponises--literally sending them to the void in the most explosive way possible. But her greatest talent lies in her ability to pursue and sniff out lost or obscured information, and then to turn it upon the ones who hid it. She has a tendency of appearing where you least expect, where it is best for her--and most dangerous for enemies.

The way her story is written is the ultimate detail bearing out this fact: huge swaths of her plotline are obligatorily obscured, and it is in that obfuscation that she is so powerful.

Edit: I am very very tempted to switch her to Lord of Rage or Doom for Theme reasons. A lot of the reasoning would stay easily--Doom and Void are kind of related in that they both deal with destruction--one through breakdown, and the other through obliteration.

Pala circlejourney

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Mage? of Breath

Pala's story is associated, inexorably, with notions of home, a locative sense of belonging, and finding direction--the trappings of a Breath player. Her obsession with maps could be seen as a subconscious crying out for a definite place to inhabit, and at the same time, a yearning to be in all of these places at once.

She's someone with few geographical anchors, seeming to drift from place to place with no certainty as to where she's going, resisting the idea of being bound to a place but at the same time craving some form of exactitude. As the counterpoint of Blood, this detachment also translates to a detachment from bonds, which she has trouble forming. There is no one whom she truly loves, save perhaps for one.

It's hard for me to decide on her class. Perhaps she is a Mage? there is little written about the Mage class, but basing it upon what we know about the Mage characters (Sollux and Meulin) it would seem that the aspect takes a way as much as it gives, and this would be accurate of Pala.

Fen circlejourney

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Sylph of Blood

A second Blood player--one can't avoid duplicates with > 12 characters. Fen has a role in the story primarily connected to repairing and reconnection--in particular, repair and reconnection of human relationships, and reaching out to the lost, so Sylph of Blood seemed simple choice.

Considering how intertwined his and Pala's roles in the story are--he is the one person who anchors her--it's appropriate that he would be the Blood to her Breath, the grounding she lacks. A lot of Fen's motivations are often grounded in home and the people/family he belongs to; the same way Blood represents the duality of "bonds"--of security and entrapment-- his family is his shackles, and when he is released from them he deals with the repercussions of losing them as well. He did inherit a blood disorder from them that could be seen as some form of wordplay with his aspect.

Honourless circlejourney

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Bard of Time

Honourless' story is marked by degradation, sublimation, breakdown. She loses her name, her fingers and her memories, becoming scarred in many ways, her life and belongings breaking down around her: time's relentless wearing makes itself fully seen on her person. Like many Time players in Homestuck, she is associated with death and dead things, memories and their fading, and a penchant for exploiting the loopholes of her universe and her powers, finding herself having to fulfill the arbitrary rules of ghosting constantly.

Her aspect was less obvious to me: she seemed a likely Destroy class member, but unlike Artur who is in the business of active destruction, Honourless life seems the canvas on which destruction occurs. Unlike the canon Bard character who invites destruction through an aspect (Rage) that acts via human elements, Time is not as reliant on human intervention and so it seems sensible to think that a Bard of Time as a classpect suggests allowing time to do its damage, observing the decay of things.

Noma circlejourney

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Sylph? of Life

OK, she already has the colour scheme, it was hard not to go the rest of the way.

Noma saves lives. And not just in the sense that she has a great amount of medical knowledge allowing her to keep people from dying. Thematically, she is the one who ties, knots, binds: she is a bandage, a splint, holding the broken together. For this I figured her class might be that of the Sylph, but I could be taking the role too literally. A Sylph of Life would truly be the ultimate healer, which suits her to a tee.