GuttJuice Coms

Welcome to my carrd! Here you can see all the services I offer with their prices, plus examples! Thank you for checking me out!Owned Models/
Queue/Trello:


Model Outfit Refits

Info:
I can take an outfit of your choice and fit it to your desired model! (Anthro or Human)
Weight painting is included! And Shapekeys can be added if requested! Depending on the outfit, rerigging is offered as well! (Ex: Rigging a Destiny 2 model fit to have Phys bone dynamics, rather than fabric simulation)
Ownership:
I must own the outfit and model you wish to work on! (If it's a kitbash, I must own all models of that kitbash and/or other parts If stated by the creators TOS)
If I do not, you'll pay half of the outfit and/or price, and I'll pay the other half!
Setup:
I do offer Unity setup services and 2 ways of export! Merged with your personal model via blender (still able to be toggled like any other), or the common method of parenting armatures via unity. However, I do NOT offer uploading. Ex: Uploading an avatar onto your account using your login credentials, or uploading it to mine via a public model.
Prices:
- $25 per piece (Ex: Shirt, Shorts, hoodie, etc)
-$45 per complex piece (Ex: Fullbody Harness, Onesie, Dress, etc)
Add-ons:
-FBX/Unity Setup +15 (Basic on/off outfit toggles included. Base fbx / physbone setup)
-Shapekeys +3 per one (Usually body shapes or breathing)
Turnaround Time:
1-4 Weeks
Examples: (The video shows a rather complex commission. Grabbable pants, phys bones in drawstrings, leg straps, and jacket sides.)

Kitbashing

Info:
Kitbashing is taking two (or more) models and splicing them together!
I can splice accessories together, or entire models! (Ex: Just a tail or an entire body swap)
I can also offer UV optimization! (Substance painter favored) So your model won't have 8+ materials. But, keep in mind, that WILL break your current texture. Only do this method if you're making a completely new texture.
All shapekeys will still work with the desires pieces! Visemes, body changes, all that. I do offer shapekey additions as well!Though please discuss with me your plan beforehand! There's certain skill sets that I am not 100% confident in offering it as a commission basis. If I feel like I couldn't produce a solid product, I'll have to decline.Pricing:
Small - $20 ( Ex: Ears, Tail, etc)
Medium - $40 (Ex: Paws, Legs, Head, etc)
Large - $60+ (Ex: 3+ Models)
Turnaround time:
2-8 Weeks (Drastically varies on complexity and what's wanted. DM me for an estimate)
Add-ons:
FBX/Unity Setup - +$25 (Not including toggles. Just an FBX set up with phys bones)
Shapekeys - +$3 per shapekey
Examples:

ARKit/Facial Tracking

ARKit or UE (Unified Expressions) / Facial tracking!
ARKit can be used in VRC or in VRM/VTuber!
UE shapekeys are made specifically for VRChat as it can be used by most any facial tracking supported headset / hardware without any changes. EX: A model with UE shapekeys an work on a Vive pro eye and quest pro without any changes.
Info:
My setups are tested with a Quest pro! As of current, I have no acces to a VPE for testing, but I do have a facial tracker I could whip out to test.
I also offer expressive/VRC tracking as well! Ex: Star eyes when you pog, sad eyes / ear droop when you frown, angry eyes with eyebrows down, Pupil grow/Shrink when blinking, etc!Prices:
-$75 Base ARKit
-$120 Base UE
+$10 for expressive ARKit
+$12 for expressive UE
+$5 for Unity/FBX setup (Excluding toggles, Just FBX/VRCFT)
Turnaround Time:
2-4 Weeks
Examples: (All are shown WITHOUT gesture animations. These are all made with just my expressive facial tracking)