Quick update
Beginning its development in 2017, it’s been… quite a while now. The biggest change in the project has been the somewhat abrupt change of engine: aside from the walls I kept hitting with how Tyranobuilder works, its developers first letting their website redirect to malware sites for months until sinking into the NFT hell and going - from what I understood - bankrupt and selling the engine to a new company, I have made the difficult decision to move & finish the project in Renpy instead.
In terms of the actual material for the game, I want to say it’s 80-90% complete. Majority of the material is already inserted, with the exception of some of the last few days of the in-world timeline, a few NPC sprites and general CGs.
Despite how long it’s been taking and how “old and outdated” that game now feels to me 5+ years later, I’m going to finish it no matter what. It may suffer from old sprites with varying qualities and some plot beats and writing I don’t necessarily entirely agree with, but at this point I just want to finish it. I hope people will understand when I’ll make 2019 as its “true” completion year as that’s the point where I was done with the actual script and its edits and beta reading. More than making a perfect game, I just want to have a finished game.