Starters


Bases

Quad Base: This base adds weight and stability, but doesn't have as much speed.

Biped Base: This base has more speed, but doesn't have as much weight or stability.

Taur Base: This base is quite slow and isn't as stable, but it looks cool.


Add-ons

Spiked Collar: This item will add random spikes to the base. + attack

Wings: This item will add maneuvarability, but sacrifices stability.

Shield: This item reduces knockback, but you can't use an axe or a blaster with it.

Circuit board: This item will make the base slightly mechanical.

Paw Mark: This item will give the creature a more canine or feline look.


Weapons

Blaster: You can blast enemies from far away.

Sword: You have to get close to enemies, but it deals a moderate amount of damage.

Axe: You don't have to get too close to enemies and it deals a ton of damage, but it slows you down.

Flail: A medium range weapon that looks cool.

Stick: This weapon seems like it wouldn't be very strong but it surprisingly is.

Red Glove: This weapon allows you to throw fireballs.  It has a medium range.


Areas (this determines the area you start being able to explore)

Field: This area is flat and average. Cover is sparse.

Forest: This area has a bunch of cover. Maybe too much. Other than that, it's unremarkable.

Lava Field: This area has pools of lava that you don't want to fall into and a good amount of cover.

Ice Field: This area has a good amount of cover and the ice adds to speed.

Lake: This area is full of drops into the water, but it's well worth the added difficulty.

Wasteland: This area lacks cover, but it has plenty of interesting locals.

Desert: This area slows you down but there are plenty of hazards that you can use to your advantage.