HOODWINGS
ABOUT
Welcome to the Hoodwing Kingdom! Here, you will find the majority of Hoodwing lore. This world does not allow membership - do not request it.
- Hoodwings are a closed species/ closed Wings of Fire fanflight.
- Hoodwings can be used in their official Wings of Fire AU, personal stories, and other worlds (with restrictions).
- They can be used in an upcoming official ARPG!
- You can earn cool stuff through events!
- Easy to understand character stats (once ARPG launches).
- Lots of custom worldbuilding to use for your own hoodwings! No need to go completely from scratch.
- Tons of design variety and non-strict trait rules!
Hoodwings are a Wings of Fire fantribe originally created by voxel.ito ! While linked to the Wings of Fire world, Hoodwings exist in their own version of the universe where lore has slightly changed to accomodate the new content and characters. Hoodwings are a closed species and can be obtained through adopts and customs from staff or by earning them in events.
Hoodwings live in a kingdom on Phyrria. Their kingdom owns the bottom west corner of the continent, encompassing part of the desert, rainforest, and the old Nightwing territory on the "Claw" of the landmass. Most of their region is a mesa. Lots of custom worldbuilding has been done to create a lively, realistic fan-made Phyrria kingdom, with a new take on technology and history too.
Worldbuilding is a Work in Progress, but there's a lot to explore already! The majority of worldbuilding work is done by aaimasqtch , so if you have any questions or suggestions feel free to message them!
- Respect authority, if a staff member tells you to stop doing something, stop.
- Do not be annoying, spamming or trying to agitate others is not acceptable.
- Do not be rude or insensitive, be aware of what you’re saying.
- Do not post inappropriate content; this means NSFW or any disturbing material. That being said;
- Gore and bright colors must be censored with a note of what is hidden.
- Do not guilt trip or attempt to guilt trip anyone within this server.
- This server is 13+! Please be honest about your age; if you are found to be lying, this will result in a kick.
- Introduce yourself in the ╭・꒰🌴intros channel for access to the discord
- Please be mindful of our blacklisted topics; ignoring these will result in a warning, and further instances will result in a ban. There is no excuse for mentioning our blacklisted topics, even if it is a part of your OC's lore. Please avoid hinting at these topics as well.
- Our greylisted topics may be spoken of, but only with censorship and a proper warning!
- Art theft, tracing, heavily referencing, and character theft will not be tolerated within this server whatsoever.
- Please wait at least 24 hour before reposting your advertisement to avoid spam.
Blacklist Topics
The following topics should not be mentioned or even hinted at; there is absolutely no excuse. Your first mention will result in a warning, and the next will be a temporary ban-- you may dm a staff member to appeal this ban after two weeks (14 days). This list is subject to change.
- hard drugs
- animal abuse
- self harm
- real gore, snuff, or real body horror
Greylist Topics
The following topics may be mentioned with proper censorship-- known as spoiling on discord with the use of || on both sides of the sentence or word-- and a proper warning. Failing to censor these topics will result in a warning, and further instances will result in a kick, and a cooldown of three days before you may rejoin. This list is subject to change.
- substance abuse (excessive usage of substances attributed to alcoholism or addictions)
- "softcore" drugs (tobacco / cigarettes, marijuana, psychoactives, alcohol)
- art gore, art body horror, blood
Main Event
A Warm Welcome! ARPG Part 1
Welcome to the kingdom! In order to progress beyond the registry office, you will need to fill out the given passport with your information and turn it into the keeper of records, Lyell! Once you've submitted your passport and your entry has been approved, please proceed into the kingdom and feel free to travel the land. Report your findings back to Lyell, as he's curious to hear about your experience!
In order to complete the entry requirements, you must either submit an artwork or a written entry following the requirements below.
You must submit your entry to the form for it to count. We will not be accepting them within the discord: https://forms.gle/GnyvihqN4vBNFK5u7
In order to participate in future events, you must complete this entry!
HISTORY
Hoodwing kingdom history is coming soon! Will contain information on the dynasty, noble houses, technology, kingdom laws, and general kingdom history. Please be patient!
MAP
- The Wings of Fire world you love! Plus more!
- Lots of new locations and lore.
- Your character can live almost anywhere!
- It's the future! Cultures, flights, and technology has greatly advanced.
Links
TECHNOLOGY
During the time of the Sandwing Succession, hoodwings had all the typical technologies: lanterns, scrolls, books, boats, handheld weapons, armor, a bit of medical knowledge. However, at the time they were also a bit farther along than the other flights, hosting street markets, confectionary works, and eyeglasses. That was 2,000+ years ago.
During Wadjet's reign, the flight entered into an industrial era and introduced plumbing systems, glasswork, mining, coal power, and basic machinery. Soon after, a group of Pantala diplomats came to the Hood Kingdom and helped advance science and make existing technologies more effecient. The flight's knowledge in botany, horticulture, plumbling, architecture techniques, genetics, chemistry, biology, and medicine greatly expanded. All of this new technology spread into daily life over time.
During Astrea's reign, there were a lot of astronomy advancements. New star charts, planetary discoveries, proper telescopes, and detailed maps of continents and geological records were made. Large libraries were made, hundreds of thousands new books were written and scientific studies were on the rise. Excellent anatomy studies came about which expanded medicinal and biological knowledge. Modernized prosthetics rose in popularity too.
SPECIES
Hoodwings have snake-like rattles and expandable hoods; slender-tipped wings suited for fast and nimble flying; forked tongues. Smaller in stature than most tribes, they tend to be more slender than bulky. They come in a variety of colors, mostly earth tones and natural colors. Hoodwings never have extremely saturated colors, and are rarely ever colored pink or purple- and if so, their scales are very muted.
Hood Patterns
Hood patterns are typically very unique, but often carry one common marking within bloodlines; dragons from prominent families can often be identified by their hood pattern. For instance, Hoodwings with royal lineage have a diamond in the center of their hoods. (Please don’t put a diamond on your dragon’s hood unless they are of royal blood.)
Classes
Hoodwings have six basic classifications that effect their stature, venom potency, and defining features: Crotalus, Viper, Adder, Python, Mamba and Cobra. (Cobra is exclusive to royal hoodwings)
Mamba
The mamba class is the most common class among Hoodwings, most often dragons that are a mix of two classes are placed into this group. They are the average Hoodwing. But out of all of the classes they have the perfect balance of speed, venom, and strength.
- Mid sized, various body types
- Strong venom, nimble flyers
Python
What they lack in venom they make up for in brute strength. This class of Hoodwings are generally large and are said to have strength rival to that of a Mudwing. They also tend to be the most well armored of Hoodwings. With large scales and thick hides they make great brawlers. Like the adder class, because of their bulk these dragons don’t fly all that often.
- Heat-sensing pits, large and bulky
- Weak/No venom, incredibly strong
Viper
Generally the smallest of Hoodwings, these dragons are very quick and flexible. Dawning one of the most potent venoms of the Hoodwings, they have long retractable fangs which make it easy to inject.
- Retractable long fangs, very nimble
- Potent venom and retractable fangs
Adder
Similar to the Python class, these dragons are very bulky and strong and don’t fly often. The main distinction between the Adder and Python classes is the venom. Adders have strong venom but aren’t nearly as active as Pythons. Adders are very lazy and slow moving.
- Very muscular
- Very high heat tolerance, strong venom
Crotalus
Unlike most Hoodwings, Crotalus have much greater endurance. Sacrificing the normal stealth and maneuverability, these dragons are able to fly long distance. Their large wings allow for this but they tend to be somewhat clumsy and drag their wings because of their weight. With a high heat tolerance they glide across the desert with ease. They are relatively medium/small sized and more slim than muscular.
- Larger and much louder rattles, sometimes have an extra set of horns above eyes
- Mild venom, loud distinctive rattles, very efficient flyers, larger wings
Cobra
The Cobra class is well known for their very large and flashy hoods. As this classes blood is almost exclusive to the royal family it’s a relatively rare sight. These dragons are often mid sized to large but are more slim than muscular. They are fast flyers and masters of intimidation. Though they have the strongest venom out of all classes their short fixed fangs sometimes make it difficult to inject venom, especially when it comes to dragons with thick hides.
- Shorter fixed fangs, large hoods
- Highly potent venom
Abilities
Hoodwings have fangs that can inject varying degrees of venom. Depending on the classification of dragon, they may have retractable or fixed fangs.
Rattles
Hoodwing’s have a second language referred to as Ratta; Hoodwings rattle their tails at different frequencies and in different patterns to communicate with each other.
Animus
Animus information is currently unavailable.
Weaknesses
Hoodwings tend to lack in brute strength, with the exception of the classifications of Adder and Python. They may be quick and nimble fliers, but they also have very low stamina; they tend to struggle flying longer distances.
Mutations
Mutations effect the outward appearance of a Hoodwing that severely differenciates them from other Hoodwings. Some mutations are harmless, cool-looking, or dangerous for the individual who is born with it. Some mutations are class exclusive, and some only occur in specific hybrid mixes.
Behavior
Hoodwings are a somewhat reserved tribe, they tend to be very honorable but stubborn. They are progressive with technology and education, along with collaborative with other kingdoms, but the interest of their own kingdom and kind always comes first.
Relationships
Hoodwings mate for life and form strong bonds with family members and offspring. Hoodwings that are together often develop distinctive rattles they use to call to each other. Married hoodwings sometimes wear matching rattle rings.
Diet
They are omnivores and eat most desert and mesa creatures. They particularly love cacti.