Calendar and Holidays


A List of Holidays

  • Auroon: The Heartwarming Vigil
    • At the cusp of the new year, celebrations are had all over Ambaran to mark the last snowfall and the beginning of spring! But no celebration is greater than the one in Habrina City! The streets fill with people, the palace is packed with all economic levels of Ambrivans, and games and shows are held all over the city to show the joy of the final snow and the coming spring!
      • Gift Exchange with Loved Ones
      • Fireworks Display over the City
      • Candlelight Vigil at the Palace
      • A ball at the city's Capitol building
      • A Rudderball Benefit for the Orphans
      • A 3-part Relay for the Children
      • An Obstacle Course for the Adults
      • A Silent Auction to benefit Homeless Shelters
      • Temples hosing Prayer Circles to pray for a blessed new year
  • Julika: Adaisa's Day
    • The rain echos lightly on your window as you wake up to this warm rainy spring day on the 1st of Julika. Spring, the time when everything blooms and grows big and strong, is a favorite time of year for you and many other Ambrivans. It is time to start preparing for Adaisa's Day, and you intend this to be the best holiday you have ever had! Bouncing out of bed, you scramble to tame your hair and brush your teeth before sitting down at your desk, tail flopped lazily aside, to address the rocks you have been collecting for months.... Adaisa is the patron saint to Wawrea, the Goddess of the Bloom. She is said to have befriended Wawrea long ago when the world was still dark and without life. The combined powers of Adaisa and Wawrea is what started the first bloom. And now Adaisa makes it rain to remind Ambrivans true love takes two to grow strong and beautiful.
      • A traditional rain dance performed at the Palace
        This musical showcases how life begins anew under the nourishing rains of spring, and how the hand of Adaisa lifts everyone and everything up with her benevolence and kindness.
      • The painting of and hiding of inspirational themed rocks
        These fist-sized rocks are painted with all kinds of pictures and sayings that Ambrivans find inspiring or helpful. They are hid all over the Palace grounds, courtyard, maze, and some families get together and hide them throughout Habrina City too! In other cities and smaller cities, authorities and leaders set their own rock hunts too!
      • Adaisa's Hunt
        The finding of hidden inspirational rocks. Rocks found can be kept or regifted to someone you cherish. If an Imperial finds your rock and likes it so much that they keep it, they will put it forever on display in the palace courtyard!
      • Spring has Sprung Ball at the Palace
        The ball consists of lots of frilly springy clothes, not so much ballgowns or anything too formal. The dance is intended to be semi-formal and for all ages! Lots of delicious foods to try and games for kids to play too!
      • The Springtime Market
        Merchants from everywhere come to sell their springtime themed goods. Clothes, shoes, umbrellas, toy boats for streams and lakes, etc can be found for cheap during this time!
  • Damaru: Erd's Bleassing
    • Erd, the patron saint to Mammuna (the Goddess of Magic), is celebrated today for her forethought to transfer Mammuna's ambient magic into the gems of Ambaran. In doing so, Ambrivans are able to learn and use magic, combine magic in new ways with life and technology, and help heal themselves and the world they live in. On the days before Erd's Blessing is celebrated, Ambrivans gather together in groups and practice magical shows, talents, and acrobatics. They sign up for individual, small group, and large group slots and, the day of Erd's Blessing, they display their abilities in great shows of showmanship! The Imperials wrap up the celebration with a show of their own (in Habrina City only - though it is televised for the nation).
      • Practicing for the Magic Talents Show
      • Being a vision of success at the Magic Talents Show
      • Watching the Imperial Magical Display
      • The attaching of a new magic stone to one's tail
      • Learning a new magical talent/ability
  • Lith: The Burying of Eves
    • Wawrea, the Goddess of the Bloom, spends her time filled with life and love. She brings to her beautiful people glad tidings that all things that die will soon bloom with life again. During the Burying of Eves, Ambrivans spend their evenings planting new life as the summer heat wanes with the diminishing day. Life blooms three times as fast, and often Ambrivans can see new life sprouting just days after planting seeds. This time is also used to relive past memories with loved ones who have passed on by burying objects from their previous life. The lives of the deceased are celebrated in the evening with a flower or tree planted in their honor over the buried item...
      • Planting flowers/trees and watching them grow
      • Burying a deceased loved one's personal item
      • Watching the sunset or sunrise
      • Reliving a past memory of a loved one
      • Nature walks in parks or your yard of new growth
      • Going to Wawrea's temple and praying
  • Lunata: The Festival of Tides
    • The party is already in full swing! You casually walk through the crowd trying not to bump into anyone. The different stalls with games, crafts, and food look enticing, especially the snack stalls with smells that tantalize your nose... You've come prepared with the best costumes, best recipes, and best dances this year! You know you will also kill it at the tricks and treats wheel! The fireworks show can't be missed, and this will be your first time seeing the Tides Live Action Play!
      • Costume Contest
        Draw a costume based on one of the already created creatures OR create your own creature with lore!
      • Fireworks
        Draw or write about your Ambrivan's experience and reaction to the fireworks display.
      • Baking Competition
        Draw or write about a yummy and rare snack your Ambrivan entered into the contest. Did they win?
      • Dancing competition
        Draw your Ambrivan participating in a unique dance and their reaction to one other Ambrivan of interest. Done in conjunction; one of the dance and another of a response to a different user.
      • Tricks and Treats
        Your Ambrivan encountered a fun game: spin the wheel for a trick and you could win an awesome prize or for a treat to satisfy that sweet tooth! Which did your Ambrivan get; a fun trick or a yummy sweet?
      • The Tides Live Action Play
        Draw how you depict Andra and Rhideno transfer souls at the end of the play!

Info on the Calendar

3 Moons: Neburan, Noculous, Nutrite
8 months, 7 days a week, 368 days a year

Days of the Week (in relation to our weekdays)
1  Marki (Monday)
2  Trista (Tuesday)
3  Wasu (Wednesday)
4  Rano (Thursday)
5  Felise (Friday)
6  Tethy (Saturday)
7  Serhy (Sunday)

Months of the Year (in relation to our months)
1 Auroon (1 Dec - 15 Jan)
2 Risto (16 Jan - 5 Mar)
3 Julika (6 Mar - 15 Apr)
4 Damaru (16 Apr - 1 Jun)
5 Lith (2 Jun - 15 Jul)
6 Medoran (16 Jul - 31 Aug)
7 Lunata (1 Sep - 20 Oct)
8 Celestium (21 Oct - 30 Nov)


Seasons of the Year

Spring: Risto, Julika, Damaru

Lots of bloom and rain. Mild weather but more cloudy skies.

In the far North, this is still winter. In the far South, this is Summer in Julika and Damaru and mild winter in Risto.

Summer: Lith

Hot days, clear skies, light breezes - a great time to be alive even tho it doesn't last long.

In the far North, this is a mild winter aka spring.

Fall: Medoran

Some cloudy skies, blistery winds, and a slight chill in the air. Nature turns every color of the rainbow.

In the far North, this is Winter. In the far South, this is summer.

Winter: Lunata, Celestium, Auroon

Snowy, cold, overcast, and windy. Winters are mild for central Ambaran but are white-out conditions in the far North.

In the far South, this is fall with some flurries that don't stick around.

FAR NORTH

Winter most of the year, Spring for a month.

FAR SOUTH

Summer and fall year round. Varying extremes that don't stick around long can happen tho.


Celestial Guide

Magic is stronger and much more WILD on days with New Moons, Full Moons, or any other celestial happening like planetary alignments, meteor showers, shooting stars, etc. Also, because of this, Ambrivans CAN create portals to nearby worlds during these events. The closer the planet, the easier it is to create a portal. Planetary Alignments paired with new or full moons prove to be the most potent combinations for Ambaran portals to work. Tho be wary, portals are only open for 24 hours... Don't let your Ambrivan get stuck on a nearby planet all alone...