Wolves of The Wind

Hello, welcome to the Wolves of the Wind official site!
Wolves of the Wind is a story that I have been working on since 2018, and is still currently work in progress. I hope to publish it someday, even more so to create a comic! (Perhaps an ARPG too!). I've recently been developing a fantasy universe with it's own story as well, although it's very bare bones. These are personal worlds, however anyone is welcome to join and create characters for it. If you are interested in creating characters, please make sure to check out the character creation page! Please note that everything here is work in progress. Content is subject to change and may be updated at any point in time. Some content section have not yet been filled out, and Unsplash images may be used as placeholders!

ORIGINAL UNIVERSE


Taking place in the late 1990's, The United States.
There are several names and nicknames associated with Ventus Lupus, including "Wolves", "Hellhounds" or "Helheenas" due to their unique fire-breathing abilities. These canine-like creatures possess their own cognitive abilities and identity due to the fact that they had once been a human. A scientist had been illegally testing on both humans and animals during this era-- creating what could be considered a "virus" -- with the intention of eradicating mankind. With the sudden appearance of hellhounds popping up all over the globe, panic swept through all 195 countries. Now, the Ventus Lupus are fighting to keep their place in the world, while humans are fighting to protect their own. Many dangerous groups of both hounds and humans arise, causing chaos over unprotected towns and cities.

Groups and factions


Though there are many groups forming in the world, the two main groups of the story are called the Valorous Aileron and the Violet Command. Both have over 600+ members, making them the largest groups involving hellhounds.

VIOLET COMMAND


The Violet Command is notoriously known for its mass destruction. Anywhere this group goes, grief, anguish, and death follow. Hexus is the leader, who only allows fit and healthy hellhounds to join his army. His goals are immense and twisted, aiming for complete extinction of the human race. His followers spare no one, only accepting a few into the group if they submit. They are the biggest threat to humanity, with only one rival able to truly challenge them.

VALOROUS Aileron


The Valorous Aileron (The VA), otherwise known as The Gold Aileron; is both a sanctuary and an army. They the last line of defense everyone prays for, when it comes to fighting against hounds. Working with the U.S government, this group takes in lone lost hellhounds and humans. They work together in a ranked system to ensure survival, to fight together and to protect each other. They aim to take out the Violet Command, to set amends between humans and hounds, and achieve world peace. A perk to working with this group, is that soldiers get special armor.

Aileron ARMORY


Art below is created by Saltissalty, armor was created by Finnishy

This is your everyday basic saddle made from firm leather along with soft, plush padding coating the underside. Many modifications can be made to suit both the rider and the hound, such as boot-straps, handles, saddle pads, saddlebags, and roll-up ladders. It's incredibly important that saddle horns are not to be implemented into the design, as riders can easily get injured from the force of halts during flight. (Unless they are the thick flat ones)

This armor is designed to carry humans into combat (often using firearms or spears off the backs of hellhounds). It has the same materials as the cavalry armor, but lacks spikes and is accompanied with a saddle. Gun holsters can be sewn into the armor, just like the saddle; making it possible for humans to have several weapons to choose from. Overall it is easy to maneuver in and provides protection of vital organs. There are zippers and straps on the underside of the armor, making it easy to remove with human assistance.


There are two types of cavalry armor, both specifically created to protect hellhounds from other hellhounds. It's made with leather, Kevlar, soft padding, and steel-- designed to make it difficult for hounds to bite and bullets to pierce through. Overall it is easy to maneuver in and provides protection of vital organs.
There are zippers and straps on the underside of the armor, making it easy to remove with human assistance.


Porter armor does provide decent protection against hellhounds and weapon-fire, but it is not primarily crafted for battle. It's meant for carrying goods and equipment, mainly worn by the medics in the Aileron.


HUMAN EQUIPMENT

Humans who ride HellHounds are either called pilots or aviators. Meaning almost everyone in the Aileron are considered pilots and need special gear to withstand the cold temperature and strong winds while in flight.

  • Backlit Compass: Used for a sense of direction.

  • Head Lamp: Used for midnight flights to locate equipment

  • Laser Pointer: Used to point the Hellhound in the direction you want to go or to interact with objects.

  • Rotor Flight Suit: Used to keep the individual warm from the cold strong winds.

  • Aviator Jacket and Cap: Old traditional hat and goggles and jacket. It's not as effective as a rotor suit, but still works fine

  • Pilot Oxygen Masks and Tanks: Used to breathe normally while in fast flight or in high altitude.

  • Travel Bags: Used to store any objects, equipment, or belongings the individual may have. There is a parachute built into the bag.

  • High Def Binoculars: Used to enhance sight from a long distance.

  • Walkie Talkie(Radio): Used to communicate to others in the unit.

Aileron RANKING


Hellhounds with the red collar are the calvary, the warriors of the Aileron. They rush out to the front lines of battle, they are the offense of the operation. Hounds with red collars usually don’t need human partners since their armor doesn't support saddles. If they do have human partners, it’s usually only one.

Hounds with blue collars pose as the defense, known as protectors. Their job is to protect civilians, the wounded, and equipment/cargo. Hellhounds with these collars usually have several human partners accompanying them.

Those with green collars are called porters. Their job is to carry around and transport equipment and humans, as well as help with any construction work or heavy lifting. They carry all kinds of supplies, such as weapons, herbs, food, gas tanks, clothing, med kits, etc… Hounds with green collars usually have several human partners to aid them.

Hounds with black collars are called scouts. They explore new regions, go on supply runs, and observe enemy territory and operations. These hounds tend to have only one or two human partners accompanying them.

Hounds with white collars are the medics. They specifically have a red cross on their collar to represent their duty. Their job is to drag the wounded to safety and treat them if they can. They have several human partners assisting them (who are also medics or doctors).

Hounds with brown collars are considered civilians. They have no given task, and don’t participate in battle. They can have human partners, though it’s unnecessary.


Insignia

In the Gold Aileron, the system uses military-like rankings. Each rank is represented by a certain number of stars on the collar/ vest.
-
Private- No insignia
Colonel- One silver star
Lieutenant- Two silver stars
Commander- Three golden stars
-
Here’s how the ranking system works;
There is only one commander that leads the entire faction.
There are six lieutenants, one for each color rank. They command and train other hounds under their collar color.
There’s only six colonels, one for each color rank. They aid lieutenants, and are next in line for the lieutenant rank.
There can be an unlimited amount of privates. They can be either skilled or classified as a rookie depending on how new or inexperienced they are. They don’t do any sort of leading, they only their job or given task.
This is the same for humans. One human commander, one hellhound commander.

THE MANES


Being an aggressive group, The Manes are primarily human. They learned that hellhounds are most vulnerable when transforming, attacking and capturing most during this state. They use them for gladiator rings, dog fights, and other brutal underground-games.
This group is also known for the invention of "Talon Boots"- where they de-claw hellhounds and replace them with steel-clawed boots.

PHAROAH


This group is rather small compared to some, but can be just as deadly as any other. Lead by Pharaoh, this pack of hounds and humans also have big ambitions; taking over the world. Instead of killing humans, they use them as servants or slaves, forcing them to spy on or infiltrate facilities and groups. Other hounds are taken as slaves as well, forming a ranking system based on how "beautiful" the pelts are.

MAYDAY


This group is extremely aggressive towards hellhounds. They firmly believe that the ventus lupus are literal hellhounds; demons from hell coming above to possess humans and trick them into giving up their world. They hunt hounds down, killing them for sport, claiming such acts are to protect humanity. They believe they are doing the world justice, and call themselves heros.

doves


This is a heavily religious, but peaceful group. These followers take in both hounds and humans, giving sanctuary and hiding them from the world's fangs. There are many new beliefs flowing through the group, which they preach often to the world. They want nothing but peace, and refuse to participate in any fight.

THE STORY


"The Beginning"
August 1st, 1999
This was when it all started. In this relatively modern time, a new virus was developed to specifically interfere with mankind. Within a week of the virus spreading, millions of U.S residents became infected and turned into what was most commonly known as "Hellhounds". Panic began to spread worldwide as large fire breathing dogs began appearing in cities, towns, and rural areas. In attempt to keep everything under control, the U.S military captured and executed as many hounds they could. The captive hound's families were also located and examined/ experimented on by the U.S under false information that the cause of hellhound's sudden appearance was blood-related. (This is why hellhounds use false names, codenames, or callsigns to identify and address one-another-- to keep their loved ones safe.) The most prominent threat to humanity, Hexus, was suspected to be behind all this disaster. It wasn't until September 28th, 2001, that Canada had figured out the true source of the hellhounds, which was the weaponized virus with unknown properties that had leaked into major water sources.


Story Plot
The story is focused on Fish (Jesse Fisher) the protagonist. He’s an average quirky teenager with a relatively normal life. He struggles with all kinds of undiagnosed anxieties and is known to be a "worrywart". On any other ordinary day, something life-changing happens to him. He wakes up alone, in his best friend’s barn, as an oversized fire-breathing dog. As you could imagine, this worry-wart quickly turns into a panicked mess. Suddenly his life is turned upside down, his quiet calm ways of life instantly turned into a fast-paced adventure.
The world is in an uproar of panic, everyone’s loved ones were turning into giant fire-breathing beasts. No one knew what was going on, nor why. Was it bioterrorism? Religion? Extraterrestrial beings? Magic? Despite the ongoing research, no one could find the answer.Many still hold onto their transformed loved ones, while others believe they were possessed, or suddenly turned “evil”. The government took action when the first attack hit in Maine, sending the military against Hexus, the antagonist of the story. It was all over the news, and was one of the main turning points of the "beginning". All hounds were immediately feared by humans, as some realized just how powerful they were. The US government began capturing hounds and their families, testing and experimenting to try and figure out what went wrong. After a few accidental deaths from the experiments, it became a tradition for hounds to create fake names for themselves— to protect their family’s identity. Groups of hellhounds began to form in retaliation, breaking into labs and destroying facilities across all of the states. The military was expanded, going on full lockdown for the major cities. Smaller towns were still provided protection, though it was minimal.This is when the Aileron began to form. Hounds would band together to protect their towns and cities, as well as the military. They would travel, taking in lost, confused, or injured hounds, their numbers rapidly growing. A leader emerged from the battles, the new commander being Roth.Only after Hexus and his army attacked New York, would the government retire the experiments and reluctantly aid the Aileron.During all this, Fish and his friends sought only peace and safety. Their home was no longer safe, both the US and the rouge hounds hot on their tails. Thankfully they bump into friendlies, such as Fyodor, Juliet, Cassiel, and the Aileron.

HELLHOUND ANATOMY

⚠️Please be warned that the content below may be considered sensitive⚠️
(Internal structures such as organs, muscles, and skeleton)


BODY & ABILITIES

Body
The Ventus Lupus, also called "Hellhounds", are large canine-like fire breathing "dragons". Their entire body besides their scaly legs is covered in fur and feathers. Their wings are feathered, along with their neck, rump, and base of their tail. Extra feathers can be found here and there, sometimes a group of them forming around the legs, tail tip, or elbow. Their fur is more realistic colored like most mammals- but their feathers can be brightly colored or flashy, like birds! Although they can have numerous types of horns, the most common are long and skinny that are strong, yet bendy and somewhat flexible. Their legs are bird-like, they can have multiple types such as raptor feet, crow feet, webbed feet, etc... They have a reasonable amount of whiskers on their head/face for navigation, on their eyebrows, and at the end of their canine-shaped snout. Their pupils can be reptilian slits, cat eyes, rectangular pupils, or round- and they provide them perfect night vision. Their eyes can be any color of the spectrum, to a bright pink, to a pitch black. Hellhound eyes also glow brightly like a flashlight when threatened, scared, or aggravated- and should be a fair enough warning to steer clear or back off.
Average Height: 15 ft (From withers)
Average Weight: 9,000 lbs

Fur and Feathers
Not only does the Ventus Lupus species have the ability to breathe fire, they are also “fire-proof.” A special kind of oil coats their fur, feathers, and skin— which their body naturally produces when their body is healthy (Like sweat). This special oil can also found in their saliva, meaning daily grooming can strengthen the protection. You cannot feel this oil, as it is very light and thin, meaning the fur and feathers feel normal and dry. Some hellhounds can even produce preen oil, which is the same oil that makes duck feathers “waterproof”. Scientists also use the term “preen oil” for the naturally fire-resistant oil.

Fire and Flare
Hellhounds can use natural gasses produced when digesting foods and store it within a gas bladder. In the tonsil area are two of what's called spark rocks (being held in their spark pouches). Hellhounds use these rocks, combined with their natural gasses in order to ignite flames, often making a clicking/ scraping/ spark sound when the rocks collide. Preen oil is carried in hound saliva, meaning their mouth and throat are protected from fire.
All hellhounds have the ability to breath fire. However, there is such a thing called the “Flare” or “Flare Fire”- which is an unknown fire-like substance that is powerful enough to burn through almost anything. No hound is safe from those with the flare, as their fire can melt even through preen oil. All hellhound fire is natural colored (yellow/orange), however those with the flare breathe an unnatural color (the same color of their eyes.) Those who have it can create a hive-like mind for their followers. It's not mind-control, but does posses the ability to communicate telepathically. Those who are apart of the hive mind have the same colored eyes as the leader (when glowing).
It is extremely rare condition, and only two canonical characters are known to have it.


INTERNAL STRUCTURES
Artworks by Saltissalty

SKELETAL STRUCTURE
Just like a bird, Hellhound bones have many air pockets that helps with flight. They also have a much harder casing around these pockets, which allows them to take harder hits or land great falls. Most hounds have horns, though it is possible to find one with antlers.

MUSCLE STRUCTURE
It is important for hounds to go on regular flights, as wing muscles can be difficult to achieve. Muscles must be very strong in order to stay in flight, therefore it may take awhile before newly-transformed hounds can fly.

INTERNAL ORGANS
Glow Socket: Holds the fluid that make's their eyes glow. This socket has many nerves connected to the brain, which is why their eyes glow when experiencing certain emotions.
Spark Rocks: These are not actual rocks, but work just like flint when scraped against each-other. Hounds use these rocks combined with their natural gas to ignite fire.
Spark Pouch: There are two spark pouches that hold two spark stones on each side. It has no other use but to store the stones.
Gas Bladder: The gas bladder holds hellhound natural gases that are similar to gasoline. Their body naturally produces this gas from food consumption, which they use to ignite flames.


The Transformation
"The transformation" is when a human gets infected with a certain bacteria that results in the individual transforming into a hellhound. The process is itself is strenuous and painful, as their flesh, organs, and bones are rapidly growing and developing. The process lasts up to about a week or two, and consists of four stages:

  • Stage One: The individual begins to experience extreme fatigue, nausea, excessive sweating, headaches, and muscle soreness. They will then lose consciousness after about five to six hours.

  • Stage Two: A glowing substance will begin to leak from the individual's pores, creating many coats and layers around the body to form a sac-like cocoon. The substance has a similar texture to jello, only much thicker with slime.

  • Stage Three: After the cocoon is fully formed, body development will begin. The chest and torso grow the fastest, along with the skull and the neck. The wings, legs, and the tail are the last to reform, since they do not hold vital organs. The cocoon will stretch to fit around the body as it grows, typically becoming very large.

  • Stage Four: Once the body fully develops into ventus lupus, the cocoon will pop and the glowing substance will leak out. Then the individual will regain consciousness, and has to "hatch" out of the sac. They retain all their memories, but have a completely different body.

It is very easy for the process to malfunction. Many people don't survive the stages, or come out as they were supposed to. Some have distorted limbs, mutations, or impaired parts.

CHARACTER CREATION & RULES

The original universe and the alternate universe have not only contrasting lore and world structure, but the hounds differentiate as well. The general creation guide is primarily for the original universe, and is helpful for characters who are to be submitted to the story.
You do NOT have to follow this guide when creating a character for the fantasy universe! There are no restrictions whatsoever for the alternate universe, you are welcome to go all out with colors, features, abilities, etc...


CHARACTER RULES

I would like to clarify again that this is not a legitimate species. When I say "species" I am referring to hellhounds as species specific only to this world and it's lore. Nothing like closed/semi-open/open species, as dragon-like canines are common in art and characters.

  • If you were sold, traded, or gifted a character that was originally in this world, you are not required to join the world or interact with it in any way

  • You are welcome to remove your character(s) from the ToyHouse world at any time. If you remove a character from the world, you are removing them from the lore/ story-world. You can submit them back in anytime

  • You do not have to interact with the world in order to have a character or be a member

  • You must join the ToyHouse world if you wish to create or submit a character for either of the universes

  • You are welcome to submit your other characters into the world/lore if they seem like they would fit.

  • Your character does not have to follow the character creation guide. The only creative restriction for the canonical version of the hounds is that your character cannot posses the Flare. (Aka fire breath must be normal fire color of orange or yellow)


TRAITS AND MUTATIONS


GENERAL CREATION GUIDE
A list of all the canonical hellhound varieties. Feel free to deviate from all guides if you are creating a fantasy hound

  • The fur of a hellhound is as natural as any other mammal. You can often find hounds with patterns of actual mammals, such as stripes from a tiger, spots of a dalmatian, or marks of a skunk. The same applies with texture, they may have a thick coat of curls, or sleek fur of a greyhound, etc…

  • Feathers of the wings, neck, body, and tail can be vivid or natural colored. Following existing species of birds, there are all sorts of texture and sizes.

  • Ears can be any ears of a canine or a bat. Some even have tufts like a linx or a bobcat!

  • The eyes of a hellhound can be ANY color, even black or white. Pupils are pure black and only come in four shapes; Round, slit, reptilian, and rectangular. When hostile or scared, Hellhound eyes will glow bright enough to hide the pupil.

  • Teeth are the normal milky white/yellow of any canine, while gums have several varieties of color (pinks, greys, blacks, and sometimes a very dull blue or purple). Tongues are usually these colors as well. Types of tongue shapes include; forked, canine, and feline.

  • Snouts are long and pointed, like a fox or a wolf. Snout shape does not change to accommodate different dog breeds (like pug or boxer snouts).

  • Horns are most commonly leaning straight backwards, though there have been some other variation such as; Goat horns, ram horns, bull horns, and even antlers.

  • Feet have many varieties! Crow legs, eagle talons, webbed duck feet, etc... A hellhound can have any kind of avian feet! The legs themselves are almost all the same however, they keep the same proportions regardless of bird foot type.


VOCALIZATION
No one knows what is mixed up in hellhound genetics, their vocals seem to have a little bit of everything

  • Human (Can speak any human language, though they'll have to learn the language if they don't already know it)

  • Canine (Dog sounds, barks, howls, snarls, growls, etc...)

  • Hyaenidae (Hyena sounds, hoots, giggles, chuckles, etc...)

  • Ungulate (Horse sounds, neighs, zebra hiccups, snorts, Cattle animals, moos, snorts, oinks, etc...)

  • Avian (Bird sounds, chirps, honks, quacks, etc...)

  • Feline (Cat sounds/ big cat sounds, purrs, hisses, spittering, roars, etc...)

  • Reptilian (Reptile sounds, hisses, spittering, gurgles, etc..)

  • Ursine (Bear sounds, roars, calls, huffs, etc...)

  • Cetacea (Whale songs, dolphin laughs, etc...)


MUTATIONS
The mutations list is almost indefinite, however these are the most common mutations you may find on a hellhound. (Albinism and melanism is different in hellhounds than it is with other mammals.)

  • Piebaldism- The absence of melanocytes in certain areas of the skin and fur. (Spotting, patches, or blotchy pattern)

  • Albinism- Absence of pigment in the skin and fur. (All white pelt, pale pink skin, pink or red eyes, pale horns, teeth, etc...)

  • Melanism- Excessive production of melanin in the skin and fur (Black pelt, black skin, horns, teeth, etc..)

  • Heterochromia- Irises have different colors. May be sectoral, complete, or center heterochromia.

  • Polymelia- A defect where the affected has an unusual amount of limbs

  • Amelia- A defect where the affected individual is missing limbs (or limbs may be shrunken)

  • Reproductive System- Most hounds lose their reproductive systems and genitalia whenever transforming. It is considered a "mutation" for a hellhound to have a functioning reproductive system.

FREE LINEART

These bases are free to use, but with a few rules!
- Please provide proper credits when using or posting
- Please do not remove or hide any watermarks or signatures
- Please do not sell the line-art itself


TYUKHEH'S LINEART

A huge thanks to TYUKHEH for these bases!! <33


FINNISHY'S LINEART

If you'd like to submit lineart for others to use, shoot me a message on either ToyHouse or Discord. I'll upload PSD files and/or PNG photos with proper credit and a link to your T.O.S or rules :)

Fantasy universe


Prism is a god-like entity that is most comparable to "mother nature". They have sixteen eyes total, each holding an unfathomable amount of runic powers. They sacrificed their eyes to bring life and prosperity to each realm, as well as protection from The Smog. These eyes are hidden in each realm of their dominion, in places no-one truly knows of.
Prism takes the shape of a harpy-hound (Ventus Lupus, hellhound), and has always been drawn with a snowy owl-strix. Hence why harpy-hounds are are worshipped in the human realm.
The Eyes of Prism has had a prolonged period of peace that stretched over what seemed eternity. There were a total of 16 realms of floating continents and islands, until The Smog came back into orbit. An intruder of the realms stole one of the many eyes of Prism, causing great corruption and a break in the balance of peace, as well as destruction and total obliteration of the realms. Instead of coming together, the realms fell apart due to panic and greed, as well as Prism’s sudden absence. The War of Smog has been carrying on now for centuries, realms slowly falling one-by-one. However there is a shed of light with the return of the Strix, an intelligent species that had presumed to be extinct. These angelic birds work to mend the wounds created by the realms, by humans, harpies (Ventus Lupus), mermay, and fay.Some believe Prism has abandoned their realms, some say they were slain or captured. However most believe Prism left to protect the humans, the only realm that had no means of protection. And although Prism could not reach their realms again, they sent the Strix of Light in hopes of ending the war.

FANTASY CHARACTER CREATION


Harpies, also known as Harpy-Hounds, are creatures that were once human. They were given "The Gift of Strix" that has changed their form into bird-like people with special abilities. They can transform into large canines, aka their "hound" or "wolf" form.
There are a lot of varieties, as the image will show below. There really is no limitations for Harpy-Hound creation!

WORLD


There were sixteen realms total; sixteen continents that float in the sky in a circular motion- much like the solar system. Upon The Smog's arrival, three of the realms had been "eaten" or completely destroyed. More realms exist outside of these, however they do not come into orbit often. The maps below show the current realms (They are currently W.I.P).

There are two prominent kingdoms in the Eyes of Prism, The Azure Kingdom, and The Ivory Kingdom. These were once one big kingdom, but separated due to differences of opinion, such as religion and politics. Although there has never been an official war, there have been small battles and disputes over the centuries. Even with the the looming threat of The Smog, they have not made amends nor reformed.


CLOUDS

The continents of Prism are surrounded by the sky, the wind, and clouds, there is no ground below. Along with the clouds we already know of, The Eyes of Prism have more types of clouds.

  • Stratocrassitudo: Clouds with thick density that can hold mass amounts of weight. You can walk on these clouds without worrying of falling through. In fact, they are quite fun to bounce on. They are typically white in color, with a blue or an orange tinge.

  • Iricirrus: Clouds that shift in various, vivid, colors. They often provide warmth and appear along with rainbows. They are more commonly known as "rainbow clouds".

  • Lacusnimbus: Clouds that carry small to large amounts of water. Flying through these clouds is like diving in to a pool of water. Sometimes these clouds can even hold lifeforms (such as fish) depending on how old the cloud is. These always provide rain wherever they go.

  • Toxicusnimbus: Also known as "Smog" -- these clouds are full of smoke, toxic fumes, as well as acid rain. They range in color from dark grey, purple, and void black. They always generate a dangerous amount of lightning.

REALMS

There are currently two dominions, one overseen by Prism, and one controlled by Hexus.
!All of the eye icons are placeholders. Each will get their own design later in the future!


EYES OF PRISM


MAW OF HEXUS

INHABITANTS


MAIN SPECIES

HUMANS
Humans are not a part of The Eyes of Prism, they have their own realm called the "Realm of Hearth"-- or more commonly called "The Human Realm" or the "Realm of Man". This realm only comes into orbit every millennium (1,000 years). Only a small population of humans exist from the last time the realm came into orbit.
MERMAY
Mermay are fishfolk that have the ability to breathe naturally underwater. They can be found in both freshwater and saltwater, and rarely in lakes or rivers. The lower half of their body, the tail, is not limited to fish-scales, they can have tails of any marine creatures (like sharks, squid, starfish, etc..)
FAY
Fay are very similar to humans and harpies. Instead of any feathers, they have insect-like features such as antennae, multiple eyes, and wings. The majority of fay live in The Realm of Song, however a very select few can be found in The Realm of Vale.
HARPIES
Harpies were creatures that were once human. Even after transformation they still have some human features, however they now have very avian-like traits such as bird legs, arms, wings, tail feathers, etc...
These creatures are very magical beings, as they have the ability to breathe fire (or other elements) as well as turn into a giant canine-like dragon.
In order to become a harpy, a Strix must "choose" you to form a runic bond.


STRIX
The Strix are an ancient species that had been presumed to be extinct for many decades. Despite having the appearance of a bird, these are incredibly intelligent individuals that have their own language, city, and culture. The heads (the star) of these birds hold archaic magic, which is one of the reasons why they are thoroughly worshipped in many realms. They can do a lot with this magic, however they are most known for their ability to turn humans into harpies, as well as form runic bonds.
It has been said that Prism created the Strix to be faithful companions to the harpies. Because of this, it is tradition for harpies to form a runic bond with a Strix, or to claim them as a "familiar".
These bonds allow each other to speak telepathically, heal each-other, and share energy.


COMMON SPECIES

ANIMALS
Since the Eyes of Prism float in the sky, almost all residing animals have the ability of flight. As shown below, most animals have bird-like feet, horns, and long, thin, tails. Creatures such as fish, certain types of insects, and a very select few of reptiles/ mammals do not have wings, and cannot fly. Wings are not restricted to feathered wings, you can find all kinds of species with insect wings, skin wings, and scaley wings.


SMOG
The Smog (Toxicusnimbus) is an invasive "species"-- one that could be considered a "parasite" to realms. They are not individually intelligent, but function in a hive-mind like manner. Hexus, a long-time rival of Prism, is the entity that controls the will of the Smog. Although they can be large, opaque, masses of toxic fumes and clouds, the Smog commonly takes the shape of harpy-hounds. Their bodies are not solid aside from their teeth and claws, making them a very formidable threat to run into. Their rolling smoke ranges from a palette of dark greys, to void blacks, and rarely dark purple. These creatures primarily feast on clouds in order to grow their fumes, though they will also target smaller life-forms.

REALM OF VALE


HOME OF THE AZURE KINGDOM

Realm of the Vale is by far one of the biggest realms of Prism. This is the centerpoint of all realms, the only realm that does not go through orbit. It is also one of the only realms that is safe from The Smog, as the Castle of Cloudfell provides protection with it's aura. It has a wide variety of regions, a total of 7 biomes all within the valley.


REGIONS

CRESCENT HILLS
These rolling hills take up most of the Vale, consisting of mountainous slopes as well as stretching prairies. Trees are rare to find, but you will often see clouds traveling over the ground.
TRANSIENT LAKE
This glittering lake is surrounded by a lively birchwood forest. It's waters are completely clean and safe to drink, as well as the tributary-- The Bluebone River-- that is attached to it.
THE GARDEN
The Garden is a field of very vibrant, very vivid, prismatic flowers. These flowers are called "Irises" -- named after their unique ability to shift in color. The color of the flowers shift daily in unison of all the colors of the rainbow, from red to purple.
CROWNED TREES
The Crowned trees is a very spacious forest of many species of trees. Birch, oak, sycamore, elm, hickory, pine, and maple trees make up this peaceful region. The Bluebone River runs right through the middle, leading up to the Falls of Fate.
FALLS OF FATE
The Falls of Fate is a towering waterfall that leads to the highlands of the valley. The base of the falls is crowded by the Crowned Trees, as well as smooth boulders and stone. The Bluebone River originates from these falls, and provides water to all in the Vale.
CLIMB OF STRIX
The Climb of the Strix rests above the Falls of Fate, huge stone cliffs lingering above the rapid waters. This region is also known as the "Moon Wall" given that there's holes carved into the rock formations.
RISE OF WINDS
The Rise of Winds outlines the entire valley with stratocrassitudo clouds, up on the highlands. Although the clouds are always on the move, more clouds flood into take it's place, forming a protective layer of the land mass.


POPULATION

CLOUDFELL
Being one of the most towering buildings ever created, the Castle of Cloudfell attracts attention from all traveling adventurers. Surrounding the castle is a bustling community with a population bigger than 38,000, making Cloudfell one of the biggest cities in all realms. You can find all sorts of shops, jobs, vendors, services, and entertainment, as well as magic.
Cloudfell resides in Crescent Hills
WINDE
Winde is a more rural, smaller, village that neighbors Cloudfell. It has a more calm environment, and is known for their sizable farms and produce.
Winde resides in Crescent Hills
THE ROSE
The rose is a small city overlooking the BlueBone river that borders The Garden and Crowned Trees. It is the only human-prominent area in all the realms.
The Rose resides in The Garden
THE NEST
The Nest is home of the Strix, where almost all Strix are born. History runs deep within these cliffs, and is a very sacred, rule-ridden place. Strix live in the holes and tunnels that are carved out of the walls. These tunnels lead into a cave system, where the heart of the city lies.
The Nest resides in The Climb of Strix ("Moon Wall")

REALM OF SOUSE


AZURE KINGDOM

Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam. Et facere facere eum facilis soluta sit repellat debitis aut alias magni.
Est inventore quidem et ullam ipsum nam eius voluptatem. Et autem sint aut veniam molestiae ut quia suscipit ea voluptas magnam et tenetur impedit qui aperiam amet est consequatur recusandae! Eos architecto molestiae a debitis impedit et expedita corporis aut commodi omnis et molestiae explicabo et maiores aperiam et quos accusamus. Id commodi voluptatem ut voluptatem.


REGIONS

REGION 1
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CREATURES RESIDE HERE
REGION 2
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CREATURES RESIDE HERE
REGION 3
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CREATURES RESIDE HERE


POPULATION

CITY 1
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CULTURE/ TRADITIONS
CITY 2
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CULTURE/ TRADITIONS
CITY 3
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CULTURE/ TRADITIONS

REALM OF TIDES


AZURE KINGDOM

Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam. Et facere facere eum facilis soluta sit repellat debitis aut alias magni.
Est inventore quidem et ullam ipsum nam eius voluptatem. Et autem sint aut veniam molestiae ut quia suscipit ea voluptas magnam et tenetur impedit qui aperiam amet est consequatur recusandae! Eos architecto molestiae a debitis impedit et expedita corporis aut commodi omnis et molestiae explicabo et maiores aperiam et quos accusamus. Id commodi voluptatem ut voluptatem.


REGIONS

REGION 1
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CREATURES RESIDE HERE
REGION 2
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CREATURES RESIDE HERE
REGION 3
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CREATURES RESIDE HERE


POPULATION

CITY 1
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CULTURE/ TRADITIONS
CITY 2
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CULTURE/ TRADITIONS
CITY 3
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CULTURE/ TRADITIONS

REALM OF BRINE


AZURE KINGDOM

Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam. Et facere facere eum facilis soluta sit repellat debitis aut alias magni.
Est inventore quidem et ullam ipsum nam eius voluptatem. Et autem sint aut veniam molestiae ut quia suscipit ea voluptas magnam et tenetur impedit qui aperiam amet est consequatur recusandae! Eos architecto molestiae a debitis impedit et expedita corporis aut commodi omnis et molestiae explicabo et maiores aperiam et quos accusamus. Id commodi voluptatem ut voluptatem.


REGIONS

REGION 1
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CREATURES RESIDE HERE
REGION 2
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CREATURES RESIDE HERE
REGION 3
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CREATURES RESIDE HERE


POPULATION

CITY 1
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CULTURE/ TRADITIONS
CITY 2
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CULTURE/ TRADITIONS
CITY 3
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CULTURE/ TRADITIONS

REALM OF BITE


AZURE KINGDOM

Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam. Et facere facere eum facilis soluta sit repellat debitis aut alias magni.
Est inventore quidem et ullam ipsum nam eius voluptatem. Et autem sint aut veniam molestiae ut quia suscipit ea voluptas magnam et tenetur impedit qui aperiam amet est consequatur recusandae! Eos architecto molestiae a debitis impedit et expedita corporis aut commodi omnis et molestiae explicabo et maiores aperiam et quos accusamus. Id commodi voluptatem ut voluptatem.


REGIONS

REGION 1
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CREATURES RESIDE HERE
REGION 2
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CREATURES RESIDE HERE
REGION 3
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CREATURES RESIDE HERE


POPULATION

CITY 1
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CULTURE/ TRADITIONS
CITY 2
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CULTURE/ TRADITIONS
CITY 3
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CULTURE/ TRADITIONS

REALM OF THAW


IVORY KINGDOM

Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam. Et facere facere eum facilis soluta sit repellat debitis aut alias magni.
Est inventore quidem et ullam ipsum nam eius voluptatem. Et autem sint aut veniam molestiae ut quia suscipit ea voluptas magnam et tenetur impedit qui aperiam amet est consequatur recusandae! Eos architecto molestiae a debitis impedit et expedita corporis aut commodi omnis et molestiae explicabo et maiores aperiam et quos accusamus. Id commodi voluptatem ut voluptatem.


REGIONS

REGION 1
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CREATURES RESIDE HERE
REGION 2
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CREATURES RESIDE HERE
REGION 3
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CREATURES RESIDE HERE


POPULATION

CITY 1
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CULTURE/ TRADITIONS
CITY 2
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CULTURE/ TRADITIONS
CITY 3
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CULTURE/ TRADITIONS

REALM OF SONG


AZURE KINGDOM

Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam. Et facere facere eum facilis soluta sit repellat debitis aut alias magni.
Est inventore quidem et ullam ipsum nam eius voluptatem. Et autem sint aut veniam molestiae ut quia suscipit ea voluptas magnam et tenetur impedit qui aperiam amet est consequatur recusandae! Eos architecto molestiae a debitis impedit et expedita corporis aut commodi omnis et molestiae explicabo et maiores aperiam et quos accusamus. Id commodi voluptatem ut voluptatem.


REGIONS

REGION 1
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CREATURES RESIDE HERE
REGION 2
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CREATURES RESIDE HERE
REGION 3
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CREATURES RESIDE HERE


POPULATION

CITY 1
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CULTURE/ TRADITIONS
CITY 2
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CULTURE/ TRADITIONS
CITY 3
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CULTURE/ TRADITIONS

REALM OF SANDS


HOME OF THE IVORY KINGDOM

Realm of the Sands is a large but hot continent, the hottest realm of all. There are many ruins that dapple throughout the realm from long lost wars and disasters. There are only a few cities residing in this heat-trap as most inhabitants are nomadic. Biomes range from savannahs, canyons, deserts, lava beds, and the occasional oasis.


REGIONS

GOLD SANDS
The Gold Sands take up the majority of the continent. Despite the name, the sand's color can appear in different shades of orange, yellow, and even red.
LESSER SANDS
The Lesser Sands is actually a savannah; grassy plains with very few trees and shrub. You can find ruins of the ancient harpy-hounds statues residing by the only oasis in the region.
WOVEN MESA
The Woven Mesa is a long, wide, canyon with twisted arches, mesas, and plateaus. There is a small river that runs through the bottom, called "The Serpent".
FIRE FALLS
The Fire Falls consist of filled lava beds and charred black sands. A threatening volcano sits in the middle, named "Sephtis".


POPULATION

SPHINX
Sphinx is the main city of the Realm of Sands, the largest city on the continent. It is centered next to "The Serpent river"-- it's main water source. It is the richest city of all realms, having more gold than the Vales, Tides, and Souse combined. This city gets it's money from ring fights, more commonly called "gladiator fights". These fights are hosted in the center of the city, in the behemoth colosseum.
Sphinx resides in The Gold Sands
DRYMOUTH
This is a smaller city, known for its famous jewel mines and sparkling oasis. Despite the size, it gets a lot of attraction from traders and tourists.
Drymouth resides in The Lesser Sands
THE BURROW
This city resides underground in a large cavern, away from the sun's extreme heat. This cave system was found naturally, however with the growing population residents are forced to mine out new areas and living spaces.
The Burrow resides in The Woven Mesa

REALM OF END


KINGDOMLESS

Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam. Et facere facere eum facilis soluta sit repellat debitis aut alias magni.
Est inventore quidem et ullam ipsum nam eius voluptatem. Et autem sint aut veniam molestiae ut quia suscipit ea voluptas magnam et tenetur impedit qui aperiam amet est consequatur recusandae! Eos architecto molestiae a debitis impedit et expedita corporis aut commodi omnis et molestiae explicabo et maiores aperiam et quos accusamus. Id commodi voluptatem ut voluptatem.


REGIONS

REGION 1
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
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REGION 2
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
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REGION 3
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CREATURES RESIDE HERE


POPULATION

CITY 1
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CULTURE/ TRADITIONS
CITY 2
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CULTURE/ TRADITIONS
CITY 3
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CULTURE/ TRADITIONS

REALM OF SMOG


HEXUS' KINGDOM

Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam. Et facere facere eum facilis soluta sit repellat debitis aut alias magni.
Est inventore quidem et ullam ipsum nam eius voluptatem. Et autem sint aut veniam molestiae ut quia suscipit ea voluptas magnam et tenetur impedit qui aperiam amet est consequatur recusandae! Eos architecto molestiae a debitis impedit et expedita corporis aut commodi omnis et molestiae explicabo et maiores aperiam et quos accusamus. Id commodi voluptatem ut voluptatem.


REGIONS

REGION 1
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CREATURES RESIDE HERE
REGION 2
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CREATURES RESIDE HERE
REGION 3
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CREATURES RESIDE HERE


POPULATION

CITY 1
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CULTURE/ TRADITIONS
CITY 2
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CULTURE/ TRADITIONS
CITY 3
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CULTURE/ TRADITIONS

REALM OF WEB


IVORY KINGDOM

Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam. Et facere facere eum facilis soluta sit repellat debitis aut alias magni.
Est inventore quidem et ullam ipsum nam eius voluptatem. Et autem sint aut veniam molestiae ut quia suscipit ea voluptas magnam et tenetur impedit qui aperiam amet est consequatur recusandae! Eos architecto molestiae a debitis impedit et expedita corporis aut commodi omnis et molestiae explicabo et maiores aperiam et quos accusamus. Id commodi voluptatem ut voluptatem.


REGIONS

REGION 1
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CREATURES RESIDE HERE
REGION 2
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CREATURES RESIDE HERE
REGION 3
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CREATURES RESIDE HERE


POPULATION

CITY 1
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CULTURE/ TRADITIONS
CITY 2
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CULTURE/ TRADITIONS
CITY 3
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CULTURE/ TRADITIONS

REALM OF MAUL


IVORY KINGDOM

Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam. Et facere facere eum facilis soluta sit repellat debitis aut alias magni.
Est inventore quidem et ullam ipsum nam eius voluptatem. Et autem sint aut veniam molestiae ut quia suscipit ea voluptas magnam et tenetur impedit qui aperiam amet est consequatur recusandae! Eos architecto molestiae a debitis impedit et expedita corporis aut commodi omnis et molestiae explicabo et maiores aperiam et quos accusamus. Id commodi voluptatem ut voluptatem.


REGIONS

REGION 1
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CREATURES RESIDE HERE
REGION 2
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CREATURES RESIDE HERE
REGION 3
Lorem ipsum dolor sit amet. Et unde quisquam aut fugit veritatis et galisum voluptatum et error optio et quibusdam earum ut praesentium aperiam. Qui eius accusamus ex sint ipsum quo inventore veniam.
### CREATURES RESIDE HERE


POPULATION

CITY 1
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### CULTURE/ TRADITIONS
CITY 2
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### CULTURE/ TRADITIONS
CITY 3
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### CULTURE/ TRADITIONS

REALM OF TEMPEST


AZURE KINGDOM

Tempest is a beautiful, yet dangerous realm. Instead of an earthy land mass, stratocrassitudo clouds blanket the across the sky to form the continent of tempest. Calm fields and hills of rolling clouds consistently pass over Tempest, there is always wind blowing. Weather can be very fickle at times, as the clouds and winds can change within mere minutes. There are not many life-forms residing in this realm, except the occasional traveler or treasure seeker. Harpies will sometimes practice dogfighting (air combat) since the ground is soft clouds that will gently catch any weight.


REGIONS

THE SPIRE
"The Spire" Is the name of the giant cloud that resides in the center of the continent. This cloud is unlike any other, by far THE most dangerous cloud of all realms. Similar to the cumulonimbus, this cloud towers up to the sky and blankets above in vast measures. You cannot get close to The Spire, lest you get struck by lighting, get caught up in hailstorms, or get sucked up into a tornado. Many people believe there is a hidden portal within the storm that leads to Prism's resting palace. Or even Prism's eye. However it is considered a myth as proof has never been revealed. Those who dare to venture into The Spire never return.
RISE OF WINDS
Rise of Winds is located in a high altitude area, a region that is more likely to generate storms. It's a stationary mound of stratocrassitudo clouds, a more risky place to venture inside of.
RUNIHURA
Named after one of Azure's oldest kings, "Runihura" is a large tornado that is constantly on the move. It travels to random places, throughout the entire realm, often carrying around smaller twisters with it.


POPULATION

There are no inhabitants of this realm

CONTACT ME!


I appreciate you checking out my worlds, If you have any questions you are welcome to contact me through any of these platforms :)
If you find any errors or problems within the site or in the ToyHouse world, please shoot me a message <3


DISCORD

Finnishy#0913

TOYHOU.SE

Finnishy

CARRD

Personal Site

UPDATES


LAST UPDATED:
07/01/2023
- Revamped the website!
- Updated the character rules
- Added the Fantasy AU
- Added new F2U bases by TYUKHEH!


TO DO:
- Add a characters page
- Update Aileron armor
- Update collars icons
- Create maps for the fantasy AU
- Create eye icons for the fantasy realms
- Finish fantasy realm writing
- Add more artworks