[GS] Potionmaking

GupuppyGuidebook

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3 years, 6 days ago
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Potionmaking is a finely attuned and highly respected art- From simple salves and medicines, to enchanting your entire body to be something new, there are very few inhabitants of the world that have not come in to contact with a potion at some point in their lives!

Each race on the archipelago reacts differently to potions, and as such each of them have unique potions and effects. 

Gupuppy potions consist of mostly ingredients that they find around their endemic lands- Guppy Swamp, Kittyclaw Cay, and Sabbowton. But with the higher level of magic, other ingredients can be brought in to have new and strange effects. Hooktooth Rapids, Platypine Falls, and even the Abandoned Power Plant, and Shiny Feathers Isle can have use in a simple Gupuppy potion! The same can be said for the opposite. Platycats are not as affected by Guppy Swamp items, but are very susceptible to ingredients from their own zone! 

Ingredients are found by skilled foragers and fishermen that will loan out their skills to retrieve necessary ingredients- though being the natural way of the wild, there's no way to guarantee a resource will be found. It's merely the luck of the draw!

Foraging, Fishing, and Trading are the best ways to get exactly the ingredients you're looking for. Each world has a Fishing and Foraging hub that will give you ingredients from that zone, so when you're reading your recipes, make sure to double check you're looking where you need to!

To read more about Fishing and Foraging, go HERE!

Potions can be created at the Apothecary in Sabbowton- the magical and nautical hub of the world. The large number of visitors passing through from ships often bring exotic ingredients from afar, inviting opportunities for the more ambitious potionmakers and Arcanic students to make even more powerful potions.

To find a list of Ingredients, go to the All Ingredients tab over HERE