Profile
Kallum
Basics
Likes
- Stargazing
- Hand-made crafts
- Pine-scented candles
Dislikes
- Sandpaper
- Cold Weather
- Live Concerts
About
Kallum, or as he is better-known by, Arkys, is a former Amovian soldier who originally grew up in Stotias City before moving to live deep within Galaxtia City. When he was a preteen, he entered the Amovian military where he would go on to train and serve for the next six years, eventually getting promoted to the Elite rank. However, he became disillusioned with serving Amovia in his late-teen years after having many of its carefully-crafted illusions shattered, causing him to act against orders, get thrown out, and then be labeled as a traitor. He now lives off the radar, hoping to start a new and better life that, unlike the life he lead up to this point, he hopes he won't regret.
Summary
Arkys is someone who can be described as 'honest to the point of bluntness;' he does not have much of a filter and isn't interested in dancing around information unless the topic has to do with himself. He usually prefers to do things, whether it be work, conversation, or any other task at hand, as quickly and efficently as possible. When out on bounty missions, he likes to get things done quickly and move on rather than taunt, banter, or play games with his target. His even-temperment helps him with having a strong grip on his emotions, rarely ever letting them spiral out of control. Going about things with thourough planning and logical reasoning are far more familiar and comforting for Arkys rather than acting on risky 'impulse' decisions. However, should an unexpected event take him by surprise and force him into a position where a snap-decision is required, he will begrudingly rely on whatever his gut instinct and prior knowledge tell him to do, even if it leaves him feeling sick with uncertainty. While Arkys is good at keeping his feelings in check, his grip is not without flaw. He's not above holding grudges against others and first-impressions can play a role in him immediately distrusting someone based on offputting vibes. It also means he still has a temper that can be set off, even if it isn't the easiest thing to do. Should someone/something of great importance and value to him be taken away or harmed, or if his lengthy patience is finally exhausted, his iron grip can be loosened and give way to a consuming mixture of anger, panic, or fear. Those moments are not often very proud ones for Arkys.
To the few that Arkys is deeply close with, his personality is warmer and more open compared to how he is with strangers. While he still isn't the most animated and talkative person, his inner passion and enthusiasim for the things and people he loves shines brighter and clearer. He tends to fixate on things, and when he's fixed on anything in particular, whether it be a new movie, a game, a scientific fact, etc., he will go out of his way to learn all he can about this new thing and share (or 'infodump,' as some jokingly say he is guilty of) whatever he learned with those close to him. On top of being more open with his "sillier" fascinations and curiousities, he is someone who tries to show his love and care through quality time and actions more than words. For example, his observant nature and good memory are well-utilizied when he is giving gifts to those close to him, often remembering small and obscure things his receivers like or have a preference for and wanting them to know he listened and remembered. If someone he is close to is in need of comfort, he prefers giving them a gentle embrace to let the gesture speak for himself over saying something to them. When Arkys is on the receiving end himself, hand-made crafts and things that were made by his gifter, rather than by someone else, hold far more value and meaning to him.
Another aspect of Arkys that becomes much more apparent the closer someone is with him is his unshakeable loyalty and sense of honor. He follows something adjacent to a "knight's code," discouraging him from using underhanded tactics and encouraging fairness in the pursuit of enacting and maintaining justice. This applies both to situations that require him to engage in battle with another, and in more social situations where secrets must be kept, trust must be honored, commitments must be followed-through with, and the like. Betraying his loved ones is an act so dishonorable to Arkys, he would rather risk his life than put them in harm's way. The reason why he was so violently shaken to the point of sickness when he finally realized he had been fighting on the side of oppression and injustice during his years in the Amovian military was because his original motivation was to help, protect, and aid the people of Xeria. As it turned out, he was a victim of the lies and disinformation Amovia had fed him and his family since childhood and he had been doing the opposite of helping. Learning of that reality shattered both his code and Arkys himself, leaving him to pick up the pieces and not only attempt to come to terms with his past misdeeds and the severity of what he had contributed to, but to also rediscover who he is, what he now wants to be, and where he wants to go from here with the new life he hopes to lead.
As a child, Arkys was a cheery, optimistic kid who wanted to do something to make Xeria a better place. Like many naive, impressionable kids his age living on Xeria, he was heavily exposed to the many forms of Amovian propaganda that led him to believe that the best way of fulfilling those dreams was by entering the Amovian military. He joined at age 10 and went on to train and serve for the next 6 years. Initially, he was unimpressive, but it didn't take long for others to notice his quick improvement. Within a year he had made massive progress and was starting to be looked up to as the prized 'super soldier' of Amovia- powerful and loyal, a soldier who almost never failed. He was on track to become a general when Arkys had a sudden change of heart. He had befriended someone awhile back who he cared for very deeply, but after he discovered she was a demoness, his loyalty to Amovia faltered. She showed him the reality of his actions and what Amovia was really doing to the planet and its people, swaying his heart towards that of disgust, fury, and regret. His superiors detected something was amiss and put him on another extermination mission, but he was unable to go through with it. Arkys was thrown out and labled as a traitor. After paying a hacker to remove all his data from Amovian servers, he now lives with the demoness, working through his guilt and attempting to live a better life.
Abilities & Weapons
Revolver: Arkys always keeps his trusty backup revolver secured in its holster on his left leg. He prefers to keep it outside of his suit's digital storage interface, where most of his other weapons reside, on the off-chance the suit ever gets damaged to the point where the storage is rendered inaccessible. He is skilled with his revolver and hits with high-accuracy.
Arm Blades: Attached to the mechanical plating of his arm armor are retractable arc-shaped blades. These blades can extend and retract from their slots, allowing them to be used as a close-range weapon. They can also be moved outward and angle themselves to act as blade-like extensions of his limbs, giving Arkys a couple of options when using them. The last main perk about the blades is that they can store and release any absorbed electrical charge, putting opponents who use electrical attacks at a major disadvantage.
Booster Pack: The backside of Arkys' suit features two small propulsion jets attached to a booster pack that allow Arkys to jump up higher than normal, hover for a short time, or accelerate his speed when moving forward on the ground or in the air. He cannot use them to fly for long distances, but they have come in handy for quick getaways and for whenever quick maneuvering is needed for pursuing an opponent.
Military Experience: Six years of rigorous Amovian military training and service have sharpened Arkys' strength, stamina, endurance, accuracy, and reflexes, making him a powerful opponent towards those who cross him. This period of his life has also allowed him to get aquainted with a various assortment of firearms and blades, including his trusty revolver, a few models of auto and semiautomatic guns, sickles, swords, spears, and kusarigamas.
Aesthetic
Trivia
- Arkys identifies as demiromantic bisexual.
- His would-be Hogwarts house is Slytherin.
- His vision is somewhat blurred in his left eyes.
- Arkys doesn't think too deeply about his gender, but if pressed he settles on "demimasculine."
- His sun sign is Libra (♎︎), his moon sign is Capricorn (♑︎), and his ascending sign is Sagitarrius (♐︎).
- The star pendant necklace he wears around his neck was a gift from Merle when they first became a couple.
Playlist
Related
Arkys met Merle after he was sent to Galaxtia City by his superiors while in the army. The two became friends and whenever he was in town, he always made sure to stop by and visit her at the cafe she worked at. After discovering she was a demon and learning of the lies he had been fed by Amovia, he gave up his military job and left to live a new life with Merle, eventually falling for her.
Arkys and Pixl originally faced off against each other with hostility when they first met in Termina city, but through an unlikely series of events, found themselves forced into a situation requiring that they team up in order to not get killed by their mutual target. By the end of that adventure, they received even more money than what was originally promised and warmed up to each other as friends.
Acid sometimes visits Arkys at Merle's apartment, cooing at him from the windowsill and looking for scrap food donations to chow down on. Arkys remembers one of his family members used to have a pet pigedon that he lost when he was young, but those two couldn't be related, right?
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