Kaiyo (Kaiyo (Anathema))

Canislunaticus

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Created
2 years, 10 months ago
Creator
Canislunaticus
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Profile


  • Kαιყσ


  • pronouns She/Her
  • species equine
  • background Wild Mage
  • age 34
  • height 17.5hh

π“šπ“ͺ𝓲𝔂𝓸

π’œ π“Œπ’Ύπ“π’Ή 𝓂𝒢𝑔𝑒 π“Œπ’½π‘œ π‘”π“‡π‘’π“Œ π“Šπ“… 𝒾𝓃 𝒢 π“ˆπ“‚π’Άπ“π“ 𝒢𝓃𝒹 π“…π‘œπ‘œπ“‡ π’»π’Άπ“‚π’Ύπ“π“Ž π’·π“Ž 𝓉𝒽𝑒 π“ˆπ’½π‘œπ“‡π‘’ π‘œπ’» 𝒢 𝓇𝒾𝓋𝑒𝓇, π“ƒπ‘œπ“‰ π“‰π‘œπ‘œ 𝒻𝒢𝓇 π’Άπ“Œπ’Άπ“Ž π’»π“‡π‘œπ“‚ 𝓉𝒽𝑒 π“ˆπ‘’π’Ά. π’―π’½π’Ύπ“ˆ π“Žπ‘œπ“Šπ“ƒπ‘” 𝓂𝒢𝓇𝑒 π“ˆπ“…π‘’π“ƒπ’Ήπ“ˆ π“‚π‘œπ“‡π‘’ 𝓉𝒾𝓂𝑒 𝓉𝒢𝓁𝓀𝒾𝓃𝑔 π“‰π‘œ π’»π’Ύπ“ˆπ’½ 𝓉𝒽𝒢𝓃 π“ˆπ’½π‘’ π’Ήπ‘œπ‘’π“ˆ π“ˆπ‘œπ’Έπ’Ύπ’Άπ“π’Ύπ“π’Ύπ“ƒπ‘” π“Œπ’Ύπ“‰π’½ 𝒽𝑒𝓇 π‘œπ“Œπ“ƒ 𝓀𝒾𝓃𝒹, π“‰π’½π’Ύπ“ˆ π‘œπ’» π’Έπ‘œπ“Šπ“‡π“ˆπ‘’ π’Ήπ‘œπ‘’π“ˆπ“ƒ'𝓉 𝓂𝑒𝒢𝓃 π“ˆπ’½π‘’'π“ˆ π“ˆπ’½π“Ž, π’·π“Šπ“‰ 𝓉𝒽𝑒 𝒹𝑒𝑒𝓅 π“ˆπ‘’π’Ά π’·π“‡π’Ύπ“ƒπ‘”π“ˆ 𝒽𝑒𝓇 π’Έπ‘œπ“‚π’»π‘œπ“‡π“‰ 𝒢𝓃𝒹 𝒾𝓉'π“ˆ π“Œπ’½π‘’π“‡π‘’ π“ˆπ’½π‘’ 𝒻𝑒𝑒𝓁 𝒢𝓉 π’½π‘œπ“‚π‘’.

π’¦π’Άπ’Ύπ“Žπ‘œ π’Ήπ‘œπ‘’π“ˆ π“ƒπ‘œπ“‰ π‘œπ“Œπ“ƒ π“‚π“Šπ’Έπ’½, 𝑒𝓍𝒸𝑒𝓅𝓉 π’»π‘œπ“‡ 𝒢𝓃 π‘œπ“Šπ“‰π’»π’Ύπ“‰ π‘œπ“‡ π“‰π“Œπ‘œ 𝒢𝓃𝒹 𝒢 𝓅𝑒𝓉 π‘œπ“‰π“‰π‘’π“‡ π“ˆπ’½π‘’ π“‡π’Άπ’Ύπ“ˆπ‘’π’Ή π’·π“Ž π’½π‘’π“‡π“ˆπ‘’π“π’», π“Œπ’½π’Ύπ’Έπ’½ π“€π‘’π‘’π“…π“ˆ 𝒽𝑒𝓇 π’Έπ‘œπ“‚π“…π’Άπ“ƒπ“Ž π’»π‘œπ“‡ π“‚π‘œπ“ˆπ“‰ π‘œπ’» 𝓉𝒽𝑒 𝓉𝒾𝓂𝑒 𝒾𝒻 π“ˆπ’½π‘’ π’Ύπ“ˆ π“ƒπ‘œπ“‰ π’·π“Ž π’Άπ“ƒπ“Ž π‘œπ’» 𝒽𝑒𝓇 π‘œπ“Œπ“ƒ 𝓀𝒾𝓃𝒹. 𝒯𝒽𝑒 𝓂𝒢𝓇𝑒 π“π’Ύπ“€π‘’π“ˆ π“ˆπ’½π’Ύπ“ƒπ“Ž π‘œπ’·π’Ώπ‘’π’Έπ“‰π“ˆ, π“ˆπ’½π‘’ π’Ήπ’Ύπ“ˆπ“π’Ύπ“€π‘’π“ˆ π’Έπ’Άπ“‡π“‡π“Žπ’Ύπ“ƒπ‘” π“π‘œπ“‰'π“ˆ π‘œπ’» π“‰π’½π’Ύπ“ƒπ‘”π“ˆ π“Œπ’Ύπ“‰π’½ 𝒽𝑒𝓇 π“ˆπ‘œ π“ˆπ’½π‘’ π“…π“‡π‘’π’»π‘’π“‡π“ˆ π“‰π‘œ π“ˆπ“‰π’Άπ“ˆπ’½ 𝓉𝒽𝑒𝓂 π’Άπ“Œπ’Άπ“Ž 𝒾𝓃 π“ˆπ‘’π’Έπ“‡π‘’π“‰ π“π‘œπ’Έπ’Άπ“‰π’Ύπ‘œπ“ƒπ“ˆ.


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Personality


Kaiyo is a very quiet mare, she doesn't say much, and keeps a straight and relaxed expression most of the time. Kaiyo is very loving, protective and caring to those she's close with. She's very closed off and doesn't make much of an attempt to get herself into the center of attention, she prefers the quiet and calm but enjoys loudness from time to time, from partying to fighting. And's she's not one to shy away from joining into fights when she deems it necessary.

Kaiyo's heart belongs to the sea and the coastline, she does not enjoy civilization at all, and prefers to spend time by the beach or in the ocean, that's where she feels at home. (note; Kaiyo is indeed quiet, and doesn't say much, but this doesn't mean she's shy, on the contrary, she quite enjoys the company of others and can be very outgoing, even flirty at times but usually only to trick opponents into having them drop their guard.)

ᴑᴏʀᴅ α΄„α΄α΄œΙ΄α΄›; 165


History


Kaiyo grew up at the outskirts of Faline, down by a river where she would play as a foal. Very early on her parents noticed their daughter had something growing on her forehead, it was a horn and at first the parents were conflicted, unsure wether this was to be a curse or a blessing as they knew they would sooner or later send their daughter away, but as they were lacking money they decided sending their daughter away to the mage order would be the best option for both them and their daughter.

But as Kaiyo grew up she would spend more and more time by the waters, often swimming in it and following the creatures that lived in the waters. Her parents one day saw their daughter transform into a beautiful yet terrifying beast, a hippocampus. One day when returning from the waters her parents where nowhere to be seen, no note had been left, nor food or anything useful in the old house her family had lived in. Believing their daughter to be cursed, her parents had gathered up all of their belongings during the day when their daughter was away to play and had simply vanished without a word, not taking any chance on finding out wether their daughter would continue to grow into a larger and fiercer beast like the corrupted mages of the past.

Having not been sent to the mage order by her own parents, neighbours of Kaiyo would find the young mare by the shore, they had seen her parents leave long ago but for what reason they did not know, only thing they found at their neighbours' old place was Kaiyo, standing by the waters about to transform into her hippocampi form. The neighbours of Kaiyo quickly sent out letters to witchfinders in hopes of ridding themselves of whatever Kaiyo was because the young mare turned into one of those corrupt beast they had heard many tales about. But when the witchfinders arrived the young mare was long gone, leaving behind her home, she went out into the world to seek a place a mage such as herself would not be seen as a cursed beast, and she found just that kind of place onboard a pirate ship named The Trespasser, where she found a home among the misfits aboard the ship.

ᴑᴏʀᴅ α΄„α΄α΄œΙ΄α΄›; 365

π™ΎπšŒπšŽπšŠπš—πšŠ π™΅πš•πš˜πš›πšŠ

Power 03

Discipline02

Cost 02

Corruption00


Kaiyo's main magic is her so called "seaweed" magic, or just simply "sea" magic. she can control, grow and manipulate seaplants such as seagrass, using the plants (but usuall seaweed as it's the most effective) as a weapon to wrap around objects and opponents. Her hippocampi/hippocampus form which she can choose to take the form of when in water allows her to move swiftly underwater and among the sea plants that she controls. This second ability also allows her to breath underwater.

Costs

  • Magic is weakened under specific circumstances. - If cast outside during a really hot & dry weather with no water the magic will be weakened drastically. If the caster is ill, or very fatigued the magic will be just as weak or the caster won't have enough energy to cast any magic at all.
  • Magic use fatigues the caster. - the more plants the user is using and casting magic upon the more fatigued they will become, the plants used with the magic almost acts like extra arms, and like any arm the bigger and heavier the object or opponent, the more energy holding or/and dragging said object or opponent will be drained. Magic works best underwater, and is more costly on land.

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