World of Spirits🌏
After a history-defining battle for power between the dieties of this world, the oceans turned to a sea of clouds and the continents floated on and above the sea. Magical energy saturated the air. Within the cycle of life and death, the death side had far outweighed the life side. A mirror of the world was born. Magical spirits began coexisting with the mortal world by taking physical forms; magical mortals were able to see and interact with those that died long ago.
There are no fairy tale heroes. The most magical mortals are the ones who can safely travel through some of the more treacherous spiritual areas, who embark on trades, and promise safe travels. The villains of the world are merely those who force the cycle of the world out of balance, on purpose or otherwise.
bg by Pepperly, using Hex Kit & HPS Cartography
The Cosmoyae is the preferred name of the farplane where the strongest of spirits reside. It's separated into sections based on the gods that live there and their preferred settings; however the deities do not make permanent home here and in fact frequently touch into both the spirit and mortal planes as they like.
The deities are the ones who have shaped the world into its current shape, and lead and control the elements and magicks available to every creature and person.
bg (c) Studio Ghibli
Uscea is a small town outside the Palmatum Forest. It has one of the most wildly varied populations, and people of all walks of life coexist in this town. As a port town in a perfect spot to stop and rest, countless people travelling from other countries and continents stop by, many deciding to rest in this quaint town. It's a great hub for anything you're looking for. A small group of knights protect the town from ne'er-do-wells and beasts.
Points of Interest:
bg: Pepperly & Flowscape
Characters in Unplaced / Undeveloped areas; possibly nomadic as well.