School Rules

Posted 6 years, 3 months ago (Edited 6 years, 3 months ago) by senuca

★ Running
Please try not to run in the corridors unless you're late for class. That's the only exception.

⚝ Curfew
Students should be back at there dorms by 10pm, unless given permission or a school event says otherwise.

★ Adventuring
Students are free to leave the school for short periods of time for adventuring purposes.
The maximum leave should be one week, and notice must be given. You must also have proof of
any mission accomplishments or questing notices.**

⚝ Mainland Breaks
Students are free to visit the mainland for recreational purposes whenever they wish. You must make
sure to inform the school board before doing so however for emergency purposes.**

★ Age Restrictions
Lunmore accepts wizards of any age into its classes, though students must be of an age equivalent to
18 in human years to enter the restricted section of the library. Students must also be of this age if they
wish to take romantic relationships to a further stage.

⚝ Heads of Classes
Each class will have a Head Boy and Head Girl. Elections will take place every six months, and it is
possible for the current heads to be re-elected.***

★ Familiars / Pets
Pets and familiars are allowed, though must be approved by the board. Smaller creatures are preferred.

⚝ Library Books
Please return any borrowed books to the library once finished with. You may take them out for up to
two weeks maximum, but can extend the lease if needed.
Do not damage books. Though we can restore them easily, we'd prefer them to stay in their original state regardless.
You may borrow a maximum of five books at any time.

** - You don't have to message admins about this! Although some may be playing teachers, you don't have to RP this bit out!

*** - This will be decided via a stickied poll in each of the dorm forums! Please only vote on the classes
your characters are in, and vote as your characters would. You can vote for your own character, but it's
preferred to vote for another character to make things fair.