Zephyr

yonah

Info


Created
2 years, 5 months ago
Creator
yonah
Favorites
3

Profile



Basics

Name Zephyr
Age 624
Gender Female (she/her)
Orientation "Straight"
Race Dhampir (formerly tiefling)
Class Warlock/Sorcerer
Alignment True Neutral

About

Somewhat stoic, Zephyr is wary of strangers and seems to be keeping an eye out for enemies. She wields an odd blade of bone which she is quite proficient in, as long as she isn't startled. She is terrified of being trapped or restrained in any way. Suspicious of the intentions of others, Zephyr has trouble forming connections but will do her best to protect the few she has.

Zephyr and her traveling companion Scipio, along with some strangers from a bar, were thrust into Barovia and tasked with a quest to kill the vampire lord Strahd. They quickly discovered Zephyr was once Barovian herself. Victoria, as she was called, was the child of a local priest living without luck or hope until she began to dream of dragons. Leaving her village and girlfriend Esmeralda, she joined the Second Order of the Silver Dragon under her patron Argynvost's direction. They rode to confront Strahd but were slain at the castle gates. Victoria stole a divine seed off the corpse of her mentor, Sir Roderick. She ascended to divinity, escaping to the Material Plane as Zephyr, god of desperation and escape.

The party reunited with Esmeralda and traveled through Barovia, fighting undead and other monsters as Strahd chased them down. They fought and killed the husk of Sir Roderick along with several vampire spawn and evil druids, but Zephyr ultimately met her end at the hands of a true-blooded vampire sent to retrive the divine seed she had buried in her stomach.

When Zephyr's party finally convinced Scipio's ex to revive her, she returned corrupted by the necromantic energies of Barovia, a dhampir reliant on the warmth of others to survive. Now, she shares a bed with Scipio and has confessed to him that she only wants to remain by his side, if he will have her.

Stats

 Strength
 Dexterity
 Constitution
 Intelligence
 Wisdom
 Charisma

Related

Scipio ( friend )
A gregarious aasimar rogue who sacrificed his pride to bring Zephyr back from the dead. In exchange, he is the only person in the last 600 years who has earned her trust. As a fallen angel, Scipio shares many secrets and similarities with Zephyr and they can talk about stuff they can't elsewhere.

Patrick ( comrade )
An undead from Necropolis with some vampire experience. He's reliable and moral. Scipio has a crush on him so Zephyr has been trying to convert him to polyamory.

Theyrn ( comrade )
A rebellious drow who often disagrees with Zephyr. They've declared Zephyr their best friend which drives her crazy since she does not like them. Things that elude Zephyr come easily to Theryn.

Johnny ( comrade )
An unfortunate farmer who got caught up in the war between Golden Rivers and Govinheart. He's the sort of person a knight would want to protect. He is adaptable and creative with his arcane applications.

Aesigon ( acquaintance )
A royal wizard and acclaimed artificer who's generous with their resources.

Mithfaris ( acquaintance )
A three-eyed adventurer who's short with words.

Virion-Piku ( acquaintance )
An adventurer interested in dance and music. Seems pretty carefree. Lucky bastard.

Altish ( acquaintance )
An asshole who thinks vampires are a joke. Probably a mage.

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