Shion Yuki (Shion’s Deck)

EndlessNight025

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3 years, 4 months ago
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EndlessNight025
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Normal Monsters
Alexandrite Dragon

Card type Monster
Attribute LIGHT LIGHT.png
Types Dragon / Normal
Level 4 Star.png Star.png Star.png Star.png
ATK / DEF 2000 / 100

Many of the czars' lost jewels can be found in the scales of this priceless dragon. Its creator remains a mystery, along with how they acquired the imperial treasures. But whosoever finds this dragon has hit the jackpot... whether they know it or not.


Red-Eyes Black Dragon

Card type Monster
Attribute DARK DARK.png
Types Dragon / Normal
Level 7 Star.png Star.png Star.png Star.png Star.png Star.png Star.png
ATK / DEF 2400 / 2000

A ferocious dragon with a deadly attack.

Effect Monsters
Black Metal Dragon

Card type Monster
Attribute DARK DARK.png
Types Dragon / Effect
Level 1 Star.png
ATK / DEF 600 / 600
Effect types Ignition, Continuous-like, Trigger

You can target 1 "Red-Eyes" monster you control; equip this monster from your hand or field to that target. It gains 600 ATK. If this card is sent from the field to the GY: You can add 1 "Red-Eyes" card from your Deck to your hand.


Daybreak Dragon

Card type Monster
Attribute LIGHT LIGHT.png
Types Dragon / Effect
Level 1 Star.png
ATK / DEF 0 / 2200
Effect types Unclassified, Ignition, Condition

This card can be treated as 2 Tributes for the Tribute Summon of a Dragon monster. You can banish this card from your GY; Special Summon 1 of your LIGHT or DARK Dragon monsters from your hand or that is banished, except “Daybreak Dragon”, but it cannot attack this turn. You can only use this effect of “Daybreak Dragon” once per turn.


Knight with Eyes of Red

Card type Monster
Attribute DARK DARK.png
Types Warrior / Effect
Level 1 Star.png
ATK / DEF 800 / 500
Effect types Trigger, Ignition, Condition

When a “Red-Eyes” monster you control is targeted for an attack by an opponent's monster: You can send this card from your hand to the GY; negate the attack, and if you do, 1 “Red-Eyes” monster you control gains 800 ATK until your next End Phase. You can banish this card from your GY, then target 1 "Red-Eyes" monster or 1 Level 1 DARK Dragon monster in your GY; add it to your hand. You can only use this effect of “Knight with Eyes of Red” once per turn.


Maiden with Eyes of Red

Card type Monster
Attribute DARK DARK.png
Types Spellcaster / Effect
Level 1 Star.png
ATK / DEF 0 / 0
Effect types Quick, Trigger, Condition

When a card or effect is activated that targets this card (Quick Effect): You can Special Summon 1 “Red-Eyes Black Dragon” from your hand, Deck, or GY. When this card is targeted for an attack: You can negate the attack, and if you do, change the battle position of this card, then you can Special Summon 1 “Red-Eyes Black Dragon” from your hand, Deck, or GY. You can only use 1 “Maiden with Eyes of Red” effect per turn, and only once that turn.


Prismatic Dragon

Card type Monster
Attribute LIGHT LIGHT.png
Types Dragon / Effect
Level 1 Star.png
ATK / DEF 100 / 100
Effect types Unclassified, Ignition, Condition

This card can be used as a substitute for any 1 Fusion Material whose name is specifically listed on the Fusion Monster Card, but the other Fusion Material(s) must be correct. You can pay 500 LP; Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. You can only use this effect of “Prismatic Dragon” once per turn.


Silverline Dragon

Card type Monster
Attribute LIGHT LIGHT.png
Types Dragon / Effect
Level 1 Star.png
ATK / DEF 0 / 1900
Effect types Quick, Quick, Condition

During damage calculation, if a LIGHT or DARK Dragon monster you control battles an opponent's monster (Quick Effect): You can send this card from your hand or field to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn. When your opponent activates a card or effect that targets a LIGHT and/or DARK Dragon monster(s) you control (except during the Damage Step) (Quick Effect): You can banish this card from your GY; negate that effect. You can only use this effect of “Silverline Dragon” once per turn.


The Black Stone of Legend

Card type Monster
Attribute DARK DARK.png
Types Dragon / Effect
Level 1 Star.png
ATK / DEF 0 / 0
Effect types Ignition, Ignition, Condition

You can Tribute this card; Special Summon 1 Level 7 or lower "Red-Eyes" monster from your Deck. If this card is in your GY: You can target 1 Level 7 or lower "Red-Eyes" monster in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use 1 "The Black Stone of Legend" effect per turn, and only once that turn.


Masked Dragon (x3)

Card type Monster
Attribute FIRE FIRE.png
Types Dragon / Effect
Level 3 Star.png Star.png Star.png
ATK / DEF 1400 / 1100
Effect types Info
Trigger

When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Dragon-Type monster with 1500 or less ATK from your Deck.


Dusk Wyvern

Card type Monster
Attribute DARK DARK.png
Types Dragon / Effect
Level 4 Star.png Star.png Star.png Star.png
ATK / DEF 1700 / 1300
Effect types Ignition, Trigger, Condition

You can send 1 Dragon monster from your hand to the GY; this card gains 300 ATK. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can target 1 of your LIGHT or DARK Dragon monsters that is banished or in your GY, except “Dusk Wyvern”; Special Summon it. You can only use this effect of “Dusk Wyvern” once per turn.


Dwarf Star Dragon Planeter

Card type Monster
Attribute LIGHT LIGHT.png
Types Dragon / Effect
Level 4 Star.png Star.png Star.png Star.png
ATK / DEF 1700 / 1200
Effect types Trigger

Once per turn, during the End Phase, if this card was Normal Summoned this turn: You can add 1 Level 7 LIGHT or DARK monster from your Deck to your hand.


Red-Eyes Blazing Dragon

Card type Monster
Attribute FIRE FIRE.png
Types Dragon / Effect
Level 4 Star.png Star.png Star.png Star.png
ATK / DEF 1400 / 1000
Effect types Continuous, Continuous

If this card attacks an opponent’s monster, it gains 400 ATK during the Damage Step only. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


Red-Eyes Wyvern

Card type Monster
Attribute WIND WIND.png
Types Dragon / Effect
Level 4 Star.png Star.png Star.png Star.png
ATK / DEF 1800 / 1600
Effect types Trigger, Condition

Once per turn, during your End Phase: You can banish this card from your GY, then target 1 "Red-Eyes" monster in your GY; Special Summon that target. You cannot Normal Summon/Set during the turn you activate this effect.


Starveil Dragon

Card type Monster
Attribute LIGHT LIGHT.png
Types Dragon / Effect
Level 4 Star.png Star.png Star.png Star.png
ATK / DEF 1500 / 1800
Effect types Quick, Unclassified

When a card or effect is activated that would inflict damage to you (Quick Effect): You can send this card from your hand or field to the GY; make that effect damage to you 0. If a LIGHT or DARK Dragon monster(s) you control would be destroyed by a card effect, you can banish this card from your hand or GY instead.


Blastwing Dragon

Card type Monster
Attribute DARK DARK.png
Types Dragon / Effect
Level 6 Star.png Star.png Star.png Star.png Star.png Star.png
ATK / DEF 2200 / 1200
Effect types Trigger, Trigger, Condition

When this card is Normal Summoned: Each player takes 1000 damage. When a Dragon monster you control is targeted for an attack by an opponent's monster: You can send this card from your hand to the GY, then target those 2 monsters that would battle; negate the attack, and if you do, inflict damage to both players equal to half the difference in ATK between those targets. You can only use this effect of “Blastwing Dragon” once per turn.


Celestine Dragon

Card type Monster
Attribute LIGHT LIGHT.png
Types Dragon / Effect
Level 6 Star.png Star.png Star.png Star.png Star.png Star.png
ATK / DEF 2300 / 1600
Effect types Trigger, Trigger, Condition

If this card destroys an opponent's monster by battle: Draw 1 card. If this card is banished: You can draw 2 cards, then discard 1 card. You can only use this effect of “Celestine Dragon” once per turn.


Red-Eyes Phantom Wyvern

Card type Monster
Attribute DARK DARK.png
Types Dragon / Effect
Level 6 Star.png Star.png Star.png Star.png Star.png Star.png
ATK / DEF 2000 / 2400
Effect types Trigger, Condition, Continuous

If a “Red-Eyes” monster you control is destroyed by battle or card effect: You can Special Summon this card from your hand. You can only Special Summon “Red-Eyes Phantom Wyvern” once per turn this way. If a “Red-Eyes” card(s) you control would be destroyed by battle or card effect, you can discard 1 “Red-Eyes” card instead.


Red-Eyes Sorceress

Card type Monster
Attribute DARK DARK.png
Types Spellcaster / Effrct
Level 6 Star.png Star.png Star.png Star.png Star.png Star.png
ATK / DEF 2000 / 1600
Effect types Continuous, Continuous

Gains 300 ATK for each “Red-Eyes” monster in the GY. While you control a “Red-Eyes” monster other than “Red-Eyes Sorceress”, your opponent's monsters cannot target this card for attacks, also your opponent cannot target this card with card effects.


Seleglare the Luminous Lunar Dragon

Card type Monster
Attribute LIGHT LIGHT.png
Types Dragon / Effect
Level 6 Star.png Star.png Star.png Star.png Star.png Star.png
ATK / DEF 2400 / 1000
Effect types Unclassified, Quick, Condition

You can Normal Summon/Set this card without Tributing, but its original ATK becomes 1500. During the Main Phase (Quick Effect): You can target 1 monster your opponent controls with ATK less than or equal to this card; return this card to the hand, and if you do, take control of that opponent's monster until the End Phase. You can only use this effect of "Seleglare the Luminous Lunar Dragon" once per turn.


Dark Radiance Dragon

Card type Monster
Attribute DARK DARK.png
Types Dragon / Effect
Level 7 Star.png Star.png Star.png Star.png Star.png Star.png Star.png
ATK / DEF 1600 / 2400
Effect types Summoning condition, Summoning
condition, Continuous, Trigger,
Condition

Cannot be Normal Summoned/Set. Must first be Special Summoned by sending 1 LIGHT or DARK Dragon monster from your hand or face-up field to the GY. This card gains ATK equal to the Level of the monster sent to the GY this way x 200. If this card destroys an opponent's monster by battle: You can target 1 LIGHT or DARK Dragon monster that is banished or in the GY, except “Dark Radiance Dragon”; Special Summon it to your field. You can only use this effect of “Dark Radiance Dragon” once per turn.


Red-Eyes Black Flare Dragon

Card type Monster
Attribute DARK DARK.png
Types Dragon / Gemini / Effect
Level 7 Star.png Star.png Star.png Star.png Star.png Star.png Star.png
ATK / DEF 2400 / 2000
Effect types Unclassified, Condition, Trigger,
Condition

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
● If damage calculation is performed involving this card, at the end of the Battle Phase: You can inflict damage to your opponent equal to this card's original ATK. You can only use this effect of "Red-Eyes Black Flare Dragon" once per turn.


Red-Eyes Infernal Dragon

Card type Monster
Attribute DARK DARK.png
Types Dragon / Effect
Level 7 Star.png Star.png Star.png Star.png Star.png Star.png Star.png
ATK / DEF 2400 / 2000
Effect types Unclassified, Unclassified, Trigger

You can Normal Summon/Set this card without Tributing, but its original ATK/DEF becomes halved. This card's name becomes “Red-Eyes Black Dragon” while on the field or in the GY. If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to that monster's original ATK.


Red-Eyes Shadow Dragon

Card type Monster
Attribute DARK DARK.png
Types Dragon / Effect
Level 7 Star.png Star.png Star.png Star.png Star.png Star.png Star.png
ATK / DEF 2400 / 2000
Effect types Summoning condition, Summoning
condition, Unclassified, Ignition,
Condition

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by revealing "Red-Eyes Black Dragon" in your hand. You can only Special Summon "Red-Eyes Shadow Dragon" once per turn this way. This card's name becomes "Red-Eyes Black Dragon" while on the field or in the GY. Once per turn: You can target 1 “Red-Eyes” monster, or 1 Fusion Monster that lists a "Red-Eyes" monster as material, you control; inflict damage to your opponent equal to half the original ATK of that target. This card cannot attack the turn this effect is activated.


Red-Eyes Vice Dragon

Card type Monster
Attribute DARK DARK.png
Types Dragon / Effect
Level 7 Star.png Star.png Star.png Star.png Star.png Star.png Star.png
ATK / DEF 2400 / 2000
Effect types Unclassified, Condition, Trigger,
Ignition

This card's name becomes “Red-Eyes Black Dragon” while on the field or in the GY. You can only use each of the following effects of “Red-Eyes Vice Dragon” once per turn. When this card is Normal Summoned: You can Tribute 1 Dragon monster; Special Summon 1 Level 7 or lower “Red-Eyes” monster from your Deck, except “Red-Eyes Vice Dragon”. During your Main Phase, if this card is in the GY because it was sent there this turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck that lists a “Red-Eyes” monster as material, by banishing Fusion Materials listed on it from your GY, including this card.


Twilight Dragon

Card type Monster
Attribute DARK DARK.png
Types Dragon / Effect
Level 8 Star.png Star.png Star.png Star.png Star.png Star.png Star.png Star.png
ATK / DEF 2600 / 2200
Effect types Summoning condition, Summoning
condition, Continuous, Ignition,
Condition, Trigger

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK Dragon monster from your GY. While face-up on the field, this card is also LIGHT-Attribute. Once per turn: You can target 1 card on the field or in either player’s GY; banish it. This card cannot attack the turn you activate this effect. Once per turn, during your opponent's End Phase: You can target 1 of your banished cards; place it on the top or bottom of your Deck.


Red-Eyes Emperor Dragon

Card type Monster
Attribute DARK DARK.png
Types Dragon / Effect
Level 10 Star.png Star.png Star.png Star.png Star.png Star.png Star.png Star.png Star.png Star.png
ATK / DEF 2800 / 2400
Effect types Unclassified, Continuous, Ignition,
Unclassified

You can Special Summon this card (from your hand) by Tributing 1 face-up “Red-Eyes” monster you control. Your opponent's monsters cannot target other Dragon monsters you control for attacks, also your opponent cannot target other Dragon monsters you control with card effects. Once per turn: You can Special Summon 1 Dragon monster from your hand or GY. You can only control 1 “Red-Eyes Emperor Dragon”.

Spells
Black Dragon’s Jewel

Card type Spell SPELL.png
Properly Normal
Effect types Condition, Activation requirement,
Effect, Ignition-like, Condition

(This card is always treated as a “Red-Eyes” card.)
If you control “Red-Eyes Sorceress”: Special Summon 1 Level 7 "Red-Eyes" monster from your hand or Deck. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; Special Summon 1 of your “Red-Eyes” monsters that is banished or in your GY, in Defense Position. You can only use this effect of “Black Dragon’s Jewel” once per turn.


Burial from a Different Dimension

Card type Spell SPELL.png
Properly Quick-Play Quick-Play.png
Effect types Effect

Target up to 3 banished monsters; return them to the GY.


Burning Scarlet

Card type Spell SPELL.png
Properly Quick-Play Quick-Play.png
Effect types Effect, Effect, Condition,
Unclassified

Target 1 “Red-Eyes Sorceress” you control; send 1 “Red-Eyes” monster from your hand or Deck to the GY, and if you do, all monsters your opponent currently controls lose ATK equal to that target’s ATK on the field. Destroy a monster(s) if its ATK becomes 0 by this effect and inflict 300 damage to your opponent for each monster destroyed this way. You can only activate 1 “Burning Scarlet” per turn. If a “Red-Eyes” monster(s) you control would be destroyed by battle or card effect while this card is in your GY, you can banish this card instead.


Cards of the Red Stone

Card type Spell SPELL.png
Properly Normal
Effect types Effect, Condition

Send 1 Level 7 "Red-Eyes" monster from your hand to the GY; draw 2 cards, then you can send 1 Level 7 "Red-Eyes" monster from your Deck to the GY. You can only activate 1 "Cards of the Red Stone" per turn.


Card of Sanctity

Card type Spell SPELL.png
Properly Normal
Effect types Effect

Each player draws until they have 6 cards in their hand.


Double Summon

Card type Spell SPELL.png
Properly Normal
Effect types Effect

You can conduct 2 Normal Summons/Sets this turn, not just 1.


Dragon Shrine

Card type Spell SPELL.png
Properly Normal
Effect types Effect, Condition

Send 1 Dragon monster from your Deck to the GY, then, if that monster in your GY is a Dragon Normal Monster, you can send 1 more Dragon monster from your Deck to the GY. You can only activate 1 "Dragon Shrine" per turn.


Dragon’s Evil Eye

Card type Spell SPELL.png
Properly Quick-Play Quick-Play.png
Effect types Effect

Destroy Spells/Traps your opponent controls equal to the number of Dragon monsters you control.


Dragon’s Fury

Card type Spell SPELL.png
Properly Quick-Play Quick-Play.png
Effect types Effect, Lingering

Double the ATK of all Dragon monsters you currently control, until the end of this turn. During the End Phase of this turn, banish those monsters.


Dragon’s Mirror

Card type Spell SPELL.png
Properly Normal
Effect types Effect

Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY.


Fury with Eyes of Red

Card type Spell SPELL.png
Properly Normal
Effect types Effect

Activate 1 of these effects;
● If you control a “Red-Eyes” monster: Target 1 monster on the field; destroy it.
● Add 1 Level 7 or lower “Red-Eyes” monster from your Deck or GY to your hand.


Fusion Deployment

Card type Spell SPELL.png
Properly Normal
Effect types Effect, Condition

Reveal 1 Fusion Monster in your Extra Deck and Special Summon, from your hand or Deck, 1 of the Fusion Materials whose name is specifically listed on that card, also you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 "Fusion Deployment" per turn.


Fusion Recovery

Card type Spell SPELL.png
Properly Normal
Effect types Effect

Target 1 "Polymerization" in your GY, and 1 monster in your GY that was used as material for a Fusion Summon; add them to your hand.


Graceful Charity

Card type Spell SPELL.png
Properly Normal
Effect types Effect

Draw 3 cards, then discard 2 cards.


Inferno Fire Blast

Card type Spell SPELL.png
Properly Normal
Effect types Effect, Condition

Target 1 "Red-Eyes Black Dragon" in your Monster Zone; inflict damage to your opponent equal to the original ATK of that "Red-Eyes Black Dragon". "Red-Eyes Black Dragon" cannot attack the turn you activate this card.


Lightning Vortex

Card type Spell SPELL.png
Properly Normal
Effect types Cost, Effect

Discard 1 card; destroy all face-up monsters your opponent controls.


Megamorph

Card type Spell SPELL.png
Properly Equip Equip.png
Effect types Continuous-like, Continuous-like

While your LP is lower than your opponent's, the equipped monster's ATK becomes double its original ATK. While your LP is higher, the equipped monster's ATK becomes half its original ATK.


Monster Reborn

Card type Spell SPELL.png
Properly Normal
Effect types Effect

Target 1 monster in either GY; Special Summon it.


Mystical Space Typhoon

Card type Spell SPELL.png
Properly Quick-Play Quick-Play.png
Effect types Effect

Target 1 Spell/Trap on the field; destroy that target.


One for One

Card type Spell SPELL.png
Properly Normal
Effect types Cost, Effect

Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


Polymerization (x2)

Card type Spell SPELL.png
Properly Normal
Effect types Effect

Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


Pot of Greed

Card type Spell SPELL.png
Properly Normal
Effect types Effect

Draw 2 cards.

Traps
Call of the Haunted

Card type Trap TRAP.png
Properly Continuous Continuous.png
Effect types Effect, Continuous-like,
Continuous-like

Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


Castle of Dragon Souls

Card type Trap TRAP.png
Properly Continuous Continuous.png
Effect types Quick-like, Trigger-like
Unclassified

Once per turn: You can banish 1 Dragon monster from your GY, then target 1 monster you control; it gains 700 ATK until the end of this turn (even if this card leaves the field). When this face-up card on the field is sent to the GY: You can target 1 of your banished Dragon monsters; Special Summon that target. You can only control 1 "Castle of Dragon Souls".


Defense Draw

Card type Trap TRAP.png
Properly Normal
Effect types Activation requirement, Effect

During your opponent's turn, at damage calculation: Make the battle damage you take from this battle 0, and if you do, draw 1 card.


Draconic Intervention

Card type Trap TRAP.png
Properly Counter Counter.png
Effect types Activation requirement, Effect,
Condition, Quick-like

When a Spell/Trap Card, or monster effect is activated that would destroy a card(s) you control or inflict damage to you while you control a Dragon monster: Negate the activation, and if you do, destroy that card, and if you do that, you can have all Dragon monsters you currently control gain 600 ATK/DEF until the end of this turn. You can only activate 1 “Draconic Intervention” per turn. If you have a Dragon monster in your GY: You can banish this card from your GY; you take no damage this turn.


Magic Cylinder

Card type Trap TRAP.png
Properly Normal
Effect types Activation requirement, Effect

When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.


Staunch Defender

Card type Trap TRAP.png
Properly Normal
Effect types Activation requirement, Effect

You can only activate this card when your opponent declares an attack. Select 1 face-up monster on your side of the field. During this turn, your opponent can only designate the selected monster as an attack target and your opponent must attack the selected monster with all face-up monsters.


Waboku

Card type Trap TRAP.png
Properly Normal
Effect types Effect

You take no battle damage this turn. Your monsters cannot be destroyed by battle this turn.

Fusion Monsters
Black Dragon Queen

Card type Monster
Attribute DARK DARK.png
Types Dragon / Fusion / Effect
Level 7 Star.png Star.png Star.png Star.png Star.png Star.png Star.png
ATK / DEF 2400 / 2000
Effect types Condition, Summoning condition,
Continuous, Continuous, Trigger

“Red-Eyes Sorceress” + “Red-Eyes Black Dragon”
(This card is always treated as a “Red-Eyes” card.)
Must first be Fusion Summoned with the above Fusion Materials. Your opponent cannot target Dragon or “Red-Eyes” monsters you control for attacks or with card effects, except “Black Dragon Queen”, also they cannot be destroyed by card effects. Gains 400 ATK for each Dragon monster on the field and in the GY. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 1 Level 7 or lower “Red-Eyes” monster from your hand, Deck, or GY, except “Black Dragon Queen”.


Meteor Black Comet Dragon

Card type Monster
Attribute DARK DARK.png
Types Dragon / Fusion / Effect
Level 8 Star.png Star.png Star.png Star.png Star.png Star.png Star.png Star.png
ATK / DEF 3500 / 2000
Effect types Trigger, Trigger

1 Level 7 "Red-Eyes" monster + 1 Level 6 Dragon monster
If this card is Fusion Summoned: You can send 1 "Red-Eyes" monster from your hand or Deck to the GY, and if you do, inflict damage to your opponent equal to half the original ATK of that monster. If this card is sent from the Monster Zone to the GY: You can target 1 Normal Monster in your GY; Special Summon it.


First of the Dragons

Card type Monster
Attribute DARK DARK.png
Types Dragon / Fusion / Effect
Level 9 Star.png Star.png Star.png Star.png Star.png Star.png Star.png Star.png Star.png
ATK / DEF 2700 / 2000
Effect types Summoning condition,
Unclassified, Continuous

2 Normal Monsters
Must be Fusion Summoned and cannot be Special Summoned by other ways. You can only control 1 "First of the Dragons". This card cannot be destroyed by battle, except by battle with a Normal Monster, and is unaffected by other monsters' effects.


Red-Eyes Twin Flare Dragon

Card type Monster
Attribute DARK DARK.png
Types Dragon / Fusion / Effect
Level 9 Star.png Star.png Star.png Star.png Star.png Star.png Star.png Star.png Star.png
ATK / DEF 2800 / 2400
Effect types Summoning condition, Continuous,
Continuous, Trigger

“Red-Eyes Black Dragon” + “Red-Eyes Black Dragon”
Must first be either Fusion Summoned, or Special Summoned by Tributing the above cards you control. Cannot be destroyed by card effects. This card can make up to 2 attacks on monsters during each Battle Phase. If this card destroys a monster by battle: Inflict damage to your opponent equal to the destroyed monster's original Level x 200.


Red-Eyes Mega Flare Dragon

Card type Monster
Attribute DARK DARK.png
Types Dragon / Fusion / Effect
Level 11 Star.png Star.png Star.png Star.png Star.png Star.png Star.png Star.png Star.png Star.png Star.png
ATK / DEF 3600 / 3000
Effect types Continuous, Ignition, Condition,
Trigger, Trigger

“Red-Eyes Black Dragon” + “Red-Eyes Black Dragon” + “Red-Eyes Black Dragon”
Your opponent cannot target this card with card effects, also it cannot be destroyed by card effects. Once per turn, during your Main Phase 1: You can activate this effect; this card can attack all monsters your opponent controls once each, during each Battle Phase this turn. Other monsters you control cannot declare an attack the turn you activate this effect. If this card destroys a monster by battle: Inflict damage to your opponent equal to either that monster's original ATK/DEF (whichever is higher). If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can Special Summon 1 “Red-Eyes” monster from your hand, Deck, or GY, except “Red-Eyes Mega Flare Dragon”.


Red-Eyes Oblivion Dragon

Card type Monster
Attribute DARK DARK.png
Types Dragon / Fusion / Effect
Level 12 Star.png Star.png Star.png Star.png Star.png Star.png Star.png Star.png Star.png Star.png Star.png Star.png
ATK / DEF 4400 / 4000
Effect types Summoning condition, Continuous,
Trigger, Trigger, Trigger,
Condition

“Red-Eyes Black Dragon” + 4 Level 7 or higher DARK Dragon monsters
Must be either Fusion Summoned, or Special Summoned by sending the above monsters you control to the GY, and cannot be Special Summoned by other ways. This face-up card on the field cannot be Tributed, nor used as Fusion Material, also it cannot be destroyed by card effects. If this card is Fusion Summoned using 5 DARK Dragon monsters with different original names: You can make the ATK/DEF of all monsters your opponent currently controls become 0, also, for the rest of this turn, other monsters you control cannot attack. If this card destroys a monster by battle: Inflict damage to your opponent equal to either that monster's original ATK/DEF (whichever is higher). If a card or effect is activated that targets a card(s) you control (Quick Effect): You can banish 1 “Red-Eyes” monster from your GY; negate the activation, and if you do, destroy that card, and if you do that, inflict damage to your opponent equal to half the banished monster’s original ATK. You can only use this effect of “Red-Eyes Oblivion Dragon” once per turn.