Max | BLU Scout
scorpiolight
- Created
- 2 years, 11 months ago
- Creator
- scorpiolight
- Favorites
- 2
Profile
Maxine Fox
"Everybody get the FUCK out of my way."
PROFILE
Born and raised in New York City, Max grew up being considered the 'runt of the litter'. The local boys never let her play with them, considering her lesser as a girl. She grew up scrappy and agressive, often racing her peers to beat them to fights.
She is currently the second-youngest member of the BLU team, only 19 years old. In fact, for a while she was the youngest, joining the mercenary team at only 16 after running away from home. He is an agressive fighter, able to quickly run up to an opponent, quickly pump them full of lead, and get out. The only person she has trouble matching in speed is the RED Team's Scout, who she considers her mortal enemy, not because he's on the opposite team and outclasses her, but mainly because he's from Boston.
Max is loud, hotheaded and agressive, although their attitude feels more like a chihuahua than a pitbull.
BASIC INFO
- AGE 19
- BIRTHDAY April 17, 1949 at 4:30 PM
- BLOOD TYPE B+
- HEIGHT 5'11"
- GENDER Female
-
PRONOUNS
she/her/her/hers/herself
he/him/his/his/himself
they/them/their/theirs/themself - SPECIES Human
- ETHNICITY White
- OCCUPATION Mercenary
- ALIGNMENT Chaotic Neutral
- ALIAS(ES) Scout
- TITLE(S) None
- SEXUALITY Unknown
- SOCIAL STANDING Unknown
- RELATIONSHIP Single
- STATUS Alive
- BIRTHPLACE New York, New York, USA
- RESIDENCE Teufort, New Mexico, USA
- RELIGION Nonreligeous
- CLASS / ROLE Scout
PERSONALITY
TOUGH • ENERGETIC • DETERMINED
Describe your character's positive personality traits here. I suppose what counts as a positive or negative trait depends on you, but some examples of positive traits include kind, honest, reliable, patient, and so forth. Curabitur a dapibus tellus. Nullam quis felis at eros posuere pellentesque. Ut pharetra ipsum at viverra tristique. Nam rhoncus ultrices orci nec finibus. Proin auctor quis urna congue convallis. Quisque id accumsan ante, eu tristique massa. Ut eget leo id est pellentesque mollis. Morbi consectetur quis elit at egestas. Sed sit amet ipsum id odio elementum mollis. Nullam laoreet vel metus vel blandit.
Donec accumsan quis nisi et gravida. Suspendisse sit amet volutpat ligula. Proin velit nisl, auctor ut enim et, facilisis lacinia odio. Sed pulvinar faucibus pulvinar. Aliquam sed tempus erat. Curabitur faucibus consequat risus nec pretium. Vivamus vitae ligula cursus, tempus ligula vitae, hendrerit mauris. Nullam rhoncus dolor a elit bibendum, a dapibus ipsum porttitor. Pellentesque id blandit purus. Mauris sit amet diam augue. Suspendisse iaculis efficitur viverra. Vestibulum posuere lobortis pretium.
RUDE • HOTHEADED • STUBBORN
Describe your character's negative personality traits here. Some examples of negative traits include lazy, stingy, impulsive, selfish, and so forth. Aliquam maximus neque non lobortis tristique. Nulla placerat ligula ut eleifend venenatis. Quisque dapibus nisi nec quam varius, sit amet consequat elit semper. Sed ligula felis, fermentum sit amet mi in, cursus viverra purus. In pretium libero eu mauris efficitur pellentesque. Integer iaculis orci eu ante fringilla, a mattis metus scelerisque. Nam euismod nibh est, nec ullamcorper velit sollicitudin a. Donec ex quam, feugiat in tellus faucibus, posuere faucibus ex. Vivamus vitae velit arcu. Curabitur sit amet mauris sed tellus porttitor efficitur. Pellentesque aliquam fermentum dolor ac accumsan. Curabitur malesuada nisl nec nisl posuere, ut venenatis ligula elementum. In non enim efficitur, convallis nunc sed, convallis mauris. Donec sodales lacus quis posuere dapibus.
Nullam elementum scelerisque pretium. Vestibulum quam dolor, pretium nec massa ut, venenatis molestie orci. Vivamus tortor elit, luctus sit amet nisi nec, viverra dapibus ligula. Suspendisse quis pretium magna. Donec mollis sagittis massa, id blandit turpis vulputate ut. Mauris a risus est. Sed ornare quam dui, eu dapibus tellus varius non.
Important Dates
- Date 00
Unknown
Unknown Date 00
Unknown Date 00
Unknown
Childhood
Header
"Quote"
Curabitur venenatis vel purus vel hendrerit. Aliquam condimentum lectus non enim imperdiet hendrerit. Morbi ac sapien enim. Sed venenatis felis mi, id tincidunt nisi sagittis a. Aenean quis dictum enim. Nam tempor, leo a aliquam elementum, sem orci ullamcorper dui, ullamcorper elementum tortor massa sed ex. Nullam magna arcu, scelerisque sit amet leo vel, placerat posuere tellus. Pellentesque vel eros nulla. Nullam diam arcu, accumsan et ultrices egestas, varius vel ipsum. Class aptent taciti sociosqu ad litora torquent per conubia nostra, per inceptos himenaeos. Interdum et malesuada fames ac ante ipsum primis in faucibus. Mauris eget massa eget erat cursus venenatis.
Morbi mollis blandit elit, eget blandit odio vehicula non. Etiam pretium fermentum porta. Nulla posuere ac nisl vitae accumsan. Suspendisse mattis at nunc at vehicula. Vivamus dui velit, ornare nec nisl sit amet, feugiat lobortis nisl. Etiam arcu nisi, porta eu sem ac, rhoncus porta ligula. Cras varius, metus ac tincidunt ullamcorper, augue ligula tristique purus, ut pharetra felis ligula at lorem. Ut tristique sem sed tempus lobortis. Maecenas pretium et magna in egestas. Nullam nec dignissim nisi.
Nam tincidunt metus a ullamcorper aliquam. In eget tortor lacus. Duis at nisi arcu. Praesent pellentesque felis eget elementum pellentesque. In hac habitasse platea dictumst. Morbi fringilla scelerisque nisl, vel molestie nisi commodo id. Nullam dolor lectus, consectetur ac consectetur vel, sollicitudin quis purus. Vestibulum augue sem, sollicitudin sed urna id, tempor posuere lectus. Proin ornare at quam sit amet malesuada. Cras scelerisque neque sit amet volutpat eleifend. Donec lobortis tellus nec nulla pharetra, et maximus enim finibus. Integer gravida ipsum mollis ligula auctor, et dapibus ipsum cursus.
Teenage Years
Header
"Quote"
Curabitur venenatis vel purus vel hendrerit. Aliquam condimentum lectus non enim imperdiet hendrerit. Morbi ac sapien enim. Sed venenatis felis mi, id tincidunt nisi sagittis a. Aenean quis dictum enim. Nam tempor, leo a aliquam elementum, sem orci ullamcorper dui, ullamcorper elementum tortor massa sed ex. Nullam magna arcu, scelerisque sit amet leo vel, placerat posuere tellus. Pellentesque vel eros nulla. Nullam diam arcu, accumsan et ultrices egestas, varius vel ipsum. Class aptent taciti sociosqu ad litora torquent per conubia nostra, per inceptos himenaeos. Interdum et malesuada fames ac ante ipsum primis in faucibus. Mauris eget massa eget erat cursus venenatis.
Morbi mollis blandit elit, eget blandit odio vehicula non. Etiam pretium fermentum porta. Nulla posuere ac nisl vitae accumsan. Suspendisse mattis at nunc at vehicula. Vivamus dui velit, ornare nec nisl sit amet, feugiat lobortis nisl. Etiam arcu nisi, porta eu sem ac, rhoncus porta ligula. Cras varius, metus ac tincidunt ullamcorper, augue ligula tristique purus, ut pharetra felis ligula at lorem. Ut tristique sem sed tempus lobortis. Maecenas pretium et magna in egestas. Nullam nec dignissim nisi.
Nam tincidunt metus a ullamcorper aliquam. In eget tortor lacus. Duis at nisi arcu. Praesent pellentesque felis eget elementum pellentesque. In hac habitasse platea dictumst. Morbi fringilla scelerisque nisl, vel molestie nisi commodo id. Nullam dolor lectus, consectetur ac consectetur vel, sollicitudin quis purus. Vestibulum augue sem, sollicitudin sed urna id, tempor posuere lectus. Proin ornare at quam sit amet malesuada. Cras scelerisque neque sit amet volutpat eleifend. Donec lobortis tellus nec nulla pharetra, et maximus enim finibus. Integer gravida ipsum mollis ligula auctor, et dapibus ipsum cursus.
Important Dates
- Date 00
Unknown
Unknown Date 00
Unknown Date 00
Unknown
Important Dates
- Date 00
Unknown
Unknown Date 00
Unknown Date 00
Unknown
Adulthood
Header
"Quote"
Curabitur venenatis vel purus vel hendrerit. Aliquam condimentum lectus non enim imperdiet hendrerit. Morbi ac sapien enim. Sed venenatis felis mi, id tincidunt nisi sagittis a. Aenean quis dictum enim. Nam tempor, leo a aliquam elementum, sem orci ullamcorper dui, ullamcorper elementum tortor massa sed ex. Nullam magna arcu, scelerisque sit amet leo vel, placerat posuere tellus. Pellentesque vel eros nulla. Nullam diam arcu, accumsan et ultrices egestas, varius vel ipsum. Class aptent taciti sociosqu ad litora torquent per conubia nostra, per inceptos himenaeos. Interdum et malesuada fames ac ante ipsum primis in faucibus. Mauris eget massa eget erat cursus venenatis.
Morbi mollis blandit elit, eget blandit odio vehicula non. Etiam pretium fermentum porta. Nulla posuere ac nisl vitae accumsan. Suspendisse mattis at nunc at vehicula. Vivamus dui velit, ornare nec nisl sit amet, feugiat lobortis nisl. Etiam arcu nisi, porta eu sem ac, rhoncus porta ligula. Cras varius, metus ac tincidunt ullamcorper, augue ligula tristique purus, ut pharetra felis ligula at lorem. Ut tristique sem sed tempus lobortis. Maecenas pretium et magna in egestas. Nullam nec dignissim nisi.
Nam tincidunt metus a ullamcorper aliquam. In eget tortor lacus. Duis at nisi arcu. Praesent pellentesque felis eget elementum pellentesque. In hac habitasse platea dictumst. Morbi fringilla scelerisque nisl, vel molestie nisi commodo id. Nullam dolor lectus, consectetur ac consectetur vel, sollicitudin quis purus. Vestibulum augue sem, sollicitudin sed urna id, tempor posuere lectus. Proin ornare at quam sit amet malesuada. Cras scelerisque neque sit amet volutpat eleifend. Donec lobortis tellus nec nulla pharetra, et maximus enim finibus. Integer gravida ipsum mollis ligula auctor, et dapibus ipsum cursus.
Likes
- Rock Music
Dislikes
- Anyone being better than them
Bonds
Bond 01: Vivamus justo metus, elementum a sodales a, maximus id sapien. Pellentesque ut erat a neque feugiat fermentum ut a ligula. Nunc tincidunt purus vitae diam ultrices convallis.
Bond 02: Vivamus justo metus, elementum a sodales a, maximus id sapien. Pellentesque ut erat a neque feugiat fermentum ut a ligula. Nunc tincidunt purus vitae diam ultrices convallis.
Stats
Carefulness
Extraversion
Boldness
Planning
Patience
Generosity
Suspicion
Stubbornness
Honesty
Ideals
Ideal 01: Vivamus justo metus, elementum a sodales a, maximus id sapien. Pellentesque ut erat a neque feugiat fermentum ut a ligula. Nunc tincidunt purus vitae diam ultrices convallis.
Ideal 02: Vivamus justo metus, elementum a sodales a, maximus id sapien. Pellentesque ut erat a neque feugiat fermentum ut a ligula. Nunc tincidunt purus vitae diam ultrices convallis.
Favorites
"Quote"
- FOOD Unknown
- ANIMAL Unknown
Dreams/ Goals
Dream 01: Vivamus justo metus, elementum a sodales a, maximus id sapien. Pellentesque ut erat a neque feugiat fermentum ut a ligula. Nunc tincidunt purus vitae diam ultrices convallis.
Dream 02: Vivamus justo metus, elementum a sodales a, maximus id sapien. Pellentesque ut erat a neque feugiat fermentum ut a ligula. Nunc tincidunt purus vitae diam ultrices convallis.
Fears
Fear 01: Vivamus justo metus, elementum a sodales a, maximus id sapien. Pellentesque ut erat a neque feugiat fermentum ut a ligula. Nunc tincidunt purus vitae diam ultrices convallis.
Fear 02: Vivamus justo metus, elementum a sodales a, maximus id sapien. Pellentesque ut erat a neque feugiat fermentum ut a ligula. Nunc tincidunt purus vitae diam ultrices convallis.
Health
- Posture
Unknown
Unknown Physical Illnesses/ Disabilities
Unknown
Unknown
Unknown Mental Illnesses/ Disabilities
Unknown
Unknown
Unknown
Habits
HABIT
Briefly describe your character's habit here. Suspendisse potenti. Mauris id lacus vitae nunc dignissim pellentesque. Interdum et malesuada fames ac ante ipsum primis in faucibus. Aliquam erat volutpat.
HABIT
Briefly describe your character's habit here. Suspendisse potenti. Mauris id lacus vitae nunc dignissim pellentesque. Interdum et malesuada fames ac ante ipsum primis in faucibus. Aliquam erat volutpat.
HABIT
Briefly describe your character's habit here. Suspendisse potenti. Mauris id lacus vitae nunc dignissim pellentesque. Interdum et malesuada fames ac ante ipsum primis in faucibus. Aliquam erat volutpat.
HABIT
Briefly describe your character's habit here. Suspendisse potenti. Mauris id lacus vitae nunc dignissim pellentesque. Interdum et malesuada fames ac ante ipsum primis in faucibus. Aliquam erat volutpat.
HABIT
Briefly describe your character's habit here. Suspendisse potenti. Mauris id lacus vitae nunc dignissim pellentesque. Interdum et malesuada fames ac ante ipsum primis in faucibus. Aliquam erat volutpat.
Quotes
"Quote goes here."
—to whom or when they said this quote
"Quote goes here."
—to whom or when they said this quote
"Quote goes here."
—to whom or when they said this quote
Conversation
- Way of Speaking
Strong New York Accent
Unknown Conversation Quirks
Unknown
Personality Types
- Four Letter
ENFP
Unknown Instinctual Variant
Unknown Tritype
Unknown
- Socionics
Unknown
Unknown Attitudinal Psyche
Unknown Temperaments
Unknown
STRENGTHS
STRENGTH
Describe your character's strength here. Praesent purus nibh, dignissim non libero ac, volutpat lobortis lacus. Integer a accumsan tortor.
STRENGTH
Describe your character's strength here. Praesent purus nibh, dignissim non libero ac, volutpat lobortis lacus. Integer a accumsan tortor.
STRENGTH
Describe your character's strength here. Praesent purus nibh, dignissim non libero ac, volutpat lobortis lacus. Integer a accumsan tortor.
STRENGTH
Describe your character's strength here. Praesent purus nibh, dignissim non libero ac, volutpat lobortis lacus. Integer a accumsan tortor.
STRENGTH
Describe your character's strength here. Praesent purus nibh, dignissim non libero ac, volutpat lobortis lacus. Integer a accumsan tortor.
WEAKNESSES
WEAKNESS
Describe your character's weakness here. Praesent purus nibh, dignissim non libero ac, volutpat lobortis lacus. Integer a accumsan tortor.
WEAKNESS
Describe your character's weakness here. Praesent purus nibh, dignissim non libero ac, volutpat lobortis lacus. Integer a accumsan tortor.
WEAKNESS
Describe your character's weakness here. Praesent purus nibh, dignissim non libero ac, volutpat lobortis lacus. Integer a accumsan tortor.
WEAKNESS
Describe your character's weakness here. Praesent purus nibh, dignissim non libero ac, volutpat lobortis lacus. Integer a accumsan tortor.
WEAKNESS
Describe your character's weakness here. Praesent purus nibh, dignissim non libero ac, volutpat lobortis lacus. Integer a accumsan tortor.
ABILITIES
ABILITY
Describe your character's abilities here. Note that abilities are different from skills; abilities are more things that are natural/ innate, as opposed to skills which are learned or acquired. Some examples of abilities are flight, heightened senses, heat/ cold resistance, etc.
ABILITY
Describe your character's abilities here. Note that abilities are different from skills; abilities are more things that are natural/ innate, as opposed to skills which are learned or acquired. Some examples of abilities are flight, heightened senses, heat/ cold resistance, etc.
ABILITY
Describe your character's abilities here. Note that abilities are different from skills; abilities are more things that are natural/ innate, as opposed to skills which are learned or acquired. Some examples of abilities are flight, heightened senses, heat/ cold resistance, etc.
SKILLS
SKILL
Describe your character's skill here. You can mention how they developed this skill, how good they are at this skill, if they use this skill for good/ evil, etc. Cras sit amet nibh libero, in gravida nulla. Nulla vel metus scelerisque ante sollicitudin. Cras purus odio, vestibulum in vulputate at, tempus viverra turpis. Fusce condimentum nunc ac nisi vulputate fringilla. Donec lacinia congue felis in faucibus.
SKILL
Describe your character's skill here. You can mention how they developed this skill, how good they are at this skill, if they use this skill for good/ evil, etc. Cras sit amet nibh libero, in gravida nulla. Nulla vel metus scelerisque ante sollicitudin. Cras purus odio, vestibulum in vulputate at, tempus viverra turpis. Fusce condimentum nunc ac nisi vulputate fringilla. Donec lacinia congue felis in faucibus.
SKILL
Describe your character's skill here. You can mention how they developed this skill, how good they are at this skill, if they use this skill for good/ evil, etc. Cras sit amet nibh libero, in gravida nulla. Nulla vel metus scelerisque ante sollicitudin. Cras purus odio, vestibulum in vulputate at, tempus viverra turpis. Fusce condimentum nunc ac nisi vulputate fringilla. Donec lacinia congue felis in faucibus.
HOBBIES
GUITAR
Describe your character's hobby here. You can mention how they got into the hobby, how long they've been doing it for, if they're any good at it, and so forth. Aliquam erat volutpat. Aenean laoreet mauris vitae quam interdum elementum. Pellentesque habitant morbi tristique senectus et netus et malesuada fames ac turpis egestas.
BACKPACKING
Describe your character's hobby here. You can mention how they got into the hobby, how long they've been doing it for, if they're any good at it, and so forth. Aliquam erat volutpat. Aenean laoreet mauris vitae quam interdum elementum. Pellentesque habitant morbi tristique senectus et netus et malesuada fames ac turpis egestas.
SEWING AND EMBROIDERY
Describe your character's hobby here. You can mention how they got into the hobby, how long they've been doing it for, if they're any good at it, and so forth. Aliquam erat volutpat. Aenean laoreet mauris vitae quam interdum elementum. Pellentesque habitant morbi tristique senectus et netus et malesuada fames ac turpis egestas.
STATS
WISDOM
STRENGTH
CHARISMA
SPEED
INTELLECT
CONFIDENCE
FIGHTING ABILITY
TOUGHNESS
Scattergun
The Scattergun is the default primary weapon for the Scout. It is a short, double-barreled lever-action shotgun with a wooden handle and foregrip.
SHOT TYPE Hitscan
DAMAGE TYPE Bullet
RANGED / MELEE Ranged
MAXIMUM RAMP-UP 175% | 10.5 / pellet
BASE DAMAGE 100% | 6 / pellet
MAXIMUM FALL-OFF 52.8% | 3.168 / pellet
PELLET COUNT 10
POINT BLANK 11-105
MEDIUM RANGE 6-60
LONG RANGE 3-30
PELLET SPREAD 30:1
CRITICAL 18 / pellet
MINI-CRIT 8.1 - 14.1 / pellet
ATTACK INTERVAL 0.625 s
RELOAD (FIRST) 0.7 s
RELOAD (CONSECUTIVE) 0.5 s
The Scattergun is extremely similar to the Shotgun available to other classes, possessing the same base damage per pellet, number of pellets fired per shot, and ammunition per clip. However, the Scattergun has increased damage ramp-up at distances of under 512 Hammer units, resulting in it dealing more damage than the Shotgun at close range.
The Scattergun's first shell fires at least one pellet straight down the crosshair before "bullet spread" takes effect. When random bullet spread is disabled, the pellets instead spread in a fixed three-by-three grid pattern, with two pellets overlapping in the center of the grid.
Soda Popper
It is a broken double-barrel shotgun similar to the Force-A-Nature, featuring several black bands around the stock and front as well as a band near the trigger guard, and slit barrels. A can of Crit-a-Cola is fitted underneath.
SHOT TYPE Hitscan
DAMAGE TYPE Bullet
RANGED / MELEE Ranged
MAXIMUM RAMP-UP 175% | 10.5 / pellet
BASE DAMAGE 100% | 6 / pellet
MAXIMUM FALL-OFF 52.8% | 3.168 / pellet
PELLET COUNT 10
POINT BLANK 11-105
MEDIUM RANGE 6-60
LONG RANGE 3-30
PELLET SPREAD 30:1
CRITICAL 18 / pellet
MINI-CRIT 8.1 - 14.1 / pellet
ATTACK INTERVAL 0.3125 s
RELOAD 1.1333 s
The Soda Popper shares the reload function of the Force-A-Nature, in that it only has two shells per clip, reloads its entire clip at once, and discards any shells still leftover in the chamber. It has a 25% faster reload time when compared to the Force-A-Nature, and fires twice as fast as the default Scattergun.
Equipping the Soda Popper places a "HYPE" meter on the HUD, which fills with damage dealt by any of the Scout's weapons, including the Sandman and Atomizer's Home Run taunt. It takes about 350 damage to fill up the HYPE meter, which is approximately 4 point-blank shots from the Soda Popper, 16 close range Pistol shots, or 10 swings from the Bat.
When the HYPE meter is full, pressing Alt-Fire (default key: MOUSE2) while the weapon is active activates Hype mode for 10 seconds, giving the Scout the ability to jump up to five times in mid-air (for a total of six jumps). When HYPE mode is initiated, the player hears the same noise as being hit with the Disciplinary Action, and the Scout's active weapon glows bright purple. In addition to the Scout's air jump particles turning purple, the Atomizer has no effect during Hype mode and does not grant an additional jump.
Force-A-Nature
Any outdoorsman will tell you the most frustrating part of hunting is when a deer simply FALLS DOWN when shot, and doesn't FLY BACKWARD into the forest. Those days are over. Anything this baby hits better PACK A LUNCH, 'cause it is going for a ride!
SHOT TYPE Hitscan
DAMAGE TYPE Bullet
RANGED / MELEE Ranged
MAXIMUM RAMP-UP 175% | 9.45 / pellet
BASE DAMAGE 100% | 5.4 / pellet
MAXIMUM FALL-OFF 2.8512 / pellet
PELLET COUNT 12
POINT BLANK 9-113
MEDIUM RANGE 5-65
LONG RANGE 3-32
PELLET SPREAD 30:1
CRITICAL 16.2 / pellet
MINI-CRIT 7.29 - 12.76 / pellet
ATTACK INTERVAL 0.3125 s
RELOAD (FIRST) 1.4333 s
RELOAD (CONSECUTIVE) 0.5 s
Compared to the Scattergun, the Force-A-Nature's clip size is significantly smaller, only being able to hold two shots at a time. However, it can fire twice as fast as the Scattergun and causes opponents to suffer knockback inversely proportionate to the distance between them and the Scout on hit (with extremely high knockback at point-blank range and no knockback at all at long distance). If the user fires the weapon while airborne, the recoil propels them opposite of the direction they aim. This can be used to perform a third jump in midair, opening up alternate routes for the Scout to take. Knockback is only delivered by the first shot on a target; after shooting, there is a delay of 1.5 seconds where the affected parties cannot be knocked back by a second shot.
The Force-A-Nature shares the Scattergun's increased positive damage ramp of 175%. Overall, it deals slightly more damage than the Scattergun, spread over a greater number of pellets; 0.9x damage per pellet times 1.2x amount of pellets equals 1.08 times normal damage. However, the low clip size results in more frequent reloads and a lower total damage per clip, making the Force-A-Nature struggle in extended firefights or against tankier classes like Soldiers and Heavies. When reloading, two shells are always consumed, even if only one shot was fired.
Like other bullet-based weaponry, the Force-A-Nature's first shell fires at least one pellet straight down the crosshair before "bullet spread" takes effect. When random bullet spread is disabled, the pellets spread in a fixed three-by-three grid pattern: each grid point receives one pellet, with the middle row receiving two extra pellets on its centermost point and one extra pellet on its rightmost point.
Pistol
In-world description of item. Nulla elit dui, pellentesque tristique eros at, varius finibus orci. Integer ac nunc eu orci pulvinar tincidunt a sed ante.
SHOT TYPE Hitscan
DAMAGE TYPE Bullet
RANGED / MELEE Ranged
MAXIMUM RAMP-UP 150% | 22
BASE DAMAGE 100% | 15
MAXIMUM FALL-OFF 52.8% | 8
PELLET SPREAD 48:1
CRITICAL 45
MINI-CRIT 20 - 30
ATTACK INTERVAL 0.15 s
RELOAD 1.10 s
SPREAD RECOVERY 1.25 s
The Pistol does only a small amount of damage per hit. However, its high rate of fire makes its overall damage output relatively substantial if multiple consecutive shots are landed. In addition, its accuracy, while not entirely exceptional, is superior to that of the Scattergun or Shotgun. This makes it useful for fights that take place outside of the primary weapon's effective range, to finish off retreating targets, or as a backup weapon when the primary weapon is out of ammunition. The accuracy also makes it ideal for destroying Stickybombs and taking out unsupervised Sentry Guns outside their firing range.
Crit-a-Cola
In-world description of item. Nulla elit dui, pellentesque tristique eros at, varius finibus orci. Integer ac nunc eu orci pulvinar tincidunt a sed ante.
EFFECT Each attack under the effect gives mini-crits. Attacking marks the player for death for 5 seconds after the effect expires.
CONSUMPTION TIME 1.2 s
RECHARGE TIME 22 s
EFFECT DURATION 8 s
Upon ingestion, Crit-a-Cola gives the Scout the ability to deal mini-crits for 8 seconds with any equipped weapon. However, making any attack while under the effect immediately causes a 5 second Marked-For-Death debuff. Making additional attacks while this debuff is active will reset its duration.
Bonk! Atomic Punch
Bonk! is fulla radiation, which as we all know is pretty great for givin' people superpowers.
EFFECT The user has temporary invincibility.
CONSUMPTION TIME 1.2 s
RECHARGE TIME 22 s
EFFECT DURATION 8 s
Upon ingestion, Bonk! Atomic Punch renders the player invulnerable for 8 seconds. During this time, the player is forced into third-person mode and may not attack with any weapon, being limited to actions such as moving, jumping, and reloading their weapons, with a blurry trail following them. While invulnerable, most things that would normally hurt the Scout instead produce a "Miss!" signal above his head, followed by one of many voice responses. A Scout cannot use Bonk! while carrying the Intelligence, or grab the Intelligence while still under the drink's effects. Scouts under the effects of Bonk! can neither capture nor defend objectives such as control points or Payload carts. The player has unlimited Bonk! cans at their disposal, but cannot take out another can until the item's cooldown period, shown in the HUD, is over. The effects of Bonk! cease if a Scout using it activates a Resupply locker.
While under the effects of Bonk!, the player is immune to almost all forms of damage, including direct damage, residual damage, self-inflicted damage, and fall damage. Damage-over-time effects, such as afterburn and bleeding, do not deal damage for the duration of the Bonk! effect, but continue when the drink wears off. However, on-hit effects (such as the Ubersaw's +25% ÜberCharge on hit) still take place if they are not based on the amount of damage dealt (such as the Buff Banner's rage meter), and Bonk! provides no protection from knockback, environmental damage, or telefrags.
After the effect ends, the player receives a 5-second slowdown based on the amount of damage they absorbed while invulnerable. The slow effect scales from 25% at low damage up to 50% after absorbing 200+ damage. The Baby Face's Blaster does not affect the slowdown penalty.
Sandman
You Scouts are gonna love this highly collectible bat that smacks baseballs at the other team, stunning the living crap outta anybody dumb, slow, drunk, mute or Australian enough to get in the way.
DAMAGE TYPE Melee
RANGED / MELEE Melee
BASE DAMAGE 100% | 35
CRITICAL 105
MINI-CRIT 47
ATTACK INTERVAL 0.5 s
In addition to sharing the attack speed and damage of the normal Bat, pressing alt-fire (default key: MOUSE2) with the Sandman causes the Scout to launch the baseball towards the enemy. Successfully hitting a target with the baseball slows the enemy as well as damages them, provided that they are a sufficient distance away. A slowed enemy's speed is capped at 225.88 Hammer units per second (about the same speed as a walking Heavy), regardless of the class. The slow duration depends on how long the ball has been in the air; the longer the ball's travel time, the longer the victim is slowed, ranging from 1 to 7 seconds. If the enemy is hit with a baseball that has traveled for sufficiently long, the victim suffers a moonshot, identifiable by a cheering audience sound clip, and is slowed for the maximum slow duration. If the Scout launches the ball short of the minimum slow distance, the ball hits and inflicts minor damage, but bounces off the enemy with no effect. The Scout is also only equipped with one baseball, which reloads after a 10-second interval indicated in the cooldown bar on the HUD. Despite being a projectile, the baseball is considered a melee weapon, meaning it uses the higher critical chance of melee weapons and deals double damage to Heavies that have the Fists of Steel active.
Baseballs can be picked up off the ground, whether owned by the player or another Scout, or by visiting a Resupply locker. Baseballs are not classed as ammunition and thus cannot be retrieved by picking up (dropped) ammo packs. A baseball that does not hit an enemy remains on the ground and disappears after 10 seconds, effectively the time it takes the Scout to gain a new one. After slowing an enemy, it disappears much more quickly - after about three seconds - but can still be picked up and used again if acquired before it disappears. As a projectile, the ball arcs towards the ground and can be deflected by an enemy Pyro. The ball can also hit and bounce off of enemy grenades, Jarate, Mad Milk, and even enemy Scout baseballs.
Scouts carrying the Sandman lose 15 max health points, lowering their base health to 110. The weapon is therefore suited to support tactics, as it places the player at greater risk of death during combat. The maximum possible overheal is also reduced to 165 HP and 139 HP from the Quick-Fix.
Atomizer
Good Scouts drink Bonk. And good ones beat the crap out of every single chucklehead in their way! But this bat is the harder thing to bonk with.
DAMAGE TYPE Melee
RANGED / MELEE Melee
BASE DAMAGE 100% | 30
CRITICAL 89
MINI-CRIT 40
ATTACK INTERVAL 0.5 s
The Atomizer grants the wielder the ability to triple jump while the weapon is fully deployed. When performing a triple jump with the Atomizer active, a cloud of purple smoke trails behind the Scout, as opposed to the normal white cloud. Also, while airborne, attacks with this weapon deal mini-crits. As a downside, the Atomizer has a 50% deploy time penalty and deals 15% less damage to players. However, it does the same amount of damage as the Bat to non-player objects such as buildings.
Body
- Body Build
Fit
Rectangle Height
5'11" Weight
169 lbs Three Sizes
36 • 37 • 42 Eye Shape
Hooded Hair Style
Wavy, Chin Length
Appearance
- Skin
Fair, usually Bruised
Cracked tooth on the left side (her right)
Unknown
Unknown Preferred Clothing
Unknown
Unknown
Unknown Accessories
Hairclips
Headphones Things to Note
Unknown
Unknown
Unknown
PALETTE
Expressions
Neutral
Happy
Sad
Angry
Embarrassed
Nervous
Shocked
Pained
Cosmetics
Code by AviCode | Image by @User
Vanguard
Thoughts...
"Quote"
Describe your character's thoughts towards Character X...
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Relationship
Relationship
Describe the relationship/ interactions between the two characters...
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Huntress
Thoughts...
"Quote"
Describe your character's thoughts towards Character X...
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Relationship
Relationship
Describe the relationship/ interactions between the two characters...
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Pyro
Thoughts...
"Quote"
Describe your character's thoughts towards Character X...
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Relationship
Relationship
Describe the relationship/ interactions between the two characters...
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Commander
Thoughts...
"Quote"
Describe your character's thoughts towards Character X...
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Relationship
Relationship
Describe the relationship/ interactions between the two characters...
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Nurse
Thoughts...
"Quote"
Describe your character's thoughts towards Character X...
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Relationship
Relationship
Describe the relationship/ interactions between the two characters...
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Hacker
Thoughts...
"Quote"
Describe your character's thoughts towards Character X...
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Relationship
Relationship
Describe the relationship/ interactions between the two characters...
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Operative
Thoughts...
"Quote"
Describe your character's thoughts towards Character X...
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Relationship
Relationship
Describe the relationship/ interactions between the two characters...
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Cremator
Thoughts...
"Quote"
Describe your character's thoughts towards Character X...
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Relationship
Relationship
Describe the relationship/ interactions between the two characters...
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Scout
Thoughts...
"Quote"
Describe your character's thoughts towards Character X...
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Relationship
Relationship
Describe the relationship/ interactions between the two characters...
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Soldier
Thoughts...
"Quote"
Describe your character's thoughts towards Character X...
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Relationship
Relationship
Describe the relationship/ interactions between the two characters...
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Pyro
Thoughts...
"Quote"
Describe your character's thoughts towards Character X...
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Relationship
Relationship
Describe the relationship/ interactions between the two characters...
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Demoman
Thoughts...
"Quote"
Describe your character's thoughts towards Character X...
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Relationship
Relationship
Describe the relationship/ interactions between the two characters...
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Heavy
Thoughts...
"Quote"
Describe your character's thoughts towards Character X...
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Relationship
Relationship
Describe the relationship/ interactions between the two characters...
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Engineer
Thoughts...
"Quote"
Describe your character's thoughts towards Character X...
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Relationship
Relationship
Describe the relationship/ interactions between the two characters...
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Medic
Thoughts...
"Quote"
Describe your character's thoughts towards Character X...
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Relationship
Relationship
Describe the relationship/ interactions between the two characters...
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Sniper
Thoughts...
"Quote"
Describe your character's thoughts towards Character X...
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Relationship
Relationship
Describe the relationship/ interactions between the two characters...
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Spy
Thoughts...
"Quote"
Describe your character's thoughts towards Character X...
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Relationship
Relationship
Describe the relationship/ interactions between the two characters...
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Ms. Pauling
Thoughts...
"Quote"
Describe your character's thoughts towards Character X...
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Relationship
Relationship
Describe the relationship/ interactions between the two characters...
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The Administrator
Thoughts...
"Quote"
Describe your character's thoughts towards Character X...
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Relationship
Relationship
Describe the relationship/ interactions between the two characters...
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MOODBOARD
TRIVIA
Put miscellaneous trivia/ fun facts about your character here.
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Aenean commodo scelerisque tortor, vel mollis ligula suscipit quis. Pellentesque porttitor diam in metus dictum, et vestibulum augue pulvinar.
Class aptent taciti sociosqu ad litora torquent per conubia nostra, per inceptos himenaeos. Quisque semper mollis rhoncus. Duis euismod, orci eu dignissim vestibulum, lacus metus egestas ante, at lobortis felis erat ac magna.
VOICELINES
Medic! - Default key: Z → 1 or E
- Item
Thanks! - Default key: Z → 2
- Item
Go Go Go! - Default key: Z → 3
- Item
Move up! - Default key: Z → 4
- Item
Go Left! - Default key: Z → 5
- Item
Go Right! - Default key: Z → 6
- Item
Yes - Default key: Z → 7
- Item
No - Default key: Z → 8
- Item
Incoming! - Default key: X → 1
- Item
Spy! - Default key: X → 2
- Item
Sentry Ahead! - Default key: X → 3
- Item
Teleporter Here! - Default key: X → 4
- Item
Dispenser Here! - Default key: X → 5
- Item
Sentry Here! - Default key: X → 6
- Item
Activate ÜberCharge! - Default key: X → 7
- Item
Help! - Default key: C → 1
- Item
Battle Cry - Default key: C → 2
- Item
Cheers - Default key: C → 3
- Item
Jeers - Default key: C → 4
- Item
Positive - Default key: C → 5
- Item
Negative - Default key: C → 6
- Item
Nice Shot! - Default key: C → 7
- Item
Good Job! - Default key: C → 8
- Item
After Killing More than 1 Enemy in 20 Seconds with a Primary Weapon
- Item
After Killing More than 1 enemy in 20 Seconds with a Secondary Weapon
- Item
Melee Kill
- Item
Destroying a building
- Item
Kill Assist
- Item
Domination
- Item
Dominating a Scout
- Item
Dominating a Soldier
- Item
Dominating a Pyro
- Item
Dominating a Demoman
- Item
Dominating an Heavy
- Item
Dominating an Engineer
- Item
Dominating a Medic
- Item
Dominating a Sniper
- Item
Dominating a Spy
- Item
Revenge Kill
- Item
Round Start
- Item
Sudden Death
- Item
Stalemate
- Item
Set on Fire
- Item
Hit by Jarate, Mad Milk, Mutated Milk, Self-Aware Beauty Mark, or the Gas Passer
- Item
Teleportation
- Item
Healed by Medic
- Item
Under the effects of an ÜberCharge
- Item
Upon picking up a Baseball
- Item
Being attacked while at low health, Bonk! Atomic Punch equipped
- Item
Achievement Unlocked
- Item
Upon drinking Bonk! Atomic Punch
- Item
Dodging shots under Bonk! Atomic Punch's influence
- Item
Firing a weapon while under the effects of Crit-a-Cola
- Item
Crit-a-Cola's effects wear off
- Item
Mad Milk or Mutated Milk toss
- Item
On stunning an enemy
- Item
Attacking with the Sandman
- Item
Double jumping
- Item
Apex of triple jump
- Item
After Picking Up Intelligence
- Item
After Capturing Intelligence
- Item
Capturing Control Point
- Item
Point Captured
- Item
Defense
- Item
Attacking: Cart Goes Forward
- Item
Attacking: Cart Goes Back
- Item
Defending: Cart Goes Forward
- Item
Defending: Cart Goes Back
- Item
Attacking: Stay Close to the Cart
- Item
Attacking: Cart Stopped
- Item
Contract-Related Responses
Contract complete
- Item
Difficult Contract
- Item
Setup
First Round
- Item
Rare
ItemRare
ItemRare
Competitive Mode
Item Item Item ItemRare
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6s Only
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Previous Round was a Win
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Competitive Mode
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Previous Round was a Loss
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Competitive Mode
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Previous Round was a Tie
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Competitive Mode
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Outcomes
Match Win
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Game Win
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Rank Up
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Game Summary
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Setup/Between Waves
Ready to Play
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Other players aren't ready
Item Item ItemWave finished, near an Upgrade Station
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After accessing an Upgrade Station
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During a Wave
Collecting Credits
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Teammate places a Sapper on a Robot
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Enemy Sniper
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Sentry Buster
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Bomb dropped
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While in Alert Zone
Item Item ItemBomb picked up
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Giant Robot
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Tank
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Teammate is Killed
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All other Teammates are Dead
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Upon Being Revived With A Reanimator
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Mannhattan Specific
Gate Responses
Robots Attacking
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Robots take Gate
Item Item ItemMannhattan Specific
Won
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Lost
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Receiving a Killstreak Kit
Common Loot
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Rare Loot
Item Item ItemG-dlike Loot
Item Item ItemStarting a Duel
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Duel Accepted
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Duel Rejected
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Wheel of Fate outcomes
While Wheel of Fate spins
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Dance Off fate
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No Gravity fate
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Fate wears off
Item Item ItemBig Head fate
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Small Head fate
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Positive fate
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Negative fate
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During battle with Merasmus
Merasmus brings out Bombinomicon
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Head turned into bomb
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Successfully stun Merasmus
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Merasmus hides
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Looking for Merasmus
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Helltower responses
Round Start
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Pushing the Cart
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The Witching Hour: Bridge Appears
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Miscellaneous
Collected Normal Spell
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Collected Rare Spell
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Reacting to Rare Spell
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Casting Spells
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Falling into bottomless pit
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Scared
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Comments