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3 years, 17 days ago
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AFTRMF 08/17/2018
Lisa
Species: Human
Gender: F (she/her)
ID: LIMP4
Color: Lime
Codename: n/a
Crew: AFTRMF
Position: Communications/Security
Role: Varied
Background: Astronaut
Status: Cycling
Apperances: Aftermath
Notes

Cosmetics:

  • Hat: Gartner

Personality:

Lisa is not an easy person to get along with. She has a bit of an ego and always tends to think she’s right- even when she couldn’t be more wrong. She will get very frustrated if anyone calls her out, which often happens. She usually doesn’t have many friends on the crew, but will insert herself into conversations anyway with the assumption that people like her. She is also rather intelligent if she applies herself, but will often make less-intelligent choices that boost her pride.

As Impostor (Human):
Lisa doesn’t hesitate much when it comes to impostor, as she’ll do anything to save herslef. She’s an okay impostor technique wise, she’s usually pretty good about hiding her kills, but occasionally her ego can get the best of her and she’ll try something a bit too risky and get caught. Most of the time, however, she ends up getting voted out for being suspicious during the meeting- saying things she couldn’t possibly know, complimenting the impostor’s abilities, etc. She will work with the other impostors when necessary, but usually insists on following her plan.

STORY:(click on each section title to expand)

pre-consequences (Polus)

Lisa trained with MIRA as an astronaut and ended up on the Aftermath crew as the crew’s communications/security officer.

---

The aftermath crew was sent to follow up after the prequel mission had to abandon their mission early. Shortly after landing on Polus, MIRA lost all contact with them due to an invisible energy field surrounding the research base set up by the impostors.

For two years, the aftermath crew is stuck in a time loop, set up by the original impostors- shapeshifting aliens whose home planet is Polus- to get revenge on the humans for stealing their resources and maybe get some entertainment in the process. Originally, the aliens infect the crew every loop, but to avoid danger to their own people, the aliens decide to simply make the humans kill eachother instead.

The aliens set up a system where the memories of everyone who “loses” or dies get erased after each loop, and the crew is incentivized to survive and “win” (kill everyone as impostor or get out the impostors as a crewmate) so they keep their memories.

Slowly, the crew starts to try and find ways out of the loop, discovering “blind spots” where they can hide objects so they won’t be altered between loops. They start keeping a log of the events of each loop, and start doing experiments on how to escape.

However, following a series of events where the captain goes missing, the first officer dies for good, and everyone loses their memory at once, the crew forgets about the experiments for a while.

post-reprisal

thingy

thingy 2

Instances
  • AFTRMF 0-304: Human, Varied, Varied (memory-manipulating cycles)
  • AFTRMF 305: Human, Impostor, Dead (memory-manipulating cycle)
  • AFTRMF 306+: Human, Varied, Varied (memory-manipulating cycles)
"Canon" Interactions:
(Groups of characters in the series that this character interacts with during the course of the story, and at what location.)


  • All of AFTRMF crew (@ Polus, The Skeld, MIRA HQ)
  • All of AFTRMF crew *except Blessing and Wonder* & Gray [AFTRMF], Blakely [CONQ], Wilson [CONQ], Cyrus [CONQ], Jamie [CONQ], Liam [CONQ] (@ Polus)
Relationships Of Note
profile code by physics