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3 years, 17 days ago
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AFTRMF 08/17/2018
Blaine
Species: Human
Gender: X (they/he)
ID: BLUP6
Color: Blue
Codename: n/a
Crew: AFTRMF
Position: Science/Technology
Role: Varied
Background: Astronaut
Status: Cycling
Apperances: Aftermath
Notes

Cosmetics:

  • Hat: Goggles Up

Pets/Companions:

  • Ro-Bot: (Unnamed)

Personality:

Blaine is a very intelligent and logical person with a real talent for scientific research. They love solving problems via the scientific method, and will often come up with new solutions the rest of their crew wouldn’t have thought of. He likes writing detailed logs of both his experiments and his and the crews’ experience, and ends up taking the lead on researching the loop (when he remembers to). They aren’t the most socially-skilled person, things they say often don’t come out right and they often overexplain things everyone already knows, but they’re never unkind. Despite this, he’s usually willing to try to get to know people a little bit, and for the most part people respect him.

As Impostor (Human):
Blains almost never succeeds as impostor. They’re not a good liar and have a bit of trouble thinking on their feet despite being rather intelligent. He isn’t great at controlling his own body language or picking up on others’, and often won’t even know other people find him suspicious. Only occasionally will he make it to the end.

STORY:(click on each section title to expand)

pre-consequences (Polus)

Blaine trained with MIRA as an astronaut and ended up on the Aftermath crew as the crew’s science/technology officer.

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The aftermath crew was sent to follow up after the prequel mission had to abandon their mission early. Shortly after landing on Polus, MIRA lost all contact with them due to an invisible energy field surrounding the research base set up by the impostors.

For two years, the aftermath crew is stuck in a time loop, set up by the original impostors- shapeshifting aliens whose home planet is Polus- to get revenge on the humans for stealing their resources and maybe get some entertainment in the process. Originally, the aliens infect the crew every loop, but to avoid danger to their own people, the aliens decide to simply make the humans kill eachother instead.

The aliens set up a system where the memories of everyone who “loses” or dies get erased after each loop, and the crew is incentivized to survive and “win” (kill everyone as impostor or get out the impostors as a crewmate) so they keep their memories.

Slowly, the crew starts to try and find ways out of the loop, discovering “blind spots” where they can hide objects so they won’t be altered between loops. They start keeping a log of the events of each loop, and start doing experiments on how to escape.

However, following a series of events where the captain goes missing, the first officer dies for good, and everyone loses their memory at once, the crew forgets about the experiments for a while.

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Blaine was previously the head of the loop experiments, keeping track of the logs and testing the boundaries of the energy field. Typically, the crew makes an effort to keep them alive so their knowledge stays safe. But after the incident where the officers are lost as well as the crew’s memories, Blaine doesn’t even remember his own logs and research on the loop halts.

post-reprisal

thingy

thingy 2

Instances
  • AFTRMF 0-304: Human, Varied, Varied (memory-manipulating cycles)
  • [Consequences: Aftermath] AFTRMF 305: Human, Crewmate, Dead (memory-manipulating cycle)
  • AFTRMF 306+: Human, Varied, Varied (memory-manipulating cycles)
"Canon" Interactions:
(Groups of characters in the series that this character interacts with during the course of the story, and at what location.)


  • All of AFTRMF crew (@ Polus, The Skeld, MIRA HQ)
  • All of AFTRMF crew *except Blessing and Wonder* & Gray [AFTRMF], Blakely [CONQ], Wilson [CONQ], Cyrus [CONQ], Jamie [CONQ], Liam [CONQ] (@ Polus)
Relationships Of Note
profile code by physics