...

Carnatone

Info


Created
6 years, 11 months ago
Favorites
1

Profile


Personality and Habits:
A cheery individual who's biggest desire in life is to help others. His programming was originally slated so that feeling largely slanted towards humans, but in the years since his AI has generalized it quite a bit and he wants to protect any life he comes across. The universe at large fascinates him! His knowledge outside of his emotional programming isn't very large, so the smallest things can hold his attention for hours. If his station allows it he'll want to keep some kind of life around to assist when he's not helping crew members- plants, ant farms, a small kitten, a not as small alien specimen- you name it! Possibly all of them if he's not restricted.

His memory is excellent, especially in areas concerning another being's feelings, but it's hard to imagine that as he has a tendency to get overexcited.

Life and Circumstances in Brief:

An Emotional Response Android (E.R.A.) built for supporting interstellar crews on a mental level on long journeys. They come with some preinstalled behaviors and base personalities, and some general knowledge of the outside world as part of their base packages. They have many scholarly additions that are possible too, including software for medical needs and information on known and registered worlds that can be added on instantly, but this particular E.R.A doesn't have these installed. Instead, like most of his bretheren, his highly-advanced AI allows him to pick up knowledge in much the same way and rate a human does. Another E.R.A with software addons can  be a ship's doctor immediately- he would earn this capability if he waited and attended medical school.

His personality pack is built with the concepts that make humans attached to small animals. On a similar note, his ears are an indicator that he isn't completely human as his responses can sometimes leave people to forget.

He isn't an extremely new model- he has had a previous crew. But due to some circumstances his mental state is closer to that of being freshly unboxed.

Abilities:

-Basic medical knowledge
-Can charge from multiple sources! (Solar power, electricity, organic and mineral conversion, heat)
-Stronger than most humans, but not much.
-Can be heated for maximum comfort!
-If his memory bank (located somewhere on his body and usually with several compartments) is kept intact, he can 'survive' just about anything and be converted into a new body! This location is usually something only he and the crew will be aware of.
-If this memory bank is broken, errors in memory or even personality occur. In cases of severe damage, there won't be any way to retrieve the original unit and a full replacement is recommended.