Phibella Greenseeker

SailorJager

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Created
3 years, 11 days ago
Creator
LuckyJokerz
Favorites
7

Profile


Phibella

11364410?1622743885
Level: 2
EXP: 300
Age: 146
Gender: Female
Race: Wood Elf- Simic Hybrid
Role: Druid: Circle of Stars
Owner: SailorJager
Designer: LuckyJokerz
CSS: Eggy

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About


35632623_OyaZvFLT4IAWiy9.png

Phibella is an Elf who ran into some unfortunate circumstances. While assisting a party member Phibella ran into a wild magic surge to try to save them. Unfortunately, the wild magic hit her it changed her forever. She was cut in half, height wise that is. She went from being 6 feet tall to 3 feet 6 inches in a matter of seconds. When she whild shaped all of her shapes were also cut in half in size. She felt ruined.

Deciding that wouldn't work for her, Phibella went to Ravnica to see her sister. Her sister is a Simic Scientist working wiht the Simic Combine. She convinced her sister to help her and try to fix the damage the wild magic had done to her body. Unfortunately her sister had other ideas on how to make her 'better'. Her sister turned her into a Simic Hybrid, combining her with a snow leopard. Now whenever she wild shapes the shapes are always white with spots.

She again, felt ruined and didn't know what to do with herself. She was lucky enough to be found by the Selesnya Conclave where they took her in like family. Now she works to atone for her pervious life as well as move forward in trying to find someone who can help her to change back to her natural form.

Character


Proficiencies & Languages

Skill Proficiencies:

Nature (Selesnya Initiate)
Persuation (Selesnya Initiate)

Tool Proficiencies:

One type of artisan's tool or one musical instrument (Selesnya Initiate)

Language Proficiencies:

Common
Elvish
Sylvan (Selesnya Initiate)
Druidic (Druid)
Vedalken(Simic Hybrid)

Equipment Proficiencies:

Light Armor (Druid)
Medium Armor (Druid)
Shield (Druid)
Long Bow (Wood Elf)
Short Bow (Wood Elf)
Long Sword (Wood Elf)
Short Sword (Wood Elf)
Club (Druid)
Daggers (Druid)
Javelins (Druid)
Maces (Druid)
Quarterstaff (Druid)
Scimitars (Druid)
Sickles (Druid)
Slings (Druid)
Spears (Druid)
Herbalism Kit (Druid)

Personality Traits:

I'm always straining to peer into another reality that seems to be just beyond my senses.

Ideals:

Order- Like a well pruned tree, society thrives when everything is kept in good order.

Bonds:

Every member of the conclave is my kin, and I would fight for any one of them.

Flaws:

I am trying to atone for the life of crime I led before I joined Selesnya, but I find it hard to give up on my bad habits.

Treasured Item:

Special herbs tied together in a bundle.

Guiding Aspect:

The sea is a constant, churning cauldron of power and chaos. It reminds you that accepting change is necessary to sustain yourself in the world.

Mentors:

Your tutor always interacted with you in the form of a falcon. You never saw the tutor's humanoid form.

Selesnya Contacts:

Ally: The Dryad at the head of my Enclave has taken an interest in my activities.
Rival: A good friend has risen to become a Ledev Guardian.

Non-Selenya Contacts

I have a sister in the simic combine and we argue every time we see eachother.

Stats

Strength: 12 (+1)
Dexterity: 16 (+3)
Constitution: 18 (+4)
Intelligence: 19 (+4)
Wisdom: 21 (+5)
Charisma: 4 (-3)

Design


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Height: 6feet (182cm)/ 3ft 6in (106cm)
Weight: 128 lbs (48 kg) / 64 lbs (23 kg)
Eyes: Gold with Blue
Hair: Short Blue/White Hair
Proficiency Bonus: +2
Armor Class: 14
Speed: 35
Hit Points: 11
Hit Dice: 1d8

Inventory: Total Weight 81.25 lbs


Gold:
34
Silver:
4
Belt Pouch:
5 gold pieces
Sickle:
2 lbs
Selesnya Insignia:
0 lbs
Healers Kit:
10 Uses 3 lbs
Common Clothes:
3 lbs
Druid Focus:
Yew Wand 1 lb
Robe:
4lb
Herbalism Kit:
3 lbs
Leather Armor:
Light 8 lbs
Darts:
13 darts 3.25 lbs
Explorers Pack pt1:
Backpack
50 ft Hemp Rope- 10 lbs
Bedroll- 7 lbs
Mess Kit- 1 lb
Explorers Pack pt2:
Waterskin- 5 lbs full
Tinder Box- 1 lb
10 Torches- 10 lbs (1 lb each)
10 day rations- 20 lbs

Character Information


IMG URL

Features

Level: 2
Proficiency Bonus: +2
Features: Druidic, Spellcasting, Wild Shape, Druid Circle
Cantrips: 2
1st Level Spell Slots: 3

Special Items

Star Map: A collection of Maps bound in an ebony cover.

Attacks

Darts: 1d4 Piercing 20/60
Sickle: 1d4 Slashing Light

Spellcasting

Cantrips:
Produce Flame (Lvl 1)
Mending (Lvl 1)

1st Level:
Animal Friendship (Selesnya Lvl 1)
Cure Wounds (Lvl 1)
Purify Food and Drink (Lvl 2)

Extras:

Elf

Ability Score Increase: Dexterity score inscreases by 2
Darkvision: Dim light withtin 60 feet as if it were bright light, and in darkeness see as if it were dim light.
Keen Senses: You have proficiency in the Perception Skill
Fey Ancestry: You had advantage on saving throws against being charmed, and magic can't put you to sleep.
Trance: Elves don't need to sleep. Instead they meditate deeply, remaining semiconscious, for 4 hours a day.

Wood Elf

Ability Score Increase: Wisdom score increases by 1.
Elf Weapon Training: You have proficiency with the longsword, shortsword, shortbow, and longbow.
Fleet of Foot: Your base walking speed increases to 35.
Mask of the Wild: You can attempt to hid even when you are only lihglty obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.

Simic Hybrid

Nimble Climber
You have a climbing speed equal to your walking speed.

Circle of Stars:
2nd Level Circle of Stars Feature:

You've created a star chart as part of your heavenly studies. It is a tiny object and can serve as a spellcasting focus for your druid spells.

While holding this map, you have these benefits:

•You know the guidance cantrip.
•You have the guiding bolt spell prepared. It counts as a druid spell for you, and it doesn't count against the number of spells you can have prepared.
•You can cast guiding bolt without expending a spell slot. You can do so a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.

Starry Form

As a bonus action, you can expend a use of your Wild Shape feature to take on a starry form, rather than transforming into a beast.
While in your starry form, you retain your game statistics, but your body becomes luminous; your joints glimmer like stars, and glowing lines connect them as on a star chart. This form sheds bright light in a 10-foot radius and dim light in an additional 10 feet. The form lasts for 10 minutes. It ends early if you dismiss it (no action required), are incapacitated, die, or use this feature again.
Whenever you assume your starry form, choose which of the following constellations glimmers on your body; your choice gives you certain benefits while in the form:
Archer
A constellation of an archer appears on you. When you activate this form, and as a bonus action on your subsequent turns while it lasts, you can make a range spell attack, hurling a luminous arrow that targets on creature within 60 feet of you. On a hit, the attack deals radiant damage equal to 1d8 + your Wisdom modifier.
Chalice
A constellation of a life-giving goblet appears on you. Whenever you cast a spell using a spell slot that restores hit points to a creature, you or another creature within 30 feet of you can regain hit points equal to 1d8 + your Wisdom modifier.
Dragon
A constellation of a wise dragon appears on you. When you make an Intelligence or a Wisdom check or a Constitution saving throw to maintain concentration on a spell, you can treat a roll of 9 or lower on the d20 as a 10.

Relationships


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relationship

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