Dyemaker
sendingstone
- Created
- 2 years, 11 months ago
- Creator
- sendingstone
- Favorites
- 1
Basic Info
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Age
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??? (not quite a child, certainly not an adult)
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Pronouns
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They/it
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Occupation
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Wandering Shopkeeper
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Species
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Vessel
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Weapon
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Dual-wielded Broken Key
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Orientation
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Mspec Asexual, Nebularomantic
Profile
Personality: Cautious, somewhat aggressive, but picks their battles sparingly. Tends to avoid violence unless necessary, though most of the time they don't have a chance. Surprisingly good sense of humor, though it can be kind of morbid. Fond of color and pigments despite making their home in Deepnest, of all places. A bit theatrical when they feel confident.
Skills/Abilities: Can't technically die. Wields not a nail, but two halves of a broken key, allowing for fast and relentless melee attacks.
Weaknesses: Can't use SOUL for more than healing most of the time. Also they small.
Backstory:
- vessel that escaped the abyss at some point before ghost
- became enchanted by the advent of colors, made it their mission to collect as many as they could
- took up the job of dyemaker-- you can go to their wandering shop and change your cloak color for a fair price! jewel tones (or what passes for them in hallownest) are less expensive than more complex tints or shades
- they tried to hide their status as a vessel, but when hornet cut their mask in two, they gave up that charade
- they sacrificed much of their SOUL to synthesize a voice for themself, thus giving them the ability to talk. it's still somewhat broken, though.
World Notes: they're an extra shopkeeper! you can find them just about anywhere you visit, as they spawn in certain locations whenever you enter a locale-- there are some exceptions, of course, which i'll list later. however, their home is in deepnest, a small cavern close to the entrance; the inside is covered in colorful paints and dyes, clearly built up over a long time of exploring.
Additional Notes: their ghost hasn't arrived yet. they have a strange dynamic with their hornet, tending towards antagonistic-- but if one's in danger, the other will defend them if they can.