Iruka
Ren_Negade
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- 2 years, 10 months ago
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- Ren_Negade
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Profile
Background
The in game avatar for Ryoma's bestfriend, Chitose Fubuya. In the game, Yggdrasil Online, Iruka is a Cleric, human Man-Kin who acts as the guilds primary healer and can often be relied upon to recruit new members or being an idol to promote their guild. Being a college student, Chitose is constantly under the stress of trying to pass her exams (an issue she has always struggled with) and keeping an eye on Ryoma; always making sure he is actually taking care of himself. When Ryoma forms a pact with Freyja, Chitose as Iruka, is the first to obtain a sub-pact by forming a pact with Ryoma.
Personality
While online, Chitose has the opportunity to let go and be a little more honest as Iruka. As a result she is bit blunt and can easily upset others with her unwillingness to sugar coat details and tell people exactly what they need to hear. Keep in mind, all of this comes from a place of true sincerity and compassion towards others and desire to see people better themselves.
If you ask her guild mates, the common census is that she often brings some much needed sunshine in their lives when the going gets tough and is the first to try and inspire others to challenge themselves and find new avenues to enrich their lives. On the flip side, she can get a bit jealous when she isn't getting attention from Ryoma or can become irate when his perverse tendencies leads him to flirt with others.
In combat, Iruka always remains calm in the face of enemies, focusing on healing and supporting those who are better suited for dishing out damage. Although, she does have few battle arts to aid her if she ever finds herself in a situation where she must take up arms.
Equipment
Main Hand: High Heaven's Rod-Staff Power:300, DPS:100, Attack Range:3 Feet, Attack Speed:1.2 Enchantment: Divine Focus (Healing spells cannot be interrupted) Set piece
Off Hand: N/A
Helm: White Maiden Veil-Cloth Armor:15 Enchantment: Mental Guard (Reduces the chances of mental ailments by 50%) (Invisible option applied) Set piece
Shoulder: White Maiden Shoulder Pads-Cloth Armor:5 Enchantment: Brilliant Blessing (Extend the durations of buffs by 20%) (Invisible option applied) Set piece
Torso: White Maiden Dress-Cloth Armor:55 Enchantment: Physical Guard (Reduces the chances of physical ailments by 50%) Set piece
Arms: White Maiden Bracelet-Cloth Armor:15 Enchantment: Sacred Oracle (Range of healing spells is increased by 20%) (Invisible option applied) Set piece
Hands: White Maiden Gloves-Cloth Armor:5 Enchantment: Fast Speech (Reduces cast time for spells by 10% each time the same spell is used) Set piece
Legs: White Maiden Stockings-Cloth Armor:15 Enchantment: Hyper Reflex (Increase evasion rate by 20%) Set piece
Feet: White Maiden Shoes-Cloth Armor:5 Enchantment: Safe Travels (Prevents negative effects from terrain) Set piece
Neck: Broach Of Foresight-Broach Enchantment: Analytic Sight (Grants insight into hidden items' properties)
Back: Cloak of Reflections-Cloak Enchantment: Mirror Shell (Grants a 20% chance to redirect harmful magic back at the caster)
Waist: Belt Of Vigor-Belt Enchantment: Super Energy (SP gained from attacks is increased by 50%)
Right Ear: Stud Of The Swift-Stud Enchantment: Sonic Momentum (Increases movement speed by 30% and cast speed by 10%)
Left Ear: Stud Of The Majestic-Stud Enchantment: Mana Sap (Regenerate 2% of maximum MP whenever damage is dealt)
Right Finger: Band Of The Collector-Band Enchantment: Pack Mule (Increases the number of items that can be carried by 200)
Left Finger: Band Of The Martyr-Band Enchantment: Sacrificial Soul (Allows for HP to be used to cast magic when MP is at 0)
Relic: High Heaven's Tome-Catalyst Enchantment: Holy Rites (Regenerate 2% of maximum HP for 10 seconds after an ally is healed)Set piece
Attire: Remnant of Divinity
High Heaven Set Bonus: 2 Piece-Increase MP by 30%.
White Maiden Set Bonus: 2+ Pieces-Prevent staggering
4+ Pieces-Reduce all damage taken by 20%
6+ Pieces-Increase HP Restoration by 30%
Familiar: Archangel Rashada
Bound Active Skills
Sacred Ray: Effect-Fires a beam of holy energy at an enemy within 25 feet dealing holy damage. Cost: 20 MP, Cool Down: N/A, Cast Time: 4 Seconds
Divine Radiance: Effect-Form a circle of holy energy that deals holy damage to all enemies within a radius of 15 feet. Cost: 40 MP, Cool Down: N/A, Cast Time: 8 Seconds
Holy Rapture: Effect-Unleash continuous bursts of destructive rays of light around all enemies in a range of 25 feet and within a radius of 15 feet, dealing holy damage. Cost: 80 MP, Cool Down: N/A, Cast Time: 12 Seconds
Healing Light: Effect-Restore HP to an ally within a range of 25 feet. Cost: 10 MP, Cool Down: N/A, Cast Time: 3 Seconds
Healing Circle: Effect-Restore HP to all allies within a radius of 15 feet. Cost: 30 MP, Cool Down: N/A, Cast Time: 7 Seconds
Cleanse Mind: Effect-Remove mental ailment effects applied to an ally within a range of 25 feet. Cost: 15 MP, Cool Down: N/A Cast Time :4 Seconds
Purify Body: Effect-Remove physical ailment effects applied to an ally within a range of 25 feet. Cost: 15 MP, Cool Down: N/A Cast Time: 4 Seconds
Purge Anomaly: Effect-Remove negative status applied to an ally within a range of 25 feet. Cost: 15 MP, Cool Down: N/A Cast Time: 4 Seconds
Resurrection: Effect-Revive all fallen allies within a radius of 15 feet and restore their HP. Cost: 50 MP, Cool Down: N/A Cast Time: 15 Seconds
Empower: Effect-Bestow a blessing upon an ally within a range of 25 feet that increases their physical and magical attack by 20% for 15 minutes. Cost: 10 MP, Cool Down: N/A Cast Time: 5 Seconds
Protect: Effect-Bestow a blessing upon an ally within a range of 25 feet that increases their physical and magical defense by 20% for 15 minutes. Cost: 10 MP, Cool Down: N/A Cast Time: 5 Seconds
Levitation: Effect-Grants all allies within a radius of 15 feet the ability to float. This skill also prevents falling from high areas. Cost: 10 MP, Cool Down: N/A, Cast Time: 5 Seconds
Familiar Skills
Divine Sword: Effect-Slice through an enemy within a range of 5 feet, 3 to 8 times with a holy sword , dealing physical and holy damage. Cost: 15 MP, Cool Down: 3 Seconds, Cast Time: N/A
Sacred Bow: Effect- Fire an arrow of pure holy energy at an enemy within a range of 15 feet to deal both physical and holy damage that cannot be blocked. Cost: 15 MP, Cool Down: 5 Seconds, Cast Time: N/A
Heavenly Gate: Effect- Draw in enemies within a radius of 25 feet and then deal physical and holy damage to all targets. Cost: 25 MP, Cool Down:, Cool Down: 7 Seconds, Cast Time: N/A
Salvation: Effect-Restore HP to the master and then form a protective shield that prevents further damage for 10 Seconds. Cost: 30 MP, Cool Down: N/A, Cast Time: 10 Seconds
Retribution: Effect-Forms an aura around the master for 3 minutes that deals damage to attacking enemies equal to 20% of damage they deal as physical damage. Cost:20 MP, Cool Down: N/A, Cast Time: 5 Seconds
Grace: Effect-Generates a field that restores the masters MP for 30 seconds. Cost:30 MP, Cool Down: N/A, Cast Time:15 Seconds
Passive Skills
Yggdrasil's Blessings: Effect-Regenerate 1% of HP, SP and MP per second while not in combat.
Second Wind: Effect-2% chance to survive a fatal blow.
Summon Angel: Effect- Invokes an angel guardian to aid the player; Cleric only.
Exorcism: Effect-Deals an additional 20% damage to demonic enemies.
Burial: Effect-Deals an additional 20% damage to undead enemies.
Light Lifting: Effect-Increase damage by 30% and attack speed by 10% while wielding a 1H weapon.
Caring Soul: Effect-Increase HP restored to an ally by 30%
Staff Mastery: Effect-Reduces the stat requirements to wield staves by 20%.
Cloth Mastery: Effect-Reduces the stat requirements to wear cloth by 20%.
First Aid: Effect-Allows the ability to create and apply bandages, syringes, etc.
Racial Skills
Advanced Genetics: Effect-Bound skills are increased to 12 but all stats are reduced by 20%.
Adaptability: Effect-Upon leveling up, the lowest stat gains an additional stat increase.
EX Skills
Sub Pact (Iruka): Effect-Increase physical and magical defense by 50% and doubling the effects of healing spells while Ryoma's System Link is active.
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