Enigma

CaeliGlori

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Created
2 years, 8 months ago
Creator
Auspice
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28

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"Time and space is such an unforgiving place. Who knows what awaits you."
Name Enigma/Tabitha
Age Paradoxical
Height Unfathomable (Enigma) | 5'1" (Tabitha)
Pronouns Any (Enigma) | She/Her (Tabitha)
Species Edeia
Idea Paradox

Personality: Enigma is a mysterious entity that lives within the cusp of absurdity and logic - their very existence often implodes the boundaries and rules of the very Ideation world. They exist as two identities, with Enigma being the Edeia and the other being Tabitha, a form of parallel being from its previous existence. They are both the same, but live in a contradictory state of being, and therefore cannot be in the same physical plane of existence at the same time.

Enigma, the Edeia of Paradox, is curt and blunt in their ways of expressing their nature Their very existence is quite the . Their understanding in the reason of paradoxes lead to the ultimate decision: to prevent the world from collapsing in if a paradox were to happen. They often crowd themselves in their Abstraction all day, every day, to where a point that very little knows that Enigma "exists." They both monitor the time space continuum and the timelines where the universe may evolve into, to prevent breaks that could potentially destroy it and leave nothing left. They are brash, serious and somewhat cynical.

Their antisocial personality derives from their past - or unclear lack of. Due the unique scenarios that lead to their Actualization, they are somewhat detached from the Ideation world as a whole, and can't truly embrace that Ideation is their home, their origin. They aren't receptive of most forms of bonds or trust, in some fear of all that is of the universe to wipe clean and for Enigma to be placed in a new world. Enigma can be very hurtful in what they say to drive others away from them.

While Enigma itself does not often interact with humanity or any other of Edeia kind, people are usually aware of their parallel self. Most people will meet Enigma as Tabitha, for they walk on the material plane in Enigma's place. Tabitha is the previous and parallel form of Enigma, "before they Actualized." Tabitha serves as a proxy, allowing them to be aware of what is happening in the world.

Abilities:

Basic Edeia Abilities - Like all members of their species, Enigma harbors the basics of Edeia abilities, which are not limited to various techniques of form manipulation (shapeshifting), energy manipulation and dimensional travel. Their species are compositions of pure energy, and therefore does not require sustenance, do not age and cannot be killed. Enigma (and Tabitha's) abilities stem from their Idea magic, which originates from their Idea. Enigma's Idea gives the Edeia a fearful array of abilities that the laws of reality simply cannot withhold them, as they both are and are not.

Spatio-chronokinesis - Enigma watches over the dimension's main timeline and to an extent, the time space continuum. Everything that has already occurred and everything that will occur, writes for itself. They cannot alter much of it, but they have sworn every ounce of themselves to prevent irreparable damage to it. They stop individuals that attempt to severely damage themselves or the time space continuum by separating them from the main timeline as the paradox they create branches off. They also prevent people from causing paradoxes that trap individuals or themselves within time, which prevent the timeline from progressing. Enigma (and Tabitha) can travel among the time-space continuum and be in several time periods at once.

Absurdity - They are the concept of the paradox, and their very existence is an unexplainable phenomenon. They are capable of any action (such as defying the laws of physics) and can avoid things that should not be avoidable. Enigma can use paradoxes to alter and break the very intuition of reality and cause unpredictable effects with their presence in the mundane world. The fabric of reality is just a guideline to them and not a law. Their presence may cause pockets of time-space distortions in the universe, able to connect timelines, different time periods and other realities to take place in the modern day, like a wormhole.

Dilemmas - Enigma's magical properties can be casted onto objects, abilities and scenarios, dubbed as dilemmas. A spell may both harm and heal an individual, or may create something out of nothing. A scenario of saying a paradox can occur if Enigma allows it to. If these dilemmas are attempted to be used in a way they are not intended to or are abused that may harm others, Enigma can detonate those paradoxes and implode them back into the original user.

History: Enigma was an elf-like creature named Tabitha in their proclaimed world of origin. Set in place millions of years in an advanced future, Tabitha grew up normally, went to college, and pursued a career in the nature of metaphysics and fundamentals in the universe. From an early age, she was curious about what made the world it is. Why do we exist? Are there other dimensions and realities? What does it mean to be you? She dabbled in the nature of laws and physics, as well as being interested in testing the boundaries of her universe.

Tabitha was given an offer to join the Dimension Barricade Unit (DBU), a force that would travel between dimensions to protect their and neighboring dimensions from destruction in the time-space continuum. Naturally, Tabitha could not refuse an offer. For nearly a decade, they lived an adventurous life hunting down criminals, fixing dimensional rifts and learning what it means to be.

Until it all turned south. A code blue rift ripped within their dimension: a "mirror" timeline began to collide with their current timeline out of nowhere, creating a paradoxical phenomenon that would cause an incursion if left untreated. Tabitha was one of the first to discover the alarm as her world had started to shift uncontrollably, destroying the fabric of reality... while she was on a date.

Tabitha left to close the dimensional rift. On their venture, the world became even more unstable, as buildings were clipping between reality and nothing. The source of the incursion was coming from the DBU headquarters. Tabitha proceeded to make the biggest mistake as she rushed inside, only to be met with an exact mirror copy of herself. They stared at each other.

The world caved as reality broke, until the mirror copy touched Tabitha. First there was everything. Then nothing. Their very existence collided into each other, causing an incursion - the eradication of their universes all together. What once was, was never to be. Tabitha was spared however, as they drifted in the interim of reality (or absence of reality.) Nothingness. They were two, one, and neither.

Though that glimpse was brief, a force began to sift through the nothingness, poking a hole of growing light in the distance. And so, Tabitha was drawn to the new existence: they were given a chance to start over as the bright light consumed them, and was pulled towards the dimension of Ideation.

Her placement was millions of years in the past, stuck in a desolate version of Earth. She called out, to be met by no one but only the most primitive organisms... until Concept and Consciousness passed by, fusing into Ideation. She reached out to the mysterious entity, she did not want to perish alone. Instead, she was bestowed with an opportunity, an Idea. A chance to become and explore the very being of existence.

And so she took.

Tabitha took that Idea, and pondered with every intent. She wanted to protect worlds from devastation, to explore the boundaries of being, to find a way to go back. To see the truth. And so, she slept within the desolate land, exploring her mind, her paradoxical existence as two souls, one body. She both Actualized and hadn't at the same time, becoming Enigma. For Tabitha? She was left to experience all of what Ideation has to offer.

Abstraction: Enigma's Abstraction is an interim of pale nothingness, lined with an infinite window of dimensions and their respective timelines. Their body spins and whirrs, as it scrapes through the fabric of time and space, with notches that serve as bookmarks in the timeline. They can observe and replay certain events by peering into those notches.

The properties of their Abstraction is paradox-free, so Enigma and Tabitha can both be inside at the same time.