Solidarr

Ren_Negade

Info


Created
2 years, 8 months ago
Creator
Ren_Negade
Favorites
0

Profile


Background

The in game avatar for Ryoma's half brother, Junpei Kyobashi. In the game, Yggdrasil Online, Soldiarr is a Paladin/Dragoon, half-elf Man-Kin who acts as the resident boisterous tank with a heart of gold. in his personal life, Junpei lives as junior high student living with his mother and stepfather who both expect way too much out of him due to their desire to not have him become like Ryoma;  a brother he had never met. In his initial days on Yggdrasil Online, Junpei heard about the leader of the Outsiders and tried has damnedest to join but would be constantly turned away; it would take him saving the rest of the guild from being kicked due to a lack of numbers that he'd be officially accepted. Unknown to Junpei, he has been able to come in contact with the very same brother his parents wanted him to avoid.  

Personality

While online, Junpei can be as loud and boisterous as he desires as Solidarr; a 180 depiction of his meek and mousy self in reality. Never one to give up a chance to exclaim his achievements, he has often gotten on the nerves of many and has been the equal cause of and solver of many problems.

If you ask his guild mates, they would say that Solidarr is a very competent tank that is loyal to a fault and that if you ask him for any sort of assistance, he as all too happy to help. His biggest flaw would be his big mouth, often placing them in tight situations where decorum would have been much appreciated.    

In combat, Solidarr throws caution to wind, rushing forward and becoming the shield that protects his party from harm. This can cause a lot of stress on others however because of his need for healing and the fact that his equipment will often become damage and in need for repairs. 

Main Hand: Dragon Slayer's Spear-Pole-Arm Power:400, DPS:80, Attack Range:5 Feet, Attack Speed:1.0, Block Rate: 200, Block Chance: 20, Enchantment: Wyrm's Breath (Critical hits deal magic damage to enemies in a 5 foot radius) Set piece

Off Hand: Dragon Slayer's Great Shield-Shield 50 Armor Block Rate: 500 Block Chance: 40, Enchantment: Wyrm's Scale (Increases all damage resistances by 20%) Set Piece

Helm: Divine Crusader Helmet-Plate Armor:45 Enchantment: Mental Guard (Reduces the chances of mental ailments by 50%) Set piece

Shoulder: Divine Crusader Pauldrons-Plate Armor:25 Enchantment: Heavy Swings (Adds 20% of total burden to damage)  Set piece

Torso: Divine Crusader Armor-Plate Armor:95 Enchantment: Physical Guard (Reduces the chances of physical ailments by 50%) Set piece

Arms: Divine Crusader Armlet-Plate Armor:45 Enchantment: Valiant Reflex (Increases block chance by 50% and block rate by 20%) (Invisible option applied) Set piece

Hands: Divine Crusader Gauntlets-Plate Armor:25 Enchantment: Solid Striking (Attacks that make direct contact have a 30% chance to break enemy guard) Set piece

Legs: Divine Crusader Leggings-Plate Armor:45 Enchantment :Firm Stance (Reduces chances of being knocked back by 50%) Set piece

Feet: Divine Crusader Greaves-Plate Armor:25 Enchantment: Safe Travels (Prevents negative effects from terrain) Set piece

Neck: Broach Of Audacity-Broach Enchantment: Threatening Aura (Gradually increase Enmity each second) 

Back: Cape of Vengeance-Mantle Enchantment: Wounding Thorns (Delas damage to attacking enemies with a 10% chance to apply bleeding) 

Waist: Belt Of Vigor-Belt Enchantment: Super Energy (SP gained from attacks is increased by 50%) 

Right Ear: Hoop Of The Fierce-Hoop Enchantment: Accelerated Recharge (Reduce skill cool down and cast time by 3 seconds)

Left Ear: Hoop Of The Stoic-Hoop Enchantment: Readied Guard (Increase Block Rate by 10% whenever damage is taken up to a maximum of 50%)

Right Finger: Band Of The Collector-Band Enchantment: Pack Mule (Increases the number of items that can be carried by 200)

Left Finger: Band Of The Valiant-Band Enchantment: Honor Bound (Reduce the damage taken by party members by 20%)

Relic: Dragon Slayer's Crest-Catalyst Enchantment: Wyrm's Fang (Regenerate 2% of maximum HP whenever physical damage is dealt) Set piece

Attire: Dragon King's Ensemble 

Dragon Slayer Set Bonus: 3 Piece-Increase HP by 30%.

Divine Crusader Set Bonus: 2+ Pieces-Prevent staggering

                                   4+ Increase Enmity by 20%

                                   6+ Pieces-Reduce all damage taken by 30% 

Familiar: None

Bound Active Skills

Lancet: Effect-Impale an enemy within weapon range with a polearm, dealing physical damage and draining their HP; recovering HP equal to 1% of damage dealt. Cost: 20 SP, Cool Down: 5 seconds, Cast Time: N/A

Spear Rain: Effect-Perform multiple thrusts against an enemy within weapon range, hitting a number of times equal to attack per second x3 and dealing physical damage . Cost: 40 SP,  Cool Down: 8 seconds, Cast Time: N/A

Impact Dive: Effect-Move forward 15 feet by leaping into the air and the crashing down, dealing physical damage to all enemies in a 5 foot radius on impact. Cost: 60 SP, Cool Down: 12 seconds, Cast Time: N/A

Shield Toss: Effect-Hurl your shield at an enemy within a range of 25 feet, dealing physical damage and increasing enmity by 10% . Cost: 10 SP, Cool Down: 5 seconds, Cast Time: N/A

Brutal Authority: Effect-Deliver a blow that exerts force upon an enemy within weapon range, dealing physical damage and has 20% chance of causing stagger. Cost: 30 SP, Cool Down: 7 seconds, Cast Time: N/A

Punishment: Effect-Deal ever increasing physical damage to an enemy within weapon range that is affected by the number of stat changes applied to the target. Cost: 60 SP, Cool Down: 9 seconds Cast Time : N/A

Roar: Effect-Reduces the resistances of enemies within a 15 foot radius by 20% for 10 seconds. Cost: 20 SP, Cool Down: 4 seconds Cast Time: N/A

Provoke: Effect-Threaten an enemy within a range of 25 feet, becoming their focus of attention regardless of enmity. Cost: 10 SP, Cool Down: 6 seconds Time: N/A

Exhale: Effect-Let loose a cone shaped dragon's breath that deals non-elemental damage to all enemies within a range of 15 feet; damage scales with your HP.  Cost: 40 MP, Cool Down: N/A Cast Time: 6 Seconds

Arrest: Effect-Bind an enemy within a range of 25 feet in magical chains, dealing non-elemental damage and preventing them from moving for 5 seconds. Cost: 40 MP, Cool Down: N/A Cast Time: 6 Seconds

Surge: Effect-Dragon energy courses through your veins increase both physical and magical attack and defense by 20% for 15 minutes. Cost: 30 MP, Cool Down: N/A Cast Time: 5 Seconds

Clemency: Effect-Restore either your own HP or the HP of an ally within 25 feet. Cost: 30 MP, Cool Down: N/A, Cast Time: 5 Seconds

Passive Skills

Yggdrasil's Blessings: Effect-Regenerate 1% of HP, SP and MP per second while not in combat. 

Second Wind: Effect-2% chance to survive a fatal blow.

Vigilant Protector: Effect- Take damage in place of an ally whose HP in peril status; Paladin only.

Dragon Heart: Effect-While at full HP, increase all stats by 20%; Dragoon only.

Slayer: Effect-Deals an additional 20% damage to dragon enemies.

Heavy Lifting: Effect-Increase damage by 30% and attack speed by 10% while wielding a 2H weapon.

Titan Grip: Effect-Allows 2H weapons to be wielded as 1H weapons

Polearm Mastery: Effect-Reduces the stat requirements to wield polearms by 20%.

Plate Mastery: Effect-Reduces the stat requirements to wear plate by 20%.

Forge Craft: Effect-Allows the ability to create, repair and augment equipment made from metal.

Racial Skills

Advanced Genetics: Effect-Bound skills are increased to 12 but all stats are reduced by 20%. 

Cross Paths: Effect-Allows for a secondary class to be acquired; stats are reflective of your primary class.

EX Skills

Sub Pact (Solidarr): Effect-Increase physical and magical defense by 50% and doubling enmity generation while Ryoma's System Link is active.