Vespasian

skele_queen

Info


Created
2 years, 3 months ago
Creator
skele_queen
Favorites
0

Profile


Vespasian
No solicitors.
Their voice is harsh. It cuts through the oppressive atmosphere by being more, well, oppressive. Fingers drum against their desk in impatience, but you can almost make out a pianist-like tune in the angry rhythm.
Why would I ever bother entertaining your idle prattle?
Adjusting their glasses, they turn from you, but do not bother to walk away. Why should they, when it's you who intruded upon them--or, at least that's how they clearly see the situation.
Well, do you have something useful to say or not? Spit it out.
They turn to regard you with actual attention--a rarity indeed! Whipping out a small book labeled "The Social Register", you realize they're planning to personally update the publication and seek out the unworthy persons if any incriminating information is found.
No.
A book slams shut. Dropping it on the table before you, you let out a breath as you realize you instinctually expected something to be thrown at you for letting anything even mildly pleasant be said of them, accident or no. This may still yet prove to be a grave error, however... Oh no--you realize they were buzzing the whole time.

About

Judge, jury, and executioner, Vespasian Judge runs the Prison-Court where captured pieces are sent and processed. They’re typically pretty stressed, overworked, and all-round crotchety, putting a little too much effort into ensuring the letter of the law is followed.

Likes

  • candied fruits
  • violin
  • floral perfumes
  • sunbathing

Dislikes

  • vinegar
  • birds
  • winter
  • reptiles

STORY

Mentioned early on but not seen until the Game is in full-swing, they complete a hated behind-the-scenes job with all the energy of a main character, to the disdain of just about everyone. Incredibly antagonistic to everyone, they unfortunately are one of the characters providing the most critical insight about the operations of Looking-Glass Land. Those who fail to navigate the ins-and-outs of this world are destined to have a run-in with them eventually. Keep your wits about you, lest you find yourself in their court. Not a full character route.


PERSONALITY & HABITS

No one is entirely sure how old they are, but the crotchety attitude is a little too similar to some old man who yells at kids to get off the lawn. They are a fan of work, success, rules, and luxury goods, leading them to be a notorious workaholic, fulfilling their role with gusto… A little too much gusto, especially since they take their work personally, and handle their personal affairs professionally. Pretty much any problems another person is working through can be made all about themself instead. As a judge, their ability to manipulate words is unparalleled, and they’ll use this to eek out every greedy gain as possible.


DEVELOPMENT

A little late to the cast, they came about after findng a surprising unused character from the original drafts of Through the Looking Glass. The Wasp-In-A-Wig was scrapped for not being distinct enough to John Tenniel, but I'm here to disagree. A lot of habits are taken directly from the behaviors of wasps and related insects (ants, bees, etc). Similarly, design elements are taken from the insect’s physical appearance. Their two servants are a reference to the play The Wasps. Doesn’t exist in most older iterations of the story until the idea of a prison realm was fleshed out. May or may not make a crap-ton of Ace Attorney references, and on occasion from The Good Place.

IMG_URL
Name Vespasian Judge
Pronouns they/them
Race wasp
Height 6'6"
MBTI ESTJ
Role judge
Alignment neutral

Trivia

  • They’re pretty self-absorbed in their own problems to the point of sociopathy.
  • Buzzes when annoyed and frustrated. This also causes whatever cravat they’re wearing to flutter, though they deny it.
  • Chews on pencils.
  • Surprisingly well-versed in the arts, having picked up the violin and pottery (particularly loves paper-mache).
  • Others note they constantly smell of violin resin.
  • Prefers to be warm rather than cold, so if they do have to be out and about in the world it’ll be during the warmth of the day, which is why they have such a vendetta against the concept of siestas.
  • Keeps their own version of the Social Register specific for players of the Game.
  • Easily distracted by flashing lights.
  • Also snacks a lot, especially sweet junk foods. It is common belief that they can be bribed with sweets, and it often looks that way until they pass judgement as if the bribe attempt never happened at all.
  • Always assumes the worst of butlers, due to reading way too many whodunits.
  • Recieved pronunciation.

Design Notes

  • Main colors are black & yellow.
  • Actual hair is blond with black roots, and they care an awful lot about keeping split ends at bay.
  • Enjoys decorative gloves & dislikes dirty hands.
  • Many elements end in triangular points, or at least right angles (even his eyebrows are triangles).
  • The three dots are ocelli.
  • Prefers stripes to other patterns.
  • Wears corsets.
  • Prefers oversized glasses.
  • Always has cravat capable of fluttering.
  • Pointy little incisors.
  • Slasher smile.

Attitude

Initiating Waiting
Complex Pure
Dedicated Casual
Dependent Independent
Jealous Relaxed

Expression

Argumentative Agreeing
Logical Emotional
Subtle Open
Elaborate Plain
Verbal Nonverbal

Quests

IMG_URL Kangaroo Court

Despite all their distinct inability to seperate work from personal matters, they're excellent at enforcing the most harsh of the Game's rules, much to the misery of all around them. And there are several players that are practically begging for the swing of that gavel.

TIP: Measure your moves carefully, you never know what useless detail is uselessly illegal.

Tokens

IMG_URL
A judge's gavel, perfect for aggressively hitting something. There is no way they'd ever willing part with this. You stole it, didn't you?

Gallery