Arminda Dawn

P1NKKM4DN3SS

Info


Created
1 year, 11 months ago
Creator
P1NKKM4DN3SS
Favorites
5

Profile


Name Project Gizoid 9-Iota Arminda Dawn
Gender Agender - She/They Pronouns
Age Menatlly 30, Created 1 year ago
Species Undefined, G.U.N. Experiment
Height 3'0 base height, 4'5 when extended
Demeanor Friendly
Theme
Charisma
Kindness
Integrity
Courage
Intellect
HTML Pinky

About


Being created in GUN, Arminda was a part of a group of failed experiments to pass on the abilities of Gizoids to an organics form along with much other DNA being added into the mix. Herself being the GUN scientist's first successful genetic experiment. Of course, once Arminda herself was stable enough the experiment was put through many tests, and hours of torture to morph her into the perfect soldier. She’d try to cope with the “training” by working on the badniks that G.U.N. had confiscated or just on G.U.N. robots themselves, learning whatever she could.

Whenever a limb would fall off it would be replaced with either artificial chaos or simply metal. This would continue, test after test until Arminda was a mixture of chaos, metal, and flesh. Of course, this mound of flesh couldn’t be stabilized for long, forcing G.U.N. to add an external power source to keep the body together, a phantom ruby copy they had confiscated from Eggman himself during a raid.

Not enjoying this life, she ran away from the lab to start a new life. Only being stuck in the middle of a war. Project Gizoid taking up the name "Arminda Dawn". Having nowhere to go the project began exploring inactive Eggman bases, dodging resistance members and taking out the badniks there with no help due to her training. Arminda would go around defeating badniks and any mobain forces that came her way until she was approached by one robot, Raptor Alpha-One. This super badnik challenged the experiment to a battle, which she accepted.

Granted that battle didn't go on for long as the two were briefly captured by GUN and relocated to a prison facility in Station Square, where the duo stayed for a month, Arminda not being able to be transfered back to her laboratory due to the high risk. Arminda and Raptor escaped the prison during a prison riot Raptor caused, Arminda follwing him and confronting him once he returned to his base. However, instead of picking up their fight, the experiment swore her loyalty to the AI, having established a ''link'' with him during the prison riot. She stuck around as his right-hand man.

After the end of the war and Eggman's defeat, the two would being to form a plan to run coup on the doctor, having grown tired of his countless defeats. The plan was simple, lay low and behave until the right moment striked and set up an override system for all badniks to assit them. All they had to do now was wait..

Traits


Energentic

Bubbly, energetic, and charming, Arminda often hides her demented mind behind a childish exterior to lower a person's guardm being much more intelligent than she lets on, often causing friends and foes alike to underestimate her.

Explosive

She's prone to explosive fits of rage and has a violent streak that almost rivals Raptor himself, letting her emotions get the best of her.

Motherly

This is only directed towards badniks and other machines below her, seeing them as her children. Fuck with them and she'll raise hell.

Loyality

One of the terrifying things about this experiment is her undying loyalty to her friends/family. She will throw herself in front of a train, and allow herself to get kidnapped and tortured. Even killed or worse, sealed away. Really anything they may ask her to do she would do

Likes


Adventure era badniks

She loves all badniks but specifially the ones from Eggman's Chaos and Ark schemes. Espically the Buyoons.

Tinkering

When she's alone she enjoys taking apart machines and slowly putting them back together, learning what part goes wear and then comining them with new parts to create a new monstrosity.

Raptor

The man, or well, AI in a robot body that she has devoted her life to. She would die for him and his cause no questions asked

Music

She doesn't know why but putting on any kind of music will calm her isntantly..

Skills


Chaos Abilties

- Chaos arm and tail can extend out far beyond her body and can absorb anything fired at her through the chaos arm and send it back
- Able to proform chaos attacks such as Chaos Lance, Chaos Boost, Chaos Bullet, Chaos Heal/Repair. Needs a supply of chaos energy to keep her alive [her genetics are so messed up that if she does not have enough energy she will die, she is being held together by chaos energy]

Robot limb abilities

- Robot arm can use chaos energy to form claws
- a small compartment on the back of each robotic limb [one arm and both legs] she can put in a chaos drive and use it to that full effect. Overloading the limbs with chaos drives can cause damage to her robot limb and shut it down

Genetic abilities

- Her reptile genes grant her the ability to fully recover from any injury if given enough time but no lost limbs. Reptile genes only work when she's completely calm.
- She can lift up to 1 ton.
- Phantom Ruby copy implanted in her skull, gives her the ability to virtually manipulate reality. It takes control of people's visual and depth perception to feed false information to the brain creating a new reality for them, and creates virtual projections that have mass and form to interact with the world around them.
- Frequent mental "glitches" like temporary amnesia or mixing up information.
-Frequent use of phantom ruby gives her a migraine
-

Trivia


60% chaos, 35% metal, and 5% something else. Chaos Arm, tail, spine, and lungs.

If she ever were to get stabbed in the heart, her stomach would act as one until she can get surgery to repair/replace the injured heart

Her tail and legs store backups of her DNA for repairing eyeballs, on a good day this means if she has all her limbs she can always repair her eyesight. On a bad day, this means her hands might grow back with an eye in her palm.

AHer hair has some nerves in it, meaning haircuts can be a little painful but also she can sense if something is stuck in it and it rarely tangles. The front of her head is really delicate and sensitive, by contrast, you could probably break a whole statue on the back of her head and she wouldn't notice, hence the need for her Hair nerves, which make it hurt for a different reason.

Her ears can move in nearly every direction, giving her near 360 degrees of hearing, but since she wasn't born with this genetic trait she usually just gets her ears stuck backward for a few days if she tries to listen behind her this way.

Her teeth grow back like sharks, but sometimes the wrong type of teeth grow in, resulting in her occasionally having to switch up to an all-veggie or all-meat diet until she gets the right teeth for omnivores.

Relationships


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Raptor Alpha-one Arminda views Raptor as the rightful ruler of the Empire, hoping to live to see it come true. She finds some of his antics stupid and reckless but all she truly wants is for him to succeed and to be right by his side when he does.

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DF-4567A “Desert Fox” She sees him as a brother, a little brother. She thinks he’s more reckless than Raptor and more childish than herself but she still cares for him. Wishes to make him a super badnik to protect him

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Seven the Dog She finds him weird, a little creepy but nice. He’s just a kid and while she’s not sure what the hell he means by changing the world, but he's stuck to her like glue so she might as well help.

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Rammer the Ram A little bastard she and Raptor kidnapped when they tried to trap Raptor in cyberspace, thinks their funny but a whimp. Likes to scare them whenever she can.