Profile
THE BODY | Nakuri’s entire skeleton has been plated with a lightweight high density metal alloy, with the exception of his teeth and the bones in his ears. This allows for his body to withstand massive pressure, weight (either through crushing or carrying), and damage without any bones breaking or collapsing, while also increasing his weight to more than 200kg (~450lb). These augmentations are designed specifically to increase his capabilities and survivability as a melee fighter by working in conjunction with his fightsuit. The suit provides external protection to extreme elements and damage, as well as the ability to fly at high speeds, hover and increase his strength. In order to supplement this, all muscles in his upper body have been entirely replaced with a synthetic muscular system. His leg muscles have not been replaced but have been supplemented with a similar system. His nervous system is also supplemented to increase his pain tolerance, while also increasing his sensitivity to his own movements. A synthetic organ has been augmented to his heart which infuses his blood with a synthetic, self regulating fluid that allows the augmentations to not be rejected by his body while ensuring that they also do not need any external upkeep or maintenance. His skin and all other internal organs are untouched and natural. |
THE EYE | Nakuri’s right eye is entirely bionic, the size of a regular eye and connects remotely to a system in his skull. The system is similar to a small computer that is partially AI-driven, and can be connected to through ports installed in the side of his skull (either by plugging in his interface, plugging in to screens with specialised cables, wearing his fightsuit helmet, or simply wearing his eye). The eye cannot be turned off except through external means (i.e. destruction, EMP, etc.) and is active at all times. It can be removed to be used remotely, in which case he uses his interface to see (and occasionally covers his left human eye in order to reduce double vision). The eye records everything and stores it in the system in his skull simultaneously across all channels. This allows him to cycle through them in the moment as well as overlay them on review after the fact. Channels can be focused on one at a time or can be overlaid together during live function. When idle (i.e. when Nakuri is simply wearing his eye and not actively inputting instructions), the eye will overlap channels with the most activity. To combat this overstimulation, he wears his eyepatch most of the time to dampen some of the detections. When used remotely, the eye is capable of floating wherever he places it (however it cannot move on its own), as well as projecting recordings. Images from his eye can be transmitted up to 100km away. Between 100km and 500km, the images can still be transmitted but with a delay (a longer delay the further the distance, up to five minutes). At distances greater than 500km, there will be no transmission of images, though the eye will still record on an internal computer. Once within the 500km range again, the recordings will automatically transfer and image transmission will resume.In addition to the various channels, there are also various HUDs that can be used. These include text, video and audio communications, real time environment analysis (i.e. measuring meteorological data such as wind speeds and air pressure, measuring landmarks, mapping coordinates) and basic assessment of living beings (i.e. heart rate, temperature, physical profiling and injuries). It can also be used telescopically however the range is limited and the quality greatly reduces the more he zooms past a certain point (kind of like a cellphone camera’s digital zoom). Channels:
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