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(wip!)
WARNING: CODE MIGHT BREAK ON MOBILE
I'll make something comprehensible for mobile users later HAHAHA
22
17 - 22
9 - 16
0 - 8
Agents of levels I and II were often treated with care by the abnormality, showing a Very High favor for Attachment work and giving them no reason to fear upon entering the containment unit. Conversely, all agents leveled III or higher who worked with the abnormality found the Qliphoth Counter lowering by 2 upon completing Attachment work and by 1 when completing work of any other kind.
This abnormality's visor changes colors at certain intervals. However, while they are being worked on, these changes come to a halt. They have 3 different visor colors: Grey, Yellow, and Red.
When working with the Grey visor, agents leveled III or higher saw that Instinct work did not lower the Qliphoth Counter when the Work Result was Good, and only lowered with a Normal probability when the Work Result was Normal. Furthermore, all agents working with the Grey visor found that Instinct work had a Common success rate, and received Red damage during work.
When working with the Yellow visor, agents leveled III or higher saw that Insight work did not lower the Qliphoth Counter when the Work Result was Good, and only lowered with a Low probability when the Work Result was Normal. Furthermore, all agents working with the Yellow visor found that Insight work had a Common success rate, and received White damage during work.
When working with the Red visor, agents leveled III or higher saw that Repression work did not lower the Qliphoth Counter when the Work Result was Good, and only lowered with a High probability when the Work Result was Normal. Furthermore, all agents working with the Red visor found that Repression work had a Common success rate, and received Black damage during work.
Whenever the Work Result was Good, the agent was given a gift dependent on the visor's color. The Grey visor gave small machines that dealt Red damage towards enemies. The Yellow visor gave flower seeds that healed SP every 20 seconds. The Red visor gave a pair of bracelets that raised the agent's Fortitude and Justice. These gifts' effects were minor, and lasted until the work day was over. Only one gift could be recieved per agent each day.
I - Low
II - Low
III - Very Low
IV - Very Low
V - Very Low
I - Low
II - Low
III - Very Low
IV - Very Low
V - Very Low
I - Low
II - Low
III - Very Low
IV - Very Low
V - Very Low
I - Low
II - Low
III - Very Low
IV - Very Low
V - Very Low
3
Prismatic CPU
Success Rate +#
Work Speed +#
Move. Speed +#
Attack Speed +#
WAW
Prismatic CPU
PALE
2-3
Very Fast
Long
WAW
Prismatic CPU
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Coding by celestiials