Parasite

ExplicitParasite

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Created
1 year, 10 months ago
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Basic Info:


Name: Parasite


Nickname(s): none atm


Age: Easily in the 100s, but unknown


Species/Race: Enderian


Gender: Non-binary – they/them [it/its]


Orientation: Aroace


Occupation: Boundless optimist?


Details:


Physical notes/desc:

  • Bone visible on hands and chest as these are the coolest parts of their body (the hands are the coldest)
    • The visible bones are also the last parts of their human body, which is why they seem fairly disproportionate to the rest of them
    • the bones on their second pair of hands are just markings, there used to be real bones there once, but they were deformed - more reminiscent of wings than hands
  • Body temperature fluctuates throughout body (effect of being stuck in the End)
  • Feet and tail are untouchable, being literally white-hot
  • Hands and horns are the coldest parts
  • The rest of their body has differing temperatures which remain mostly stable while in a docile state
  • Deep purple in colour, with differing magentas and whites where they’re the hottest
  • Space patterns swirl and move within body - another mutation from being stuck in the End for so long
  • Around 7ft tall
  • Under the bandages they wear is their literal soul, thrumming under their ribcage much like a heart


Occupation notes/desc:


Background notes/desc:

  • Was once another being with another life before being trapped inside the End
  • Remembers flashes of who they were beforehand, but it’s always blurred by the control the dragon had over them
  • While in the end, they had become something of a 'general' of sorts? They'd been a monstrous and gruesome figure answering directly to the dragon- they were specifically tasked with guarding the crystals, from outsiders and other endermen
  • Appeared in the overworld after falling into the void and trying to teleport back to solid ground


Personality notes/desc:

  • Was fairly aggressive and destructive while under the dragon’s control, somewhat of a perfectionist
  • As they are now, they’re pretty docile and usually unwilling to enter a fight unless necessary
    • That being said, it took them a while to adapt to their surroundings, longer still to calm down and ween off of the last of the dragon's control
  • Loves to explore, to a point where they’re often distracted by new and/or interesting things
  • Loves nature, as they’re full of energy - they hate built up/man made areas
  • Dislikes crowds
  • Too many stimulants will drive them away, else they’ll become disoriented
  • Fairly introverted
  • Self conscious about 2nd set of arms, they often cross them behind their back and under their cape


Hobbies:

  • Botany/farming
  • Building things
  • Sleeping (they would argue heavily that this counts as a hobby)


Fears:

  • The End
  • Losing purpose

Physical condition notes/desc:

  • Blind
    • Can ‘see’ the energies of people and natural things
  • Chronic fatigue
  • Frequent migraines/headaches
    • From being under another’s control so long and often feeling as though something is trying to invade their mind again
  • Selective mute – struggles to formulate proper words, gets frustrated when it doesn’t work
    • Often communicates in sign language (they’re still learning) and gesturing
    • Only Nano can understand them fully when they speak
  • Hydrophobic
    • cannot go outside in the rain, can't swim either

Mental condition notes/desc:

  • Insomnia
    • Has frequent nightmares
    • Forced to take short naps during the day/whenever they can
  • BPD (?)
  • Struggles with loss of identity, often doesn’t know who they are/what they’re around for
  • Struggles to contain emotions when overly stressed/stimulated/scared/angry - which causes hiccups with their transformation and teleportation abilities
  • Because of their inability to speak properly, they also struggle to connect and communicate with the others


Religion notes/desc: N/A


Abilities:


Active Primary Ability: Teleportation

Extra notes/desc: Much like endermen, Parasite can teleport around a given area - however they must be able to picture the place in their heads. Unlike endermen, they have a much further range for teleportation, it all depends on their ability to picture the area/the familiarity of the area


Active Secondary Ability: Shapeshifting

Extra notes/desc: This ability is new to them, however they seem to be able to mimic the forms of all sorts of things. However they can only take the shape, their physical attributes don't really change. So if they shapeshift into cat, their body will take on the form of a cat - but the cat would have 6 legs, rather than 4; three eyes; horns etc 


[Active Tertiary Ability:]

[Extra notes/desc:]


Passive Primary Ability:

Extra notes/desc:


Passive Secondary Ability:

Extra notes/desc:


[Passive Tertiary Ability:]

[Extra notes/desc:]


Extras:


Extra info:

  • their body is literally not made to interact properly with the Overworld
    • they often suffer from delusions and strange nightmares
    • they often singe the ground where they walk and would not live comfortably in a wooden house; more suited for an underground base
    • their height acts as an advantage in caves as they can reach higher for ores (and in general), but they find themselves needing to crouch down more in small spaces 
      • this often leads to back pains when done for long amounts of time
    • they often disassociate and wonder off towards nowhere - has zoned back in and been completely lost
  • they're a people pleaser
    • whether it's a learnt trait from the End or a natural thing, they don't like to be the reason another is upset and will go above and beyond trying to cheer them up - sometimes to their own detriment
    • in the same vein, they also love to make themselves useful - despite their frequent napping, when a burst of energy hits they'll endeavour to get as many tasks done as possible
  • at first glance their height and appearance comes across as very intimidating
  • will spook like an enderman when making eye-contact, but will very rarely attack because of it - they're more likely to flee
  • stronger than they look, and often doesn't realise it
  • also like enderman, has a habit of stealing and hoarding certain things
  • loves parrots as they perch on them much like a tree, always feels bad when one lands on a hotter part of their body and is scared off
  • walking glowstick
  • pretty nocturnal 


Quirks/habits: 


Theme song(s): people pleaser - Cat Burns, sail away - lovelytheband, Lily - Alan Walker, Something Wild - Lindsey Stirling


Playlist: https://open.spotify.com/playlist/2GCdBz9XRW6VTb1sOZNiZS?si=d98c744d108c4a70


Quote:


MBTI/Enneagram:


Zodiac: