Meadow

meimeiseven

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Created
1 year, 6 months ago
Creator
meimeiseven
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Meadow


Name Meadow
Alias none
Age 36
Gender no gender
Pronouns they/them
Level 6
Race mothfolk
Class bard
Background fisher

Proficiency Bonus +3
Max HP 45
Armor Class 14
Speed 30 ft

Flying Speed                             15 ft

Initiative +3
Strength: 11
Dexterity: 16 (+3)
Constitution: 14 (+2)
Intelligence: 10
Wisdom: 13 (+1)
Charisma: 17 (+4)

Defenses


Attacks & Spells

Name
Atk Bonus / Save DC
Damage

Rapier
+3
1d12 slashing

Dagger(s)
+3
1d6 slashing

4 javelins
+2
1d6 piercing

NAME
+0
1d4 piercing

Proficiencies

Languages: Common, elven, sylvan

Weapons: simple weapons

Armor: light armor

Tools & kits:Instruments; Flute, Violin, Ukulele

Features & Traits


(fisher)You gain advantage on ability checks made using fishing tackle. If you have access to a body of water that sustains marine life, you can maintain a moderate lifestyle while working as a fisher, and you can catch enough food to feed yourself and up to ten other people each day. // You can tell a compelling tale, whether tall or true, to impress and entertain others. Once a day, you can tell your story to willing listeners. At the DM's discretion, a number of those listeners become friendly toward you; this is not a magical effect, and continued amicability on their part depends on your actions.

Thanks to your elven heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.// You have advantage on saving throws against being charmed, and magic can't put you to sleep.
class (Bard)
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