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Dual-Shield Offensive Defense
A former member of an adventuring team, who was killed by a dangerous monster during a mission gone wrong.
While his primary role was to tank, the team's lack of a proper DPS during its early years led him to transform the role into a much more offensive one - when something's being hit by a giant piece of metal, it doesn't matter if the metal is a sword or a shield.
The role worked well for him, and even when the team gained a proper swordsman, he continued with his aggressive defense, up close and ready to defend or attack as needed.
Unfortunately, at such close range there was much less room for error during fights, and the loss of other party members provided enough of a distraction to cause his own death too.
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