The Poacher - Jaime Walker

StaryEyedCowboy

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Created
1 year, 2 months ago
Creator
StaryEyedCowboy
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Jaime Walker has always been a talented hunter he was the envy among trophy and status hunters alike. Though he would snap at you for saying he was like them he respects all the animals he hunts and uses all parts of them.

He stuffs all his animals and uses the bones to make art and sell it. He also eats the meat and the meat he doesn't eat gets thrown into a special bait.

One day he was approached by someone who wanted to"preserve" the wild and make a safe place for animals that had "bounties" on them  (like man-eating lions or a huge moose that somehow kept evading hunters)

He agreed even though he was one of the people who would hunt these bounty animals he would much rather they be free. He hated killing animals for being animals but he thought it would be better if he did than the animal to be "disrespected" by other hunters

He traveled the world capturing these animals and helping them get shipped to an island for "safety" after he was done to his anger he discovered the island was actually a place for rich trophy hunters to "hunt" drugged-up dangerous animals.

He acted as if he wanted to join in on the hunts but instead of killing the drugged animals he would tranq the hunters and with a smile watching them fumble over themselves as the hungry animals closed in. After hunting the hunters the animals turned on him just viewing him as another threat but he was taken by the fog before they finished the job. He now hunts survivors he never understood how other hunters hunted just for pleasure but now he does.

- gameplay -

Start with 4 tranq darts add-ons can increase it to eight. Slowed movement speed while aiming. Can crouch to hide terror radius and aim for survivors from a distance. Though can be revealed and terror radius can be heard again. (no add-ons) Once a survivor is tranq over a period of 10-15 seconds they lose speed and become drowsy before finally being put in the "sleep" state. They come with limited darts they can only restock once but half of what the original dart count was. (So if you start with the base four and you run out and reload you only have two)

Once in the sleep state, they can be picked up as if they were in the dying state. Tranqing does not injure the survivor, if you hit a survivor before they fully get to the drowsy state right before they go into the slept state they will lose the speed slowdown and gain a speed boost. A survivor that is darted can remove the dart at the cost of not moving while they do the removing animation.

Depending on add-ons and how quickly they remove the dart instead of losing speed and going into the sleep state they will go into a drowsy state for 60 seconds where items usage and repair speed has a 4% speed penalty.

Perks include a scratch mark reading perk no matter what speed a survivor does they leave a scratch mark but at the penalty, they are further apart and disappear quicker, An aura perk where if someone is on death hook and they attempt to open a gate you can see their aura for 3 seconds. (might change it to if a survivor is injured no matter the hook) Perk where effects have increased time before running out (like fear monger now last 4-5 seconds longer after you get off gen)