allseer
hackwriter
- Created
- 1 year, 2 months ago
- Creator
- hackwriter
- Favorites
- 1
Profile
ALLSEER
guardian of zone fiveIntimidating and tall, the beast lumbers at a considerable height. Almost half that of Enoch. Another character the player is never supposed to meet, only ever seen by passing or looking through the game of the code itself for a better look. Monochromatic to the Batter, but said to be 'full of color' by other characters.
After Ascher's defeat is he ever met, and he seems to speak down on the player. He directly contradicts Ascher, showing malice and anger towards the player. Several times when he is referred to, the other's say he has 'been afflicted with madness.'
Encounter
Skills & Spells
SALVATION you are nothing.
Can inflict poison. Two small cupid-like ghouls spawn at the mention. Both of them whispering things about the player and their journey. Usually mocking the batter's speech. They are relativbely easy to take out, only needing to be hit once.
BLASPHEMY what is a man to a god?
Can inflict Madness and Furious. The large pole arm he wields reflects the colors of the different zones and their elements, and is curved cruely. One edge ( not shown ) is serated to inflict as much pain possible on his victim.
HERESY do you wish to die here?
Will inflict Madness. He takes a stab at the other, hitting him with the serated edge of the blade. It's a basic attack, but the accuracy is consistent. This attack does more damage on the Batter if he has another affliction.
REPENT no one can hear you scream.
Does smoke damage, will inflict poison and blind. The room is filled with black, thick, impenetrable smoke. His most powerful move, though it harms him as well. Though only passively. During his turn any damage he takes is doubled and taken by the batter instead.
Drops
[ RULER'S EYE ] - The one open eye. It swirls with a multitude of colors, spinning like a liquid core. The colors are all representative of the different zones, though as each zone is purified the colors get duller and duller. This item goes for a large amount of credits, or can be used by the batter to regain all competence points again.
Comments