Rätt

PixelDough

Info


Created
3 years, 3 months ago
Creator
PixelDough
Favorites
2

Basic Info


nicknames bestowed upon by the DM

Ratticus; The Rodent

"I want to leave a mark on the world."

Notice:

Info here is a WIP

Profile


Ratticus Ratatticus


Do something! Don't just make ME do it!

Name Rätt Winchester

Age 40-45

Class Abjuration Wizard

Race tiefling

Gender genderqueer

Pronouns they/she/he/any

Alignment Neutral Good

Vibes

About

Ratt is an eccentric tiefling who became a novice wizard after deciding voyaging on the sea was boring. They're often seen as sensitive, friendly, excitable, awkward, and reckless, often throwing themselves into danger. They never think out their strategies very far, and despite their intellect, are often rather ignorant. Nonetheless, they are always happy to help someone in need, and value companionship, even with strangers. Even though they often lack foresight, their ability to motivate action have caused them to assume the unfortunate position of unofficial party leader. Their questing party, currenting consists of the rogue gnome Jorts, the human paladin Sassy Tom, and the tabaxi ranger, Nettle.

Over time, Ratt has collected a variety of magical gear and spellbooks, strengthening their arsenal. Their signature spells seem to all be fire-based, including Fire Bolt, Flaming Sphere and Fire Ball. They also almost always have Mage Armor active by using a Staff of Defense to save their spell slots. Additionally, they have a magic ward which helps absorb damage.

Their major drawback is their clear lack of strength. If they tried to punch someone, it's more likely their own bones will shatter. They also have difficulty lifting heavy objects, and jumping. It may be partially attributed to their missing arm and leg, now replaced with magical prosthetics, but it's unclear why they're so frail (maybe they just age poorly).

One additional quirk is their innate curiosity for most things. They are willing to sometimes put their party at risk in order to get an answer. Party disagrees? Ratt will try to argue that actually it is a good idea to have a conversation with a mass murderer. Can be helpful for learning more intel, but can also easily backfire. "Violence is always an option."

Likes

dragons! (only the good ones)
going where the wind takes em
natural history
rodents (of course)

Dislikes

dragons...(the evil ones)
fatherly men
unnecessary violence
doing everything themselves

Past

When they were around the age of 9, Ratt lost their mother in a vicious attack from the Cult of the Dragons. Ratt soon went to seek the aid in the woods outside town, where a bronze dragon (Immersa) and her half-dragon child resided. It was a tumultuous time for Ratt's life, and the dragon took deep pity to their situation. For at least a few years, Immersa helped raised the child alongside her own. The dragon taught Ratt a lot about nature and the seas, later inspiring Ratt to become a sailor in their young adult life.

As long as Ratt would agree to uphold the dragon's principles, she would continue to support Ratt as they sought to attend a proper academy. Of course the dragon enjoyed bringing Ratt to the academy, as she was thrilled to observe all the little humanoids going about their business. She would occassionally even disguise herself as Ratt's familiar.

Present

Ratt's childhood tragedy has long been repressed in their memory, and they've found their own path in life, having discovered a passion for magic. They became a novice wizard and began taking up odd jobs, hoping to find something worthwhile and more exciting than being stuck in the hull of a ship for months. Their love of the unknown and desire for new experiences leads them wherever the wind blows. Eventually they become aquainted with a gnome, "Jorts", who becomes their temporary travel companion. The job was supposed to be a quick one, but it quickly lead to the two being wrapped up in a conspiracy.

Physical

  • darker markings on the face, behind the ears, and fingertips
  • Right arm and left leg are metal prosthetics
  • Legs have deer-like hooves/structure

Demeanor

  • suspicious, but friendly

Style

  • Typically wears a long robe, oval glasses, and a wizard hat. Outfit colors can change + you can draw any color/style of robe/hat.

Immersa [ Caretaker ]

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Jorts [ Friend ]

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Duis sollicitudin elit sed tellus blandit viverra sed eget odio. Donec accumsan tempor lacus, et venenatis elit feugiat non. Duis porta eros et velit blandit dapibus. Curabitur ac finibus eros. Duis placerat velit vitae massa sodales, eget mattis nibh pellentesque.

Sassy Tom [ Friend ]

The party first encountered Tom amongst a gang of bandits cutting off access to the local tavern. Ratt had the brilliant idea of casting a charm on Tom, leading him to spilling the bandits' secrets. A fight ensues as Tom's allies turn on him. The three of them are defeated and thrown in the bandits' dungeon. Tom relectuntly assists Jorts and Ratt in escaping the dungeon and later freeing the other prisoners. Having no where else to turn, Tom joins Jorts and Ratt as they embark on some of their first adventures. After clearing a cave of goblins and bugbears, Tom decides to become a paladin, vowing to change his ways and fight in the name of Torm.

Sildar Hallwinter [ Ally ]

This dude. He thinks that Ratt and Jorts are his best friends, but they don't see him the same way at all. In any case, he helps give them quests while he sits on his ass drinking ice tea with the major. After one, weird, interraction, Ratt gets a strange feeling that, they're not entirely sure WHO Sildar actually is. Maybe he's their dad. But that would be weird.