Profile
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Solanum Arad
About
A supposed necromancer with a mysterious bell that can manipulate the dead and living alike. Having been defeated by a duo of adventurers, they're now forced along with the two to adapt to a normal life again.
Their previous experiences in the depths have left them horrified of others, previously collecting corpses and raising a 'ghost town' in order to defend themselves from having to face their own frailty in the world ever again.
"The showman looks down on his puppets. With a flick of his wrist, the curtain falls."
Combat
Relatively useless in physical combat, but a massive danger if utilizing their resonance or magic. Though they used to have an arsenal of corpses at their command, now they're forced to rely on the strength of their friends.
Resonance
Their bell allows them to manipulate the dead and living with commanded precision. With this, they can utilize the deads abilities attunements, oaths, or otherwise as long as they've gotten ahold of their bodies. The living are slightly more complicated, as they can resist their grasp through sheer willpower.
Magic Capacity
Over time they've picked up a bit of just about everything, though their magic generally takes the form of the general elements aboveground. Gale, Thunder, Flame, and Ice, with no specific proficiency in any. They also have a dagger. Just in case.
Personality
A selfish and unpredictable caster who lost touch with their connection to other living beings. Ever since they traveled to the depths and back, they haven't quite been the same-- plagued by paranoia and a desperation for a cradle like safety at any cost.
PARANOID | ANTISOCIAL | AVOIDANT
A difficult person to reason with once they see you as a threat. Incredibly hostile when provoked, and cowardly when defeated.
Design Notes
- Missing an Arm
- Missing an Eye
- Prefers looser clothing
Likes
- Personal Space
- Magic Research
- Sweets
Dislikes
- Social Situations
- Anything Depths Related
- Bitter Things
Trivia
- An extreme agoraphobe. They fear any kind of situation that feels like its trapping them into danger. Whether it's people, monsters, or places. Being outside of their fake-city is a horror to them.
- Lost their arm because of Judas Ixatoki. Lost their eye because of Woodrow Ixatoke. They still hold a grudge. It was their dominant arm too.
- Previously traveled to the depths to meet with a black diver, but were separated from their party and lost for a significant while. They lost a significant amount of sanity before running into Sothe, who they placed faith in to get them out of the depths.