Flea

cosmyc

Info


Created
1 year, 2 months ago
Creator
cosmyc
Favorites
0

Profile


Level 1 Wizard

CLASS & LEVEL

Hermit

BACKGROUND

Cosmyc

PLAYER NAME

Goblin

RACE

Neutral Good

ALIGNMENT

Unknown

EXPERIENCE POINTS

STR

-1

9

DEX

+2

15

CON

+3

16

INT

+4

18

WIS

+0

11

CHA

+2

15

0
INSPIRATION
+2
PROFICIENCY BONUS

SAVING THROWS

-1 Strength

+2 Dexterity

+3 Constitution

+4 Intelligence

+0 Wisdom

+2 Charisma

SKILLS

+2 Acrobatics (Dex)

+0 Animal Handling (Wis)

+6 Arcana (Int)

-1 Athletics (Str)

+2 Deception (Cha)

+6 History (Int)

+0 Insight (Wis)

+2 Intimidation (Cha)

+4 Investigation (Int)

+0 Medicine (Wis)

+4 Nature (Int)

+0 Perception (Wis)

+2 Performance (Cha)

+2 Persuasion (Cha)

+4 Religion (Int)

+2 Sleight of Hand (Dex)

+2 Stealth (Dex)

+0 Survival (Wis)

10
PASSIVE WISDOM (PERCEPTION)

OTHER PROFICIENCIES AND LANGUAGES

LANGUAGES: Common, Goblin, Gnomish

PROFIENCIES: Armor: None, Weapons: Daggers/Darts/Slings/Quarterstaffs/Light Crossbows, Tools: Herbalism Kit

ARMOR CLASS

12

INITIATIVE

+2

SPEED

30

CURRENT HIT POINTS

9

HIT POINTS MAXIMUM


9

TEMPORARY HIT POINTS

0

HIT DICE

1d6

TOTAL


0

DEATH SAVES

SUCCESSES

FAILURES

ATTACKS AND SPELLCASTING

NAME

ATK BONUS

DAMAGE/ TYPE

Unknown

0

Unknown

Unknown

0

Unknown

Unknown

0

Unknown

CANTRIPS: Acid Splash, Fire Bolt, Mage Hand

SPELLS: Earth Tremor, Shield, Identify, Mending, Thunderwave, Magic Missle

EQUIPMENT

CP

0

SP

0

EP

0

GP

14

PP

0

A scroll case stuffed full of notes from his studies, a winter blanket, a set of common clothes, and a herbalism kit.

PERSONALITY TRAITS

Weevil is an energetic and optimistic wizard. He's introverted yet friendly if it means he can talk about his interests.

IDEALS

The lifelong dream of being the most powerful and heroic wizard known across the land.

BONDS

Those who are seen as monsters or misjudged.

FLAWS

Oblivious to social expectations, always lost in thought and oblivious at times.

FEATURES AND TRAITS

Below is a list of features included with her class/race.

DARKVISION: Can see 60ft.

FURY OF THE SMALL: 12 extra damage to any larger enemy one time.

NIMBLE ESCAPE: Can disengage/hide as a bonus action on each turn.

ARCANE RECOVERY: ...