Artemis
blaze-silvthril
- Created
- 1 year, 11 days ago
- Creator
- TheseWeirdFishes
- Favorites
- 3
Profile
Artemis
Personality
While Artemis does enjoy the company of others she has yet to make any long lasting relationships. Used to having to fend for herself and brother she is rather confident in her skills and does not like them being called into question. She has a sassy streak on her, but once you gain her trust you have an ally for life. Artemis knows her way around the market and getting good deals, being good with money and her words.
Design
Personality
Likes
Like
Like
Like
Like
Dislikes
Dislike
Dislike
Dislike
Dislike
Moodboard
Moves
Tackle
This is an extra list section for whatever - skills, habits, hobbies, personality traits, goals, favorite things to talk about, etc. Simply modify the title to be whatever you want it to be. If you dont want it at all, just erase this part.
Leafage
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Double Team
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Ominous Wind
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Inventory
⚙Adventurers Potion
This potion heals damage done to you.
Meadow Equipment Gloves
Equipment made from fragments of the meadow plate, these items can be like weapons, clothing, accessories, etc. Having one strengthens Grass moves. In this case they are gloves embeded with parts of the meadow plate.
Safety Goggles
A nice pair of goggles that keep your eyes safe in a sandstorm allowing you to traverse with no issues.
Prism Berry
Consuming this berry snaps you out a confused state.
Summary
Background
As a baby Artemis and her brother were found by a Sceptile who decided to take them in and raise them when their parents couldn’t be found. Acting more as a guardian and mentor than a parent, Artemis looked up to them greatly growing up. She took their teachings to heart and aimed to improve her skills. While they did their best to teach the owls archery as their kind was known for, Artemis was more interested in fighting up close like their mentor. One day while in their teens visiting Slateport a group of people tried to steal from them. Their mentor fought to protect them, but lost their life in the process. Recognizing their mentor's death as honorable they laid them to rest. Now on their own the siblings used what they were taught to fend for themselves and survive. As they grew in age and felt more confident in their skills Artemis suggested they join the adventurers guild so they can earn a more stable income. With their decision made the pair went back to Slateport for the first time since their mentor passed.
After The Guild
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Trivia
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Related
Character
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Character
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Character
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