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3 years, 22 days ago
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PositiviteaAce
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Synthos Trainer App

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Name Amelia
Age 25
Gender Female
Race Human(??)
Height 5'0
Weight 98.6lbs
Division Nero
Starter Templar

About

Life on Nozoma as been interesting for Amelia, She has somehow both bettered and worsened her life. She's gotten pokemon of her own now, she's gained a new family, She's retired as a Treasure Hunter and become the closest thing to an Archaeologist that so far anybody on the island can come, something that never changes in her life though it seems is dodging death. luckily enough she's somehow endeared herself to others that have her back.

Job: Archaeologist

While originally a treasure hunter, Amelia figured that there wouldn't really be much profit made by trying to sell her findings to the islands residents. Instead she decided to put her skills into being an Archaeologist. While there is a difference between the two jobs it might be safer for others for her scout out places in Nozoma's ruins not only for stuff to be preserved and studied to understand the islands history, but also to find what might have happened to the past island residents, just in case they are gone for reasons other than natural selection.

  • Documents of her findings
  • Is able to read and sketch out maps for the field
  • Discover if an area is actually safe to be in or if their are traps set by the past island natives that need to be deactivated, which she will do gladly.

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Personality:

Strengths

  • Adventurous
  • Quick-Witted
  • Confident
Faults

  • Loud
  • Reckless
  • Strong Willed
Likes

  • Treasure Hunting
  • Story telling
  • Cartography
  • Traveling
Dislikes

  • Tight Clothes
  • Small Talk
  • Staying inside
  • Enclosed spaces and Large Gatherings

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History

Amelia grew up on stories of her great-grandfather, or Gumpy as she called him, adventures as a treasure hunter. Her Gumpy would always tell her tales of adventure, mystery, and, in the story that he met her great grandmother, love. She soaked up the stories like a sponge. He would even read journal entries he had written down during his adventures to her. The day before he passed he gifted this journal to her. She would wander off on her own adventures to explore places she hadn’t seen before or just to pretend they were on a treasure hunt adventure as well. As much fun as she had on these adventures she also had a knack for diving headfirst into trouble. Amalia would get into a fight or jump straight into a trap with no hesitation, often leading to a hospital visit at the end of the day, and sometimes even that wouldn’t stop her from diving right back in the next day. At a few points she has uncovered illegal activities like smuggling rings, and poachers. This was what made her the most enemies. This made her adventures in her mind even more exciting. Her biggest enemy was a poaching group hunting legendary and mythical pokemon. She would run into them at sights that had anything to do with the legendaries or mythics, causing her to but heads with them and also find ways to ruin their plans. She liked to mock them especially when she got away with what they were looking for before they could get their hands on it, leaving only a note for them to find in its place. It's because of this group that she ended up in Nozoma. They ambushed her, tied her up, put her in a crate and placed it on a ship in hopes that she would starve or die of dehydration. this would have worked had it not been for the fact that the shipped crashed and the crate floated into Nozoma's safe shallows. She was found by templar who broke open the crate and helped her to camp.

Trivia

  • Practices Martial Arts
  • Has slept through a train passing by her head
  • Knows she's tone deaf, still has fun singing
  • Favorite food is Ceviche

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Just because I've traveled all around the world doesn't mean i've seen all it has to offer, I just saw what it had to offer me at that point in time.

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