Belladonna

vanny

Info


Created
9 months, 17 days ago
Creator
vanny
Favorites
13

Profile


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belladonna

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Y ou're an angel, I'm a dog. Or you're a dog, and I'm your man. You believe me like a god. I destroy you l am. 「₊ ⊹♰⊹ ₊」 One day you'll figure me out. I'll meet judgement by the hounds. People always gave me love, others were never to blame after all.
You believe me like a god. I'll betray you like a man.

About

B orn from the depths of hell, Belladonna was set up to be a demon that everyone would fear, with the skillset to match, but she had little interest in taking over the world like the other demons; she wanted to indulge in it, see the world for what it was and enjoy it while it still was around.
She's considerably nicer than most demons you would come across, with an optimistic attitude and a cheerful state of mind, often trying to see the bright side in dire situations.

Interests

B elladonna takes specific interest in humans and the culture around them, spending her free time out of Hell observing humans and the things they do in their day to day lives.
Ouside of that, she takes interest in cooking and baking, as it's something that demons don't usually get to indulge in. She absolutely loves sweet treats, and will frequently bake far too many for her own good.

Likes

  • - baking sweet foods
  • - people watching
  • - plushies (namely squishmallows)
  • - storms

Disikes

  • - most other demons
  • - loud noises
  • - meat
  • - bitter food

Trivia

H ere you can write a quick description of some of the trivia elements if they need further explanations. If not, then just use the list below! Though I do recommend writing at least something here to keep the layout cohesive.

Small facts

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Ribbons

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Boundaries

T ext box to write if you mind, or not, when people alter your character's design! Such as: if you're comfortable with people adding or omitting details, changing the color palette, changing their cloth, changing the species, draw a genderbent version, etc. The list below is to specify elements that are often forgotten by others, or details that absolutely NEED to be present! You can probably add images of the latter below if you're good with coding too.

Design notes

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Age

Ageless (Adult)

Orientation

Omnisexual

Pronouns

she/it

The Deal
Mitski

Links

[Click for more information]



Time met

Date or stage of life

Mutuality

If feelings are mutual

Relationship

Type of relationship

T his is a box to write a more in-depth description of the relationship between the 2 characters. The box will scroll once it hits a certain amount of characters so uuuh, have fun I guess. I do find it very funny that my first idea was to make everything pretty simple, especially for the relationship portion of thi code, and I PROBABLY should have kept it that simple. But then I started fixating on it and oh no! Why is the relationship portion so big?! Why did I even bother coding collapsibles for it?! We shall never know,,, Just never let me do that ever again, I'm begging bruuuh



Time met

Date or stage of life

Mutuality

If feelings are mutual

Relationship

Type of relationship

T his is a box to write a more in-depth description of the relationship between the 2 characters. The box will scroll once it hits a certain amount of characters so uuuh, have fun I guess. I do find it very funny that my first idea was to make everything pretty simple, especially for the relationship portion of thi code, and I PROBABLY should have kept it that simple. But then I started fixating on it and oh no! Why is the relationship portion so big?! Why did I even bother coding collapsibles for it?! We shall never know,,, Just never let me do that ever again, I'm begging bruuuh



Time met

Date or stage of life

Mutuality

If feelings are mutual

Relationship

Type of relationship

T his is a box to write a more in-depth description of the relationship between the 2 characters. The box will scroll once it hits a certain amount of characters so uuuh, have fun I guess. I do find it very funny that my first idea was to make everything pretty simple, especially for the relationship portion of thi code, and I PROBABLY should have kept it that simple. But then I started fixating on it and oh no! Why is the relationship portion so big?! Why did I even bother coding collapsibles for it?! We shall never know,,, Just never let me do that ever again, I'm begging bruuuh



Time met

Date or stage of life

Mutuality

If feelings are mutual

Relationship

Type of relationship

T his is a box to write a more in-depth description of the relationship between the 2 characters. The box will scroll once it hits a certain amount of characters so uuuh, have fun I guess. I do find it very funny that my first idea was to make everything pretty simple, especially for the relationship portion of thi code, and I PROBABLY should have kept it that simple. But then I started fixating on it and oh no! Why is the relationship portion so big?! Why did I even bother coding collapsibles for it?! We shall never know,,, Just never let me do that ever again, I'm begging bruuuh



Time met

Date or stage of life

Mutuality

If feelings are mutual

Relationship

Type of relationship

T his is a box to write a more in-depth description of the relationship between the 2 characters. The box will scroll once it hits a certain amount of characters so uuuh, have fun I guess. I do find it very funny that my first idea was to make everything pretty simple, especially for the relationship portion of thi code, and I PROBABLY should have kept it that simple. But then I started fixating on it and oh no! Why is the relationship portion so big?! Why did I even bother coding collapsibles for it?! We shall never know,,, Just never let me do that ever again, I'm begging bruuuh



Time met

Date or stage of life

Mutuality

If feelings are mutual

Relationship

Type of relationship

T his is a box to write a more in-depth description of the relationship between the 2 characters. The box will scroll once it hits a certain amount of characters so uuuh, have fun I guess. I do find it very funny that my first idea was to make everything pretty simple, especially for the relationship portion of thi code, and I PROBABLY should have kept it that simple. But then I started fixating on it and oh no! Why is the relationship portion so big?! Why did I even bother coding collapsibles for it?! We shall never know,,, Just never let me do that ever again, I'm begging bruuuh



Time met

Date or stage of life

Mutuality

If feelings are mutual

Relationship

Type of relationship

T his is a box to write a more in-depth description of the relationship between the 2 characters. The box will scroll once it hits a certain amount of characters so uuuh, have fun I guess. I do find it very funny that my first idea was to make everything pretty simple, especially for the relationship portion of thi code, and I PROBABLY should have kept it that simple. But then I started fixating on it and oh no! Why is the relationship portion so big?! Why did I even bother coding collapsibles for it?! We shall never know,,, Just never let me do that ever again, I'm begging bruuuh



Time met

Date or stage of life

Mutuality

If feelings are mutual

Relationship

Type of relationship

T his is a box to write a more in-depth description of the relationship between the 2 characters. The box will scroll once it hits a certain amount of characters so uuuh, have fun I guess. I do find it very funny that my first idea was to make everything pretty simple, especially for the relationship portion of thi code, and I PROBABLY should have kept it that simple. But then I started fixating on it and oh no! Why is the relationship portion so big?! Why did I even bother coding collapsibles for it?! We shall never know,,, Just never let me do that ever again, I'm begging bruuuh



Time met

Date or stage of life

Mutuality

If feelings are mutual

Relationship

Type of relationship

T his is a box to write a more in-depth description of the relationship between the 2 characters. The box will scroll once it hits a certain amount of characters so uuuh, have fun I guess. I do find it very funny that my first idea was to make everything pretty simple, especially for the relationship portion of thi code, and I PROBABLY should have kept it that simple. But then I started fixating on it and oh no! Why is the relationship portion so big?! Why did I even bother coding collapsibles for it?! We shall never know,,, Just never let me do that ever again, I'm begging bruuuh