Dazzle the Firefly

AuntyMoira

Info


Created
7 months, 19 days ago
Creator
AuntyMoira
Favorites
12

Basic Info


Age

26

Sex

Female

Height and Weight

105cm, 65lbs (height not including antennas)

Fur and Skin

Lilac, Indigo and pearly White

Clothing

Deep Pink, Arctic Blue

Eyes

Lemon Yellow

Nicknames

Daz, Witch

Reside / Lives

Mystic Caves

Favourite Food

Stews, Casseroles and Smores

Favourite Drinks

Milkshakes (Banana!)

Occupation

Alchemy and Medicines

Profile


PERSONALITY AND INTERESTS
Dazzle is an enticing, charismatic 'Wood Witch', known to live deep within the Mystic Caves. She is intelligent, articulate and at moments self-centred. Dazzle spends the majority of her time in the Caves placing sign posts, breadcrumbs and tricks n' traps to lead lost travellers to her alchemy shop. In various ways, Dazzle is capable of convincing wandering people to purchase expensive items, maps and bot-guides to lead people out of the Caves to safety. These 'various ways' consist of trapdoors and pitfalls, Flasher Badniks spreading 'Confusion Mists', and Crawlton Badniks chasing / intimidating people in a herding formation, delivering terrified souls to the doorstep of Dazzle. 

As devious as Dazzle can be, her initial intentions were far from misleading people. Dazzle spent many years trying to restore the Mystic Cave zone to it's original and bustling Mining facility. In her youth, Dazzle, her family and many other Fireflies who lived in the Zone played a massive part to the Miners who would come for the Zones natural resources; lighting up the Caves in pure vibrance, providing medicines and sustenance to those who needed it. However, when Robotnik invaded and drilled the Caves near dry of it's purist crystals, his Badniks invaded and people were too terrified to ever set foot into the Mines. The Firefly business dropped drastically and people could never differentiate between them and the Flasher Badniks. All of the Fireflies left the Zone to find new business in other lands, leaving Dazzle clinging onto hope that the Caves could saved. In her adult life, Dazzle has unfortunately hit a dead-end with her project. After reprogramming all Badniks to be kinder, lighting up the Caves for easier navigation and even clearing out the most dangerous pitfall to stop people from perishing, no one ever wanted to stay. So, this is where her intentions turned more malicious. 

Dazzle WILL make you come back. 

STRENGTHS AND WEAKNESSES
Dazzle is physically sort and frail, barely ever reaching 70lbs in her adult life. Her endurance is low and she has no choice but to avoid physical altercation in favour of winning and fight. But her strength comes from her intelligence, charisma and brute force of a Badnik pet-shop, programmed to take orders and read her emotions through the luminance of her lamp. Dazzle's profession in Alchemy can send the strongest (both physical and mental) people into delusional, paranoid and feral frenzies. Depending on which potion is inhaled, the user can experience hallucinogenic scenes, ramped up rage or flat out paralysis / loss of consciousness. 

RELATIONSHIP
In progress ;)